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new class suggestion:Arbiter


bearpharma

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Faction:forsaken

weapon available:two-handed sword/axe/hammer/spear,bow/xbow

gear available:heavy(may be unfit)  and light

New machanism:theres no on-hand and off-hand weapon slots for arbiter,which substitute them are two-handed

 weapon slot and ranged weapon slot.Arboter can equip a two-handed weapon and a ranged weapon at the same time but he can only use one of them .Stats provided by weapon depends on your current weapon you using.Arbiter can switch his weapon by using his skills while his skills can deal different effects according to his current weapon.

Basic skills:

1.i dont know the name:panda4:

skill effects depends on ur current weapon

two handed weapon: usage range:melee,deal some physical damage to ur target

ranged weapon: usage range:5 yards deal some physical dmg to ur target and enemy within one yard 

 

2.darkness bewitching

bewitches ur weapon for some time.u can deal extra physical dmg while auto attacking and applies 1 stack of debuff to ur target ,3 stacks of debuff with fear ur target for some time with some chance,which equals to ur pene parameter

 

3、smoking bomb

creates smoke in a area, u and ur group member gets invisible in smoking area,attackin/casting skills/take damage will appear for some time 

 

4. absorb corpse

select a corpse to take effect,heals a certain percentage of losing health and energy,with some different effects,depending on  absorbed corpse:

monster corpse: gets movement speed for some time

players corpse:increase ur physical and magical defense for some time.additionally add some resistance and rage parameter if absorbing group members corpse

 

5.weapon master

switch between ur two handed weapon and ranged weapon

 

Expert skill:

1.chains of hatred

two handed weapon:put chains two characteres within 3 yards,they will be slowed,if they runes 5 yardes away from arbiter,they will be stuned and be moved to arbitor

ranged weapon:pushes away surrounding enemies and applies fear debuff to them

 

2.forbidden trade

 applies walking dead buff to the character which decrease characters movement speed and slience the character ,as well as retard some percentage of incoming damage for some time,those retarded dmg will be received(cant avoid by switching map)

each killes by ur group will decrease the retarding damage,up to 100%

ps:walking dead buff cant be purified

 

3.soul reaping

passive:each enemy killed by ur group will creates a soul fragment soul fragment exists for some time and can be destroyed by arbiter,expired soul fragment can heal ur goup member within 2yards of the fragment,destory these fragments can get different effects:

two-handed weapon:increase pene and accuracy for ur group member

ranged weapon:applies a shield that absorbes some dmg to ur group member

ps:theres a maxinum  number of fragments

 

4.soul explosion

explode all soul fragments,each fragments deals dmg to nearby enemies.

 

5.erosion

two handed weapon:silence an enemy for some time

ranged weapon:blockes an enemies ability to auto attack for some time

 

6.convict

use a chain to link character and an enemy,he will take a certain percentage damage u recieved(cant  be cast under walking dead buff)

 

7.conspiracy

leave a illusion of ur character and flash to selected area and change ur current weapon ,ur illusion will slows nearby enemy

 

8.deadmans help

select a corpse to take effect,rise a puppet from a corpse,the puppet will help u in combat for some time.Puppets type depends on ur current weapon:

two handed weapon:rise a puppet using staff,the puppet can applies risistance buff to the character ,when puppet expires,character will get extra pene parameter.

ranged weapon:rise a puppet using sword and shield,which applyies damage reduction buff to character,when puppet expires,character will get extra atuo attack range for some time

 

 

 

 

 

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