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[2014.01.28] “Warspear Online” 3.11 Announcement - Berengar's tower


Guest LaOnza

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Different bonuses will be added in the following updates.

 

Don't worry about "disbalance" with attack/heal skills. Everything is adjusted and made for keeping balance.

 

I really hope this brings some balance, and not just unbalance. ::)
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I have three set of equipment psychical, sun and dark, now i can them throw out. Two of them will be useless:-(. I agree is little low mess on bag and better for arena fight against differnt magics but still kind of sucks.

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Did they say anything about changing hp to Magic Defense ??

Answer: No.

 

 

yea but there are 5% of moon sun etc... so now it will be just diferent name and same stat? :| =)) rly?! 

 

 

now an item will worth more just coz of name...

 

 

:snorlax:  do you ever think to add more glow while a weap is amped? coz actual is boring

 

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Did they say anything about changing hp to Magic Defense ??

Answer: No.

 

If you would have actually looked at the big picture showing  "Amulet of Inward Power" with magic defence instead of hp, you would probably be asking the same.
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First off, Snorlax, excellent job responding to all these posters.

 

I play a Mage and I really do not see any benefit to these changes. My opponents now have more magic defenses, I do not have dual elements so no increased skill cool down, and my life steal set will simply be sub-par due to lower damage output.

 

Either way I’m sure you considered this and I am grateful of the update. Great work!

 

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Did they say anything about changing hp to Magic Defense ??

Answer: No.

 

yes, see that pict, all hp turn into magic def, if not how to amply that amulet if not turn to magic def?,, u wanna amply hp?, funny joke, dev will make all balance, coz if new lvl and new map, they think to the future.
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If you would have actually looked at the big picture showing  "Amulet of Inward Power" with magic defence instead of hp, you would probably be asking the same.

 

Sry, I forgot & I fixed it.
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Healers gonna be underpowered from a heal point if their staff has a low level and it's under +6.

We already know that moon≠astral in real numbers so having 400 moon won't give you 400 heal points,not even 300.

 

So casters won't be OP at all,possibly they're gonna suffer. Specially the low-level and poor players.

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