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Suggestion on Reworking on older maps


Baryon

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Good evening!

I hope everyone is having a great time although the world is still under chaos because of CoVid.

I have some suggestions to rework on some older maps of warspear as they have been abandoned completely.

Warspear has grown larger but the older maps are almost as same as when they got launched. For this reason, most of the maps are fully empty nowadays.

 

Irselnort:

Once upon a time, this map was lovely and full of players. But now there's rarely any player in this map except weekly war days and special events.

There's not much thing to improve here except the Avneger boss in Hall of Avenger. This boss has so much potential but still drops lvl 18 wpns with very low chance.

This boss can be revamped and can be made a raid boss like in map 4.

Labrynith:

This place is now only a lvl up place for low lvl players now. But this place is hard for new players(new= complete new players without much friends) and it is hard to find a good party (or players) to help them. Again, it is very easy for high lvls. But as this place serves mainly to gain experience for low lvl players (<20 lvl players, this place is a exp mine). My suggestion is to reduce difficulty a little bit so these new players can earn their exp here.

P.S: Bosses are okay. Maybe reducing the number of mobs in this place is good.

Boss drops:

Their used to be war always over lab bosses in the past. But now these bosses are not worth farming or making war. The drops in here has no value now. Maybe change the drops a bit to make these boss look good.(Well, accepting this idea depends 100% on the devs).

Kronus boss and Dungeon:

This boss is a raid boss but killing it is very easy and it doesn't drop anything interesting. So, maybe increase its difficulty and give it a Non class book drop like avondil raid bosses. And drops from Kr dg was so good in the past. Maybe add easy-myth difficulty with high lvl drops here just like it was done in cc dg.

 

Norlant swamps:

This map was fun once. Maybe some players should provide ideas on how to make this place better.

 

Avondil:

At preset, avondil t3 - t5 sector is doing very good.

But t1 and t2 sector is empty. But players need to gain reputation here to advance to t3-t5 zone.

Quests are boring here. Again, dungeon Rotten Garden and Termitory gives good reputation. Players gets reputation from miniboss ponti and satrap also.

Well, problem is as these two zones are empty. Most of the players find it hard to find a good partner for doing these dungeons or killing the bosses.

My suggestion is to reduce boss hp. T3-T5 bosses has 80k-200k hp max. So, its funny to see t1 and t2 sector mini bosses to have hp 250k+.

Secondly, reduce difficulty of Rotting Garden and Termitory till hard level. Hero and Myth difficulty seems fine.

 

This is it for today. Friends please add more ideas for these older maps. Thanks in advance.

 

Edited by Blazeferno
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1 hour ago, Blazeferno said:

Kronus boss and Dungeon:

This boss can be made a raid boss also. And drops from Kr dg was so good in the past. Maybe add easy-myth difficulty with high lvl drops here just like it was done in cc dg

kronus is already a raidboss, u can reconize them from the big crown with red background, it turns into a dungeon for 6 hours afther it being killed

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2 hours ago, Blazeferno said:

This boss can be made a raid boss also

Just saying the same thing that has already been said 796982381_Screenshot_20210529-175351_WarspearOnline.thumb.jpg.82243c3be05c570e50cabf26887bd06f.jpg

We dont even comment of the suggestion itself, we just point out that kronus sure is a raid boss :duckyduck:

Edited by Jcbreff
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2 hours ago, Blazeferno said:

This boss can be made a raid boss also. And drops from Kr dg was so good in the past. Maybe add easy-myth difficulty with high lvl drops here just like it was done in cc dg.

 

A guy suggested to get Mermen-Alike items from there, adding maybe a new level of difficulty. I wouldn't dislike the idea, especially cause it would be more accessible to everybody. Ofc, Kronus in that case would need to be buffed

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2 hours ago, Blazeferno said:

Quests are boring here. Again, dungeon Rotten Garden and Termitory gives good reputation.

Imagine those zones before when dgs didnt give any reputation

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1 hour ago, Drakoknight said:

Kronus is a raid boss. He just turns into a dungeon

Edited. Thanks man.

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5 minutes ago, Jcbreff said:

Imagine those zones before when dgs didnt give any reputation

horrible. Now its easier when u have a good friend to help in dg.

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On 5/29/2021 at 7:47 PM, Blazeferno said:

Good evening!

I hope everyone is having a great time although the world is still under chaos because of CoVid.

I have some suggestions to rework on some older maps of warspear as they have been abandoned completely.

Warspear has grown larger but the older maps are almost as same as when they got launched. For this reason, most of the maps are fully empty nowadays.

 

Irselnort:

Once upon a time, this map was lovely and full of players. But now there's rarely any player in this map except weekly war days and special events.

There's not much thing to improve here except the Avneger boss in Hall of Avenger. This boss has so much potential but still drops lvl 18 wpns with very low chance.

This boss can be revamped and can be made a raid boss like in map 4.

Labrynith:

This place is now only a lvl up place for low lvl players now. But this place is hard for new players(new= complete new players without much friends) and it is hard to find a good party (or players) to help them. Again, it is very easy for high lvls. But as this place serves mainly to gain experience for low lvl players (<20 lvl players, this place is a exp mine). My suggestion is to reduce difficulty a little bit so these new players can earn their exp here.

P.S: Bosses are okay. Maybe reducing the number of mobs in this place is good.

Boss drops:

Their used to be war always over lab bosses in the past. But now these bosses are not worth farming or making war. The drops in here has no value now. Maybe change the drops a bit to make these boss look good.(Well, accepting this idea depends 100% on the devs).

Kronus boss and Dungeon:

This boss is a raid boss but killing it is very easy and it doesn't drop anything interesting. So, maybe increase its difficulty and give it a Non class book drop like avondil raid bosses. And drops from Kr dg was so good in the past. Maybe add easy-myth difficulty with high lvl drops here just like it was done in cc dg.

 

Norlant swamps:

This map was fun once. Maybe some players should provide ideas on how to make this place better.

 

Avondil:

At preset, avondil t3 - t5 sector is doing very good.

But t1 and t2 sector is empty. But players need to gain reputation here to advance to t3-t5 zone.

Quests are boring here. Again, dungeon Rotten Garden and Termitory gives good reputation. Players gets reputation from miniboss ponti and satrap also.

Well, problem is as these two zones are empty. Most of the players find it hard to find a good partner for doing these dungeons or killing the bosses.

My suggestion is to reduce boss hp. T3-T5 bosses has 80k-200k hp max. So, its funny to see t1 and t2 sector mini bosses to have hp 250k+.

Secondly, reduce difficulty of Rotting Garden and Termitory till hard level. Hero and Myth difficulty seems fine.

 

This is it for today. Friends please add more ideas for these older maps. Thanks in advance.

 

it's is realy nice

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