bearpharma 27 Posted August 4, 2021 Share Posted August 4, 2021 saturation now gives 10/15/20/25 life steal at the cost of 10%max hp,this skill seems to be good because u get a good amunt of life steal,which helps u to survive tough fight in dungeon,but in fact this skill doesnt match our expectation. firstly,life steal is a defensive stats,which can be shown in ur defense attributes,it converts ur damage into healing.Life steal works pretty well in dmg classes such as hunter and chief because these dmg dealers have high amounts of pene,crit and other offensive stats.Back to dk,dk is a tank,who should focus on his defensive stats,such as block ,parry,solidity instead of pene and crit,so dk couldnt fully profit from life steal stats in underwater area.some of my friend change their vamp enchant in rings to hp. dk have two damage reduction skills:dark shield and blood protection.Blood protection works good in pve,but it have a long cooldown and short duration.Dark shield is pretty well before the release of ship graveyard,but now,it works bad in underwater game play,dk needs some more dmg reduction skills Adjustment suggestion about saturation: Death knight gains 5%/10%/15%/20% damage reduction,death knight gets healed at the amount of 40%/50%/60%/70% reduced damage, healing will be received in 7/6/5/4 seconds constantly. Skill with a constantly hp consumption:3%/2.7%/2.4%/2% of maxinum hp every 3 seconds cooldown:10s Lucius and Higgings 1 1 Quote Link to comment Share on other sites More sharing options...
Fabr 116 Posted August 4, 2021 Share Posted August 4, 2021 (edited) it seems good. Edited August 4, 2021 by Fabr Quote Link to comment Share on other sites More sharing options...
Jcbref 609 Posted August 4, 2021 Share Posted August 4, 2021 1 hour ago, bearpharma said: Death knight gains 5%/10%/15%/20% damage reduction,death knight gets healed at the amount of 40%/50%/60%/70% reduced damage, healing will be received in 7/6/5/4 seconds constantly. Skill with a constantly hp consumption:3%/2.7%/2.4%/2% of maxinum hp every 3 seconds so you lose hp to damage and skill and then heal from damage done, idk sounds like a suicidal skill Quote Link to comment Share on other sites More sharing options...
Fabr 116 Posted August 5, 2021 Share Posted August 5, 2021 22 hours ago, Jcbreff said: so you lose hp to damage and skill and then heal from damage done, idk sounds like a suicidal skill It wouldn't be a bad skill. The hp consumption would be recovered when it took damage, so it would have practically no consumption, as it would have a constant consumption skill that can recover what it consumed. But using it out of combat would be suicidal, yes. Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted August 5, 2021 Share Posted August 5, 2021 Why not have it consume energy instead of health? There are many skills like it. Plus with the Forsaken's passive being energy regen it could balance out Quote Link to comment Share on other sites More sharing options...
Jcbref 609 Posted August 5, 2021 Share Posted August 5, 2021 1 hour ago, Drakoknight said: Plus with the Forsaken's passive being energy regen it could balance out +3 energy regen* how does that help when you are level 18 and should have other energy regen gear Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted August 5, 2021 Share Posted August 5, 2021 18 minutes ago, Jcbreff said: +3 energy regen* how does that help when you are level 18 and should have other energy regen gear Health regen isn't as quick as say energy regen and also that type of gear is quite common and fairly cheap Quote Link to comment Share on other sites More sharing options...
Higgings 1821 Posted August 5, 2021 Share Posted August 5, 2021 On 8/4/2021 at 6:02 PM, bearpharma said: healing will be received in 7/6/5/4 seconds constantly. I would just remove this. And I would like this skill more. Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted August 7, 2021 Share Posted August 7, 2021 I would like blood protection to have a longer duration. Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted August 7, 2021 Share Posted August 7, 2021 5 hours ago, Speedom said: I would like blood protection to have a longer duration. I agree. You wouldn't believe how many times I died in dg, boss fights, or pvp because I couldn't withstand the damage Speedom 1 Quote Link to comment Share on other sites More sharing options...
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