yinglun 36 Posted July 27, 2021 Share Posted July 27, 2021 Undead Warhorse dk summons an undead warhorse. The undead warhorse will continuously restore dk's blood volume and provide dk with a "lethal" buff, giving dk a chance to be immune to lethal damage. In my opinion, dk really lacks the means to restore health, and dk currently has more mixed damage, so an undead horse is a very cool idea. Dk players, let’s talk about the feasibility of my idea😆😆😆 Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted July 27, 2021 Share Posted July 27, 2021 The dk doesn't need a summon like that. Instead I think the class needs is something like Templar's statue or a healing shield type skill Khrone 1 Quote Link to comment Share on other sites More sharing options...
yinglun 36 Posted July 28, 2021 Author Share Posted July 28, 2021 15 hours ago, Drakoknight said: The dk doesn't need a summon like that. Instead I think the class needs is something like Templar's statue or a healing shield type skill Dk should be a hero of the undead, so it should rely on fighting to restore blood volume, which is more in line with the theme of dk The new skill can deal damage to nearby enemies, and then get the same amount of shield. Speedom and Drakoslayd 2 Quote Link to comment Share on other sites More sharing options...
lelfil 5 Posted July 29, 2021 Share Posted July 29, 2021 Dk has life steal skill, it is meant to regenerate by doing damage so getting a full life steal build with accessories and runes would pay for the dk's lack of healing skills Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted July 29, 2021 Share Posted July 29, 2021 22 minutes ago, lelfil said: Dk has life steal skill, it is meant to regenerate by doing damage so getting a full life steal build with accessories and runes would pay for the dk's lack of healing skills Yes, if it wasn't for the fact that this skill kills you instead of healing you. Quote Link to comment Share on other sites More sharing options...
Ashdeath 15 Posted July 29, 2021 Share Posted July 29, 2021 Secret reserves is a pretty decent means of health restoration. The sad part is that for some reason it doesn't work correctly. When you die and respawn it's cd doesn't reset like all the other skills. Things like dying and reviving or entering arena have no affect on secret reserves. For normal skills they all automatically finish cd when u respawn or enter arena, but for secret reserves you have to wait for the cd(2 min I think) to be finished before it can be used again regardless of respawning or entering arena. Also the cool down parameter has no affect on secret reserves which also kinda hurts. Higgings 1 Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted July 29, 2021 Share Posted July 29, 2021 1 hour ago, lelfil said: Dk has life steal skill, it is meant to regenerate by doing damage so getting a full life steal build with accessories and runes would pay for the dk's lack of healing skills 1 hour ago, Higgings said: Yes, if it wasn't for the fact that this skill kills you instead of healing you. Saturation requires 10% of the players health for only what? 25% lifesteal? That's rubbish unless your focused on lifesteal in the first place. Meaning you would need one of the most expensive gear sets in the game, hard to get pots, lifesteal books (that's about 1m gold in general), then saturation just to be decent at best WITH aoe skills Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted July 30, 2021 Share Posted July 30, 2021 20 minutes ago, Drakoknight said: Saturation requires 10% of the players health for only what? 25% lifesteal? That's rubbish unless your focused on lifesteal in the first place. Meaning you would need one of the most expensive gear sets in the game, hard to get pots, lifesteal books (that's about 1m gold in general), then saturation just to be decent at best WITH aoe skills Trust me, it's just show off Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted July 30, 2021 Share Posted July 30, 2021 2 hours ago, Higgings said: Trust me, it's just show off HOLY CRAP Quote Link to comment Share on other sites More sharing options...
yinglun 36 Posted July 30, 2021 Author Share Posted July 30, 2021 (edited) 5 hours ago, Ashdeath said: Secret reserves is a pretty decent means of health restoration. The sad part is that for some reason it doesn't work correctly. When you die and respawn it's cd doesn't reset like all the other skills. Things like dying and reviving or entering arena have no affect on secret reserves. For normal skills they all automatically finish cd when u respawn or enter arena, but for secret reserves you have to wait for the cd(2 min I think) to be finished before it can be used again regardless of respawning or entering arena. Also the cool down parameter has no affect on secret reserves which also kinda hurts. Yes, the CD of this skill is as long as 2 minutes, which cannot be used as a routine means. 6 hours ago, lelfil said: Dk has life steal skill, it is meant to regenerate by doing damage so getting a full life steal build with accessories and runes would pay for the dk's lack of healing skills You need to use dk to fight several times in the dungeon. 4 hours ago, Higgings said: Trust me, it's just show off 😵When I have 100% vampires, That would be like a God of war Edited July 30, 2021 by yinglun Using translation software is not what I want to express Quote Link to comment Share on other sites More sharing options...
Ogull 421 Posted July 30, 2021 Share Posted July 30, 2021 9 hours ago, lelfil said: getting a full life steal build with accessories and runes would pay for the dk's lack of healing skills why do we need to invest in life steal accessories and runes(and possibly armor) to gain some survivability with healing? while all other tank need to really do is level up an ability to get the same result or even better... same could be said about secret reserve and health regeneration 7 hours ago, Drakoknight said: Saturation requires 10% of the players health for only what? 25% lifesteal? to be fair. 25% life steal is really great, but the 10% health lose makes it not worth it, as well as the fact that it last for a measly 15 seconds at max level, you couldn't perma-use the skill even if you invest 100% into cooldown reduction Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted July 30, 2021 Share Posted July 30, 2021 8 hours ago, Drakoknight said: HOLY CRAP Cool right? Imagine if it was actually useful somewhere Quote Link to comment Share on other sites More sharing options...
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