Hourai 139 Posted January 30, 2014 Share Posted January 30, 2014 Isn't there anything that can be done for mages' push skill? Alright it's not so bad to push enemies back but it's close to useless lv5 chains: push rogue, its okay push barb, fail, get charged push shaman, useless push warlock, useless push necromancer, useless push deathknight, get pulled push druid, useless push ranger, useless push bladedancer, it's okay push mage, useless push priest, useless push paladin, it's okay Seriously, i have this skill at lv3 and i can get somewhat away with it but whenever i get to die it's due to chains not working correctly/not doing anything but pushing away the opponent. Enemies nowadays are only casters, so chains is just deemed more useless. Anything you guys can do to save us? Like, please? This is liek the 4th or 6th topic about mage chains. DO check into it please. If i dont get a response im gonna kamikaze in the bridge... Quote Link to comment Share on other sites More sharing options...
Lintex 0 Posted January 30, 2014 Share Posted January 30, 2014 Go kamikaze and destroy the bridge. Quote Link to comment Share on other sites More sharing options...
x 52 Posted January 30, 2014 Share Posted January 30, 2014 liek "liek"=*Like*. I don't think it needs fix & about the things u said it's 40% happens. Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 30, 2014 Author Share Posted January 30, 2014 Oh you fixxxed me tppo? Thenks bruh Wasn't even a typo there Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted January 30, 2014 Share Posted January 30, 2014 maybe its meant to be more of a pve/run for your life skill than for pvp i guess its ok if you wanna rush past crowds of mobs at least its better than taunt skill at pvp (which could be fixed in so many ways, but thats another book) I agree tho, should be improved or changed Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted January 30, 2014 Share Posted January 30, 2014 Disable skills Yes yes Maybe also reduce max push yard to 3. Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 30, 2014 Author Share Posted January 30, 2014 "run for your life" >chains shaman >blinded xd well i can see the pve use in laby and all but, i dont find any real use chaining mobs when they hit me 42 or less outside lab.. Disable skills Yes yes THIS then we're good Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted January 30, 2014 Share Posted January 30, 2014 I wish, but many will cry, "aoe stuns" even tho lock has ranged aoe stun + fear Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 30, 2014 Author Share Posted January 30, 2014 We need that skill disable Think of it pvp signal, shield, fireball, chain warp shatter, hue, fireball, hue, get blinded/feared/etc, warp shatter chain fireball hue hue Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted January 30, 2014 Share Posted January 30, 2014 Well, we've seen 5 people dropping from 5 Quakes 1 Ranger dropping 1 guy in a second 5 Rangers dropping 10 guys in 5 seconds 5 Locks stunlocking 30 people Healers stunning and running around the map to reset their HP Rogues killing a dude without the dude even touching the Rogue More Rangers dropping more guys in seconds More Locks stunlocking the whole server in a single crossing Why not see 5 Kamikazes holding 30 people in place only allowing them to normal hit while they get AoE'd in the face? Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 30, 2014 Author Share Posted January 30, 2014 I came. Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted January 30, 2014 Share Posted January 30, 2014 System: Its storming shit at Nadir, go at your own risk Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 30, 2014 Author Share Posted January 30, 2014 XD Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 30, 2014 Author Share Posted January 30, 2014 I know you read this you moderators why not spend 1 minute to atleast respond Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted January 30, 2014 Share Posted January 30, 2014 Or it's just normal players in hidden mode maybe me afking on this topic Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 30, 2014 Author Share Posted January 30, 2014 Na im sure they read it Quote Link to comment Share on other sites More sharing options...
DarkJess 0 Posted January 30, 2014 Share Posted January 30, 2014 Maybe they did read it but want to make you think they didnt so less work for them :blush: :spiteful: Quote Link to comment Share on other sites More sharing options...
Travifive 0 Posted January 30, 2014 Share Posted January 30, 2014 I think it should be a ranged aoe skill rather than being centered on the Mage. I get many Timewarp fails due to some lag issues so it would be nice to use chains on the area that I want to teleport to so I know I will hit them. Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 30, 2014 Author Share Posted January 30, 2014 Uh im having difficulties with the target lock on-walk-on-spot-i-left-warp thing, now chains too? Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted January 30, 2014 Share Posted January 30, 2014 I think it should be a ranged aoe skill rather than being centered on the Mage. I get many Timewarp fails due to some lag issues so it would be nice to use chains on the area that I want to teleport to so I know I will hit them. Although that would be kinda good vs casters but more chances of failing against Melee.Note that using Chains on a melee does not only make you know his exact position but if you count how many steps he got pushed away and from what direction, you will also be able to tell your's. Incase of Desynchronization a.k.a. Bug position. Meaning it's a bad idea. Mages need a way to stop a person from using skills, full CC or not full. Quote Link to comment Share on other sites More sharing options...
Travifive 0 Posted January 30, 2014 Share Posted January 30, 2014 Hurry up an implement the character class advancement beyond lvl 20 then! I want to become a battlemage already! Since I have to go into the fray and be close up with melees then at least issue me a damn sword. Quote Link to comment Share on other sites More sharing options...
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