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Suggestions for better druid efficiency in GvG


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The druid is a very underrated class for PvE and GvG. Elements are lacking for the class to be more attractive, just as it is being done with the shaman. However, i believe that you can perform well in GvG, and it is necessary to adjust in some of your skills.

 

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1346917024_.png.d46b27c7a8c91698abde4a1a4488a0e2.png Conexão secreta.
Impõe o efeito positivo de "Link Secreto" em um personagem ou membro do grupo em turnos dentro de alguns metros do alvo por um determinado período de tempo. O efeito restaura a saúde e aumenta o parâmetro "Penetração". O efeito diminui com cada alvo subsequente.
Tipo: Alcance do elenco ativo : 4  jardas. Tempo de recarga: 22  seg. Consumo de energia (unidades): 26 | 28 | 30 | 32 Recuperação de saúde a partir do poder mágico do personagem (%) : 60 | 70 | 80 | 100 

This is the first skill I want to talk about. It has interesting mechanics, but it cures very little and its additional penetration is bad. My suggestions are an increase in Health Recovery from the magic power from (%) 100 to 125 on 4/4, Yards to be 6 instead of 4, that the skill can be called upon (since it is an instant cure) and that its additional penetration is a fixed value.

 

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680648258_.png.8464992df46fc4c9606bbdf0b52338a6.png Life-giving stream.
Restores a certain amount of health and energy to the character with the least health points within 4 yards from the druid.
Type: Active Cast range:  yards. Reload time: 10  sec. Energy consumption (units): 12 | 14 | 16 | 18 Area of Effect:  4x4 (from the yard where the druid is) Energy Replenishment (units):  15  | 25 | 35 | fifty 

This ability would be good for the possibility of criticism, as it heals a single target and is instantaneous. In addition, it needs an increase in yards from 4 to 6.

 

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163884689_.png.e2257204827172b6e44fc45ba90c4b14.png Tornado.
A magical attack that deals damage and pulls opponents to the center of the skill's area of effect. Reduces the movement speed of all enemies in the area of effect.
Type: Active Cast range: 5 yards. Reload time : 18  sec. Energy consumption (units): 30 | 32 | 34 | 36 Zone area:  3x3 

In the case of this last skill, the previous version of it (just below) seemed to be much more useful, as it helped more than the current version in group control.

 

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Tornado 24х24.png Tornado.
Deals magic damage and attracts opponents to the center of the skill zone and reduces the speed of skill recovery for all opponents who are in the zone of effect.
Type: Active
Range of application: 5 yards Recharge time : 18  sec Power consumption (unit): 30 | 32 | 34 | 36 Zone area:  3x3 

 

If you also have a suggestion, disagree with me on something or even agree, comment on this topic!😉

 

References: https://forum.warspear-online.com/index.php?/topic/231949-информация-по-навыкам-друид-930/

                     https://forum.warspear-online.com/index.php?/topic/176563-информация-по-классу-друид-911/

 

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