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[2021.06.29] Game servers restart


Holmes

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news_2_1200x630.png
 

Dear players!

 

Please note that tomorrow, 30.06.2021, at 10:00 CEST, the game servers will be restarted. Following the reboot, the following changes will be made:

 

  • fixed the error due to which it was not possible to complete the “Art of War” achievement;
  • fixed the error due to which in some cases the amount of aggro towards the Castle Guard could decrease;
  • removed the option to apply for Arena, if the character is currently in a castle’s citadel.

 

The game will be unavailable for approximately 15 minutes.
 

Please also don’t forget that used elixirs and minions are paused and seeker’s endurance will be restored if at the moment of the reboot the player was in a dungeon.

 

Don’t plan anything important for that time.

We apologize for any inconvenience. 
AIGRIND 

 

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  • Holmes changed the title to [2021.06.29] Game servers restart
  • Holmes pinned this topic
5 hours ago, Holmes said:

news_2_1200x630.png
 

Dear players!

 

Please note that tomorrow, 30.06.2021, at 10:00 CEST, the game servers will be restarted. Following the reboot, the following changes will be made:

 

  • fixed the error due to which it was not possible to complete the “Art of War” achievement;
  • fixed the error due to which in some cases the amount of aggro towards the Castle Guard could decrease;
  • removed the option to apply for Arena, if the character is currently in a castle’s citadel.

 

The game will be unavailable for approximately 15 minutes.
 

Please also don’t forget that used elixirs and minions are paused and seeker’s endurance will be restored if at the moment of the reboot the player was in a dungeon.

 

Don’t plan anything important for that time.

We apologize for any inconvenience. 
AIGRIND 

 

They could fix the fateful connection error where all the "debuffs" go through it, not just the same infection is in their description. Grateful. @Hedfuc

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25 minutes ago, Buckrudy said:

They could fix the fateful connection error where all the "debuffs" go through it, not just the same infection is in their description. Grateful. @Hedfuc

this skill is buggy

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29 minutes ago, Buckrudy said:

Eles poderiam consertar o erro de conexão fatídico em que todos os "debuffs" passam por ele, não apenas a mesma infecção em sua descrição. Grato.@Hedfuc

@Holmes

buggy skill. connection passing a lot of damage, and ends up hitting kill everyone. this skill is passing up to stun and debuff. connection gets relic debuff pass. what logic to take debuff and stun to 10 meters?

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