alvinaard 0 Posted November 30, 2011 Share Posted November 30, 2011 resilience pop up says: Improves percentage of resilience (Increases chance to avoid critical hit, reduces critical hit damage and damage from other players) Avoiding critical hit : This part is probably has a math like this (as in world of warcraft): decreases directly critical hit chance of mobs and players for example : if I have %22 critical hit chance and the opposition player or mob has %17 resilience, my crit. hit chance directly reduces to 22-17 = %5. Also this is applied to mobs i believe. The problem why ppl doesn't believe it works is "math is math", and there is always a probability of being critically hit even it is 0,001%. It like hitting the jackpot. Reducing Critical hit damage : This works both in mobs and players. Everyone can easily test it. A normal mob hitting you 45, crits you 90 normally if you have no resilience. I ve 21.4 resilience. 90 x %(100-21.4) = 90 x 0,786 = 71 (rounded up) Critical Damage is reduced as its written on pop up. and damage from other players : here there is a mistake. it says damage not critical damage. But normal damage done by players is not reduced by resilience. I tested it with my elf friends. I just took of my arena weapons which have resilience. Elf archer hit me 178. I put swords on, he hit me again 178. No change in normal damage taken. I think that explains all. Resilience works on critical hit chance and damage. Also in world of warcraft resilience was effecting only critical hits. Only mistake i ve seen is the mentioning of "damage from other players" part. It should be "critical damage from player" or no text. Quote Link to comment Share on other sites More sharing options...
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