Developer Holmes 6510 Posted September 20, 2021 Developer Share Posted September 20, 2021 UPD: The servers are running! Dear players! Please note that tomorrow, 2021/09/21, at 10:00 CEST, the game servers will be restarted. Following the reboot, the following changes will be made: adjusted cooldown time for guild events in the open world “Filth’s Dungeons”, “Lords of the Depths”, “Grove of Black Elm”, “Rusty Wastelands”. The cooldown time is now 16 hours; adjusted cooldown time for guild events in the open world “Music of Magic” and “Wild Hunt”. The cooldown time is now 12 hours; changed the maximum amount of effects of the underwater talent “Long-Lasting Defense” from 25 to 10, and the time of accumulation was changed from 5 to 10 seconds. Now the effect will add 250 points of physical and magical protection for each accumulated effect. The final bonus has not changed, and stacks will grow faster; сhanged the maximum amount of effects of the underwater talent “Long Standoff” from 25 to 10, and the time of accumulation is changed from 5 to 10 seconds. Now the effect will add 1,5% of physical and magical power for each accumulated effect. The final bonus has not changed, and stacks will grow faster; added the current amount of Knowledge and reputation with Mermen of the Depths to the talent menu; now when the servers are rebooted, the limit of executing dynamic quests will not be reset; fixed a bug due to which “Resistance of Underwater” bonus in items of equipment worked incorrectly; fixed a bug due to which textures in some costumes disappeared, when the character moved; fixed a visual bug due to which buff of the castle in the 5th sector of Ayvondil increased the amount of reputation with Mermen of the Depths in Daily rewards; fixed a bug due to which Knowledge was not displayed in the description of tasks if the player got daily limit of it; fixed a bug due to which the free space in bag was calculated incorrectly when using 1 item in 2 sets of equipment at the same time; fixed a bug due to which relics with the condition dodges/parries/blocks the attack using the skill was not worked in Barbarian “Charge” skill. The game will be unavailable for approximately 30 minutes. Please note, that the main list of changes will be available only in the new 10.0.2 client version, so don’t forget to update! We kindly remind you that the new client version may be released for the different platforms with the delay. Also, do not forget that used elixirs and minions will be paused, and the seeker's stamina will be returned if the player is in the dungeon at the time of the restart. We ask you not to plan anything important during this period and we apologize for any inconvenience this may cause. AIGRIND REAPER, Ogull, Geralti and 1 other 1 2 1 Quote Link to comment Share on other sites More sharing options...
Developer Holmes 6510 Posted September 20, 2021 Author Developer Share Posted September 20, 2021 REAPER and mashunecka 2 Quote Link to comment Share on other sites More sharing options...
Jcbref 610 Posted September 20, 2021 Share Posted September 20, 2021 (edited) 1 hour ago, Holmes said: changed the maximum amount of effects of the underwater talent “Long-Lasting Defense” from 25 to 10, and the time of accumulation was changed from 5 to 10 seconds. Now the effect will add 250 points of physical and magical protection for each accumulated effect. The final bonus has not changed, and stacks will grow faster; nice Edited September 20, 2021 by Jcbreff Quote Link to comment Share on other sites More sharing options...
Jodson 1 Posted September 20, 2021 Share Posted September 20, 2021 Wow Quote Link to comment Share on other sites More sharing options...
Invorial 91 Posted September 20, 2021 Share Posted September 20, 2021 1 hour ago, Holmes said: ahora, cuando se reinicien los servidores, no se restablecerá el límite de ejecución de misiones dinámicas; Niceeeeeee I like it Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted September 21, 2021 Share Posted September 21, 2021 (edited) Ok fix the other talent. The new one we just got. Lower the freaking price. Edited September 21, 2021 by Speedom TheCaster 1 Quote Link to comment Share on other sites More sharing options...
Developer Featured Comment Holmes 6510 Posted September 21, 2021 Author Developer Featured Comment Share Posted September 21, 2021 UPD: The servers are running! Quote Link to comment Share on other sites More sharing options...
lbigol 1 Posted September 21, 2021 Share Posted September 21, 2021 (edited) i enter the game disconnect, when you think it's ok disconnect when you're going to do something important how am i going arena is always falling when i put my feet in the arena Edited September 21, 2021 by Higgings Please, use normal sized letters Quote Link to comment Share on other sites More sharing options...
Developer Holmes 6510 Posted September 21, 2021 Author Developer Share Posted September 21, 2021 8 минут назад, lbigol сказал: i enter the game disconnect, when you think it's ok disconnect when you're going to do something important how am i going arena is always falling when i put my feet in the arena Please contact our technical support - https://warspear-online.com/en/support Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted September 22, 2021 Share Posted September 22, 2021 Dynacim chest no drop is bugged Quote Link to comment Share on other sites More sharing options...
lore 318 Posted September 23, 2021 Share Posted September 23, 2021 (edited) On 9/21/2021 at 7:41 AM, Speedom said: Ok fix the other talent. The new one we just got. Lower the freaking price. either lower the price of give more knowledge when ur further in the game along higher daily caps, it could raise every 10 levels by 400/450 (with also increase of knowledge given by quests further in the game) in order to allow players to get eught knowledge considering that them will be expanded and for what i see now them are about up for lvl 12 the talents in order to have effect, so either that or lower the price, for now the grind seems pointless for casuals and also in the long run if the costs will go up it may probaly face the cap (in game but in all cases its inevaitable) or the cap of players are willing to grind for (wich can be prevented) Edited September 23, 2021 by lore Speedom 1 Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted September 23, 2021 Share Posted September 23, 2021 13 minutes ago, lore said: either lower the price of give more knowledge when ur further in the game along higher daily caps, it could raise every 10 levels by 400/450 (with also increase of knowledge given by quests further in the game) in order to allow players to get eught knowledge considering that them will be expanded and for what i see now them are about up for lvl 12 the talents in order to have effect, so either that or lower the price, for now the grind seems pointless for casuals and also in the long run if the costs will go up it may probaly face the cap (in game but in all cases its inevaitable) or the cap of players are willing to grind for (wich can be prevented) Yea the talent is to high to grind according to the amount we can get in general. Imagine grinding for 3 months to get 3% buff for pve. Quote Link to comment Share on other sites More sharing options...
lore 318 Posted September 23, 2021 Share Posted September 23, 2021 59 minutes ago, Speedom said: Yea the talent is to high to grind according to the amount we can get in general. Imagine grinding for 3 months to get 3% buff for pve. from what i see is more of a master up system for when you reach max level from a dev prospective but there is the baseling problem that the prices can only go up or stand still (repeat talent so it as same costs) but it will inevitably end up wih them will be basicaly too many to be upgraded before more gets added and then the game die(nothing lasts forever), it will all will depend on how whoever designs it decided to balance it, we can only hope they will make a sauitable system in the long run we also need to remember in this game we have players going to pay months of grinding for a small stat boost, but sadly not everyone is like that, attualy, most players attualy aims for books wich gives a type of boosts wich garants and to flip down the table as example for the books of the raidbosses of the 5th sector, Orkinus and Octo hmm i should write a full suggestion at this point.... Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted September 23, 2021 Share Posted September 23, 2021 8 minutes ago, lore said: from what i see is more of a master up system for when you reach max level from a dev prospective but there is the baseling problem that the prices can only go up or stand still (repeat talent so it as same costs) but it will inevitably end up wih them will be basicaly too many to be upgraded before more gets added and then the game die(nothing lasts forever), it will all will depend on how whoever designs it decided to balance it, we can only hope they will make a sauitable system in the long run we also need to remember in this game we have players going to pay months of grinding for a small stat boost, but sadly not everyone is like that, attualy, most players attualy aims for books wich gives a type of boosts wich garants and to flip down the table as example for the books of the raidbosses of the 5th sector, Orkinus and Octo hmm i should write a full suggestion at this point.... Start a suggestion brotha, I'll support. Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted September 27, 2021 Share Posted September 27, 2021 (edited) @Holmes @Nolan Today Why bug reputation 0 ? Edited September 27, 2021 by Vlawot Quote Link to comment Share on other sites More sharing options...
Jcbref 610 Posted September 27, 2021 Share Posted September 27, 2021 1 minute ago, Vlawot said: @Holmes Today Why bug reputation 0 ? Do you have either max rep already or have reached the daily limit Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted September 27, 2021 Share Posted September 27, 2021 1 minute ago, Jcbreff said: Do you have either max rep already or have reached the daily limit Not max Quote Link to comment Share on other sites More sharing options...
Jcbref 610 Posted September 27, 2021 Share Posted September 27, 2021 21 minutes ago, Vlawot said: Not max Daily limit reached? Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted September 27, 2021 Share Posted September 27, 2021 (edited) 2 hours ago, Jcbreff said: Daily limit reached? Talents skills? Edited September 27, 2021 by Vlawot Quote Link to comment Share on other sites More sharing options...
Jcbref 610 Posted September 27, 2021 Share Posted September 27, 2021 34 minutes ago, Vlawot said: Talents skills? Daily limit on how much rep you can get from dgs in a day Quote Link to comment Share on other sites More sharing options...
Vlawot 200 Posted September 27, 2021 Share Posted September 27, 2021 (edited) 16 minutes ago, Jcbreff said: Daily limit on how much rep you can get from dgs in a day Today before 5 runs 1800 repu done after tour reset dg on 200 repu.... Edited September 27, 2021 by Vlawot Quote Link to comment Share on other sites More sharing options...
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