kmute2 0 Posted December 20, 2011 Share Posted December 20, 2011 Suggestions: skills! These are my suggestions for new skills for all classes! ( I'll try make It fair between Mountain clan and FirstBorn! Mountain Clan: Barbarian) Skill Name: War-cry Description: The skill war cry takes 70% of the users total available HP & increases attack, defense & dodge for 15 seconds or so. Eg. Extra 15% attack, 30% defense, 10% doge Leveling the skill: Lvl 1: 60% HP taken, 15seconds skill usage Lvl 2) 50% HP taken, 16seconds skill usage Lvl 3) 45% HP taken, 17 seconds skill usage Lvl 4) 40% HP taken, 16 seconds skill usage Lvl 5) 35% HP taken, 15 seconds skill usage. Possible additions: When the skill is used, potions cannot be used for 6 seconds. Target cannot be healed for 6 seconds too. Shaman) Skill name: Resurrect Shaman used 60% of their maximum mana to resurrect a dead player with 50% HP & 40% energy. Leveling the skill) Lvl 1) 60% used, player revived with 50% HP, 40% Energy Lvl2) 55% used, player revived with 60% HP, 50% energy Lvl 3) 50% used, player revived with 70%HP, 60% energy Lvl 4). 60% used, player revived with 75% HP, 65% energy Lvl 5) 70% uses, player revived with 80% HP, 80% energy Rogue Skill name) counter kill Description : The skill is activated & when a monster/ player attacks the rogue, the damage that was ment to be dealt to the rogue is countered the rogues next attack will be of the same damage or hen the rogue is attacked, the attacker receives the damage. Leveling the skill: Lvl 1) 70% of damage is countered, 25 second cool down Lvl 2) 75% of damage is countered, 30second cool down Lvl 3) 85% of damage is countered, 40 second cool down Lvl 4) 95% of damage is countered, 40 second cool down Lvl 5) 105% of damage is countered ( 100% of the attack + 5% extra attack) , 45 second cool down First born) Druid) Skill name: Shield Description: shamans should get a skill which is usable on allies that casts a shield around the player & that shield absorbs a certain amount of damage before disappearing. Eg) lvl 1 shield may absorb a total of 150damage & once that amount of damage has been dealt, the shield disappears. Leveling the skill) Lvl 1). Absorb 150damage. Cool down: 17 seconds Lvl 2) absorb 250 damage. Cool down: 21 seconds Lvl 3) absorb 350 damage. Cool down 24 seconds Lvl 4) absorb 450 damage, cool down 20 seconds Lvl 5) absorb 600 damage, cool down 30 seconds * I'll do the rest for blade Dancer and Ranger soon enough . These are just suggestions don't say " WTF THAT'S BIT FAIR" cause they're just suggestions -.- Char: Radioheart Quote Link to comment Share on other sites More sharing options...
ycheung 0 Posted December 20, 2011 Share Posted December 20, 2011 i like these :) Quote Link to comment Share on other sites More sharing options...
Ryuken 0 Posted December 20, 2011 Share Posted December 20, 2011 Like on description of class charateristics, this is new and last skill that will be released on next update! 1. Bladedancer Symbolizer BD has a magic symbol to detect enemy/traps in around of area, BD becomes a dangerous enemy of them 2. Ranger Animator Ranger has ability to blow an animal such like fairy (emergency pet) to help raiding enemy in a few second 3. Druid Evolution Druid has ability to change their body like animal in forest, it helps to trick/protect them 4. Barbarian Slayer Barbar can attack more enemy in 1 hit (multi damage) 5. Shaman Spiritual Shaman can built a totem of spirit in front of them to protect from enemy 6. Rogue Toxic Rogue has poison which it can be placed like trap, poisoned enemy will decrease their energy or making enemy weak. If u dont believe it, read the describtion of class when u choose a faction in starting of game Quote Link to comment Share on other sites More sharing options...
jayrox 10 Posted December 20, 2011 Share Posted December 20, 2011 sounds good :) Quote Link to comment Share on other sites More sharing options...
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