Jump to content

Tanks of Legion side dying in EU-Emerald


Kyrai

Recommended Posts

There are very few tanks on the server, everyone preferred to go to warden, chieftain and charmer, and even more the Deathknights that hardly even exist as nerfed as they are. :sad:

It is literally a nuisance to be a tank of the very little that hits being a barbarian or having problems with tanking, the barbarian is not a perfect tank, just receiving any attack loses the stone skin and does not allow him to tank well if he has 10 debuffs of bleeding, poison or something else, the barbarian can reduce a lot of damage but the passive is actually weak in that area, and in my opinion all tanks should be balanced among themselves without any excess difference, so that there is diversity and that people do not go to the elf side just because the warden is more comfortable to tank

 

Explaining some problems.

1.You can tank with the Charmer but the character only increases the defense and does not reduce damage.

also he only has a single aggression ability so any damage class that exceeds the skill causes him to lose it, he also has to equip blocks and this makes him lose magic damage for healing skills, so it is difficult to tank with charmer, the agro is only to apply it in boss farming for no kills all dogs summoned. To sum up if you arm the charmer in tank mode you are under a great responsibility not to die and if you can tank some easy but mythical dungeons it depends, because this class is like a Deatknight that increases defense mixed with the healing abilities of the necromancer and the shaman. , then you must have magic damage, block and parry, this means the dogs will know that they will do little damage, also that you will be stunned at every moment by mobs or bosses and it will only give you time to spam heal, bird and put aggression.

Also who will want to tank with charmer if you can put many pets in damage mode :vp-looking:
2. Deathknight is not good for tanking,
it only reduces damage for 8 seconds but it is useful with aggression skills.

The problem is that you are being stunned at all times, it is difficult to activate the skills and the class depends on potions and a lot of solidity 40 % and mermen armor so as not to die, the mermen armor should be optional until it is obtained, because it costs to drop it, and as the class depends on the defense it should be more useful with the armor of the nadir champions' coliseum for those who do not have it yet. :head-crazy-rabbit-emoticon:

3.And the Barbarian dies with many periodic attack abilities such as bleeding, poison and it is also affected by damage reflection

In pvp mode it hits very little if you go with blocks, and if you go full damage, the passive is not very useful that we also say that its stun skills can be dodged blocked and evaded, instead the warden I can comfortably arm it with full block and raise it Points to the skill of Stealing power and it would hit too much in auto attack besides that the basic stun never fails, it can only be resisted. :pin2:

then each block of the barbarian is to regenerate the passive, but with those attacks it becomes a paper.

 

All these are problems that some friends who have been tanks have had, I also have almost all the classes on the legion side and few on the sentinel side but I have read the guides published by authors of the Russian and International forums and I have tested several skill builds, but With the warden you can comfortably do everything without worrying, incidentally they will never hurt you because for the enemies being a warden you are a nuisance to kill first, then they kill your group member in the arenas, which makes you feel ignored And it's not that fun because they'll always be giving you stuns.

 

And well, to finish spamming dungeons on the legion side of the server is complicated, professionals only invite professional people to do the dungeons quickly, which is not bad because it is a matter of each one, also the problem is mutual as much of how they are made tanks and players, tanks are not the same there is a massive excess of difference with skills and armor constructions, also paladin should be tank of chosen side, but it is not because is weak, and players use this class only use it for damage magic, healer and arenas.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...