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Suggestion for new skills


kmute2

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Suggestions: skills!

 

These are my suggestions for new skills for all classes! ( I'll try make

It fair between Mountain clan and FirstBorn!

 

Mountain Clan:

 

 

Barbarian)

 

Skill Name:  War-cry

 

Description: The skill war cry takes 70% of the users total available HP & increases attack, defense & dodge for 15 seconds or so. Eg. Extra 15% attack, 30% defense, 10% doge

 

Leveling the skill:

 

Lvl 1: 60% HP taken, 15seconds skill usage

 

Lvl 2) 50% HP taken, 16seconds skill usage

 

Lvl 3) 45% HP taken, 17 seconds skill usage

 

Lvl 4) 40% HP taken, 16 seconds skill usage

 

Lvl 5) 35% HP taken, 15 seconds skill usage.

 

 

Possible additions: When the skill is used, potions cannot be used for 6 seconds.  Target cannot be healed for 6 seconds too.

 

Shaman)

 

Skill name: Resurrect

 

Shaman used 60% of their maximum mana to resurrect a dead player with 50% HP & 40% energy.

 

Leveling the skill)

 

Lvl 1) 60% used, player revived with 50% HP, 40% Energy

 

Lvl2) 55% used, player revived with 60% HP, 50% energy

 

Lvl 3) 50% used, player revived with 70%HP, 60% energy

 

Lvl 4). 60% used, player revived with 75% HP, 65% energy

 

Lvl 5) 70% uses, player revived with 80% HP, 80% energy

 

 

 

Rogue

 

Skill name) counter kill

 

Description : The skill is activated & when a monster/ player attacks the rogue, the damage that was ment to be dealt to the rogue is countered the rogues next attack will be of the same damage or hen the rogue is attacked, the attacker receives the damage.

 

Leveling the skill:

 

Lvl 1) 70% of damage is countered, 25 second cool down

 

Lvl 2) 75% of damage is countered, 30second cool down

 

Lvl 3) 85% of damage is countered, 40 second cool down

 

Lvl 4) 95% of damage is countered, 40 second cool down

 

Lvl 5) 105% of damage is countered ( 100% of the attack + 5% extra attack) , 45 second cool down

 

First born)

 

 

Druid)

 

Skill name: Shield

 

Description: shamans should get a skill which is usable on allies that casts a shield around the player & that shield absorbs a certain amount of damage before disappearing. Eg) lvl 1 shield may absorb a total of 150damage & once that amount of damage has been dealt, the shield disappears.

 

Leveling the skill)

 

Lvl 1).  Absorb 150damage. Cool down: 17 seconds

 

Lvl 2) absorb 250 damage. Cool down: 21 seconds

 

Lvl 3) absorb 350 damage. Cool down 24 seconds

 

Lvl 4) absorb 450 damage, cool down 20 seconds

 

Lvl 5) absorb 600 damage, cool down 30 seconds

 

 

 

 

 

 

* I'll do the rest for blade Dancer and Ranger soon enough . These are just suggestions don't say " WTF THAT'S BIT FAIR" cause they're just suggestions -.-

 

 

 

Char: Radioheart

 

 

 

 

 

 

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Like on description of class charateristics, this is new and last skill that will be released on next update!

1. Bladedancer

Symbolizer

BD has a magic symbol to detect enemy/traps in around of area, BD becomes a dangerous enemy of them

2. Ranger

Animator

Ranger has ability to blow an animal such like fairy (emergency pet) to help raiding enemy in a few second

3. Druid

Evolution

Druid has ability to change their body like animal in forest, it helps to trick/protect them

4. Barbarian

Slayer

Barbar can attack more enemy in 1 hit (multi damage)

5. Shaman

Spiritual

Shaman can built a totem of spirit in front of them to protect from enemy

6. Rogue

Toxic

Rogue has poison which it can be placed like trap, poisoned enemy will decrease their energy or making enemy weak.

If u dont believe it, read the describtion of class when u choose a faction in starting of game

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