Salazam 476 Posted May 5, 2021 Share Posted May 5, 2021 (edited) a suggestion of a new skill for necromancers, which would have a similar function to the redemption of priests. I believe it would be a good addition for necromancers Unholy Protection Over an area of 2m (5x5) removes all negative effects from allies, and adds a buff that increases their physical and magical defenses at 10% / 20% / 30% / 40% for a few seconds. Edited May 6, 2021 by Rhaast Quote Link to comment Share on other sites More sharing options...
Jcbref 609 Posted May 6, 2021 Share Posted May 6, 2021 I wouldn't object getting another support skill for necro since we are one of the best supports already thanks to dark power and revive in addition to 2 heals and shield Khrone 1 Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted May 23, 2021 Share Posted May 23, 2021 On 5/6/2021 at 2:21 PM, Jcbreff said: I wouldn't object getting another support skill for necro since we are one of the best supports already thanks to dark power and revive in addition to 2 heals and shield I think poison shield should heal without the combo. Quote Link to comment Share on other sites More sharing options...
Higgings 1821 Posted May 23, 2021 Share Posted May 23, 2021 I like the idea of having more party-supporting classes, but personally i believe that a 5x5 radius is quite too large. With a reduction of its range, perhaps... Quote Link to comment Share on other sites More sharing options...
Salazam 476 Posted May 26, 2021 Author Share Posted May 26, 2021 On 5/23/2021 at 10:09 AM, Higgings said: I like the idea of having more party-supporting classes, but personally i believe that a 5x5 radius is quite too large. With a reduction of its range, perhaps... this is the range of other similar abilities, redemption and totem healing. Quote Link to comment Share on other sites More sharing options...
lore 318 Posted May 26, 2021 Share Posted May 26, 2021 8 hours ago, Rhaast said: this is the range of other similar abilities, redemption and totem healing. the range of both the totem and redemption is both an 3x3 square Quote Link to comment Share on other sites More sharing options...
Salazam 476 Posted May 27, 2021 Author Share Posted May 27, 2021 5 hours ago, lore said: the range of both the totem and redemption is both an 3x3 square no, it's 5 squares by 5 squares Quote Link to comment Share on other sites More sharing options...
Salazam 476 Posted May 27, 2021 Author Share Posted May 27, 2021 5 hours ago, lore said: the range of both the totem and redemption is both an 3x3 square Khrone 1 Quote Link to comment Share on other sites More sharing options...
lore 318 Posted May 27, 2021 Share Posted May 27, 2021 5 hours ago, Rhaast said: looks like i never noticed it, maybe its related to have priests rarely use it Salazam 1 Quote Link to comment Share on other sites More sharing options...
Turk lmao 3 Posted May 27, 2021 Share Posted May 27, 2021 On 5/6/2021 at 1:57 AM, Rhaast said: a suggestion of a new skill for necromancers, which would have a similar function to the redemption of priests. I believe it would be a good addition for necromancers Unholy Protection Over an area of 2m (5x5) removes all negative effects from allies, and adds a buff that increases their physical and magical defenses at 10% / 20% / 30% / 40% for a few seconds. There are so many good ideas out there but the developers won't do anything about buffing necromancers. I always have the feeling that they neglect Mc side for quite a while now. Salazam and Nolan 1 1 Quote Link to comment Share on other sites More sharing options...
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