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[2014.02.04] “Warspear Online” 3.11 Released – Berengar's Tower!

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Опубликованное фото

 

Dear players!

 

AIGRIND company releases an update of the best mobile MMORPG “Warspear Online: Clash of Guilds” 3.11 for Android, Symbian, iOS, Windows Mobile, Windows Phone, Windows and Linux. .

You can download latest version on our site* http://warspear-online.com/en/download/

 

Storyline is continuing

In this update you will see how world history is going on – new quests, revealing mysteries of the great war and abandoned tower.

 

 

Berengar's tower

New “Berengar's tower” instance with different difficulty levels, bloody bosses and unheard treasures.

 

 

United magic power / protection

In 3.11 updated all kinds of magic power/protection will be gathered together in 1 attack and 1 defence parameters  – Magic power / Magic resistance. Now all monsters and playable classes with magic powers will have one type of magic and it will not be separated by type (Astral, Moon, Sun, Dark) like it was before. All items with magic bonuses have been reviewed and adjusted.

 

 

 

Fixes:

Added new instance - “Berengar's Tower”

Added instance statistic screen

Guild Points added to the Arena reward regardless of number players of the same guild on arena

All magic power/protection types gathered in one

-Druid, Shaman, Necromancer, Priest skill damage reduced by 5%

-Due to gathering different types of magic, efficiency if healing skills (Druid, Shaman, Necromancer, Priest) and magic shields (Necromancer, Priest) fixed relatively to Magic Power parameter.

-Druid: reduced duration of skill “Entangling Roots” by 10%

-Shaman: reduced duration of skill “Lightning Blast” by 5-10%

-Warlock: increased probability of interruption spell “Fear” by 5%

-removed passive magic defence faction bonus (Moon/Sun/Dark)

Fixed issue with dissapearing minions after restarting game realms

“Ranger Blessing” now removes the effect of “God protection”

Added possibility to amplify Rings/Amulets

Tab “Equiment” and “All attributes” have been reworked

Added new item bonus “Skills Cooldown”

Added new parameter “Damage per Second”

Current amount of “Seeker's stamina” is showing in “All attributes” tab

Price for item “Seeker’s Stamina Elixir” reduced by 25%

Hydra’s HP reduced. Current HP amounts - 1000000, 900000 and 800000, respectively.

Fixed issue with entering character's nickname while linking item in private chat (Android/Windows Phone)

Fixed issue with sending private messages on Windows Phone devices

Fixed issue with disabled sound on the first launch after game update

Many other fixes...

 

 

Delay of release versions for iOS, Windows Phone and Symbian

 

Due to the uncertain timing of the approval of games in Windows Phone Store and App Store by Apple application will be available at the stores after final approval in the respective app stores.

Version for Symbian

Due to unstable work of Symbian game client, current version sent for revision and fixing issues and is not available at the moment.

We are extremely sorry for any caused inconveniences.

 

 

Game on!

 

Sincerely,

AIGRIND team

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Healers are so dead now! No astral,Low defence,low Attack and now delay in Escaping through Rooting and rest skills...R.I.P !  :bomb:

lol  :crazy:

 

 

awesome status window

 

Gosh,0 astral?  :facepalm:

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“Ranger Blessing” now removes the effect of “God protection”

 

Nice imbalance. Now nobody is going to pass stairs for sure.

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Hooray! Update at last! Looks better than expected, good job devs! :clapping:

Caster nerf+ranger buff, yay!

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Опубликованное фото

 

 

-Druid: reduced duration of skill “Entangling Roots” by 10%

-Shaman: reduced duration of skill “Lightning Blast” by 5-10%

-Warlock: increased probability of interruption spell “Fear” by 5%

 

 

 

 

 

Oh...why not reduce warlocks fear and dark circle both by 10%?

Warlocks are the most OP chars in arena

 

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Oh...why not reduce warlocks fear and dark circle both by 10%?

Warlocks are the most OP chars in arena

 

Excellent idea. Warlocks are more OP than Shaman, but they nerfed shaman instead...

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snorly there is a bug with some adds in map2 i dont know if there is other places also same, the bug is: the adds wont move unless they see a threat, not all adds but some look at pic 1 and 2

post-15696-14177038604462_thumb.png

post-15696-14177038604597_thumb.png

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V.3.11 STILL DOWNLOADING LOL :dirol: :pleasantry: :lol: :yahoo: 

CANT WAIT :yahoo: :tease: :lol: :clapping: :shout: :rofl: :spiteful: :clapping:

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Rings/amulets can be amped now, but a +0 rings amping to +1 says the screen "very high chance to spoil". So 0 > 1 is not safe for rings/amulets?

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Rings can be amped now, but a +0 rings amping to +1 says the screen "very high chance to spoil". So 0 > 1 is not safe for rings?

 

 

I can't amp rings, is anyone else having the same problem?

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Please, update your game clients to the latest version.

We already found some little bugs and will fix them soon!

 

Sorry for inconvenience and thank you for reporting!

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I can't amp rings, is anyone else having the same problem?

 

You need to download the new version for it. The data-caching is not enough for making the new things visible.

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You need to download the new version for it. The data-caching is not enough for making the new things visible.

 

 

I have, it doesn't say to download the new version as it was already done it seems :nea:

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If u remove dmg bonus 4%

Why not remove this too ?

 

Only the amount of damage by the damage-skill (lightning, etc) is decreased with 5%. Not the normal damage.

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