nilozero 5 Posted February 20 Share Posted February 20 The main problem with this skill is that, u have to keep activating, i think that is why few people choose to use , so why not change to stay active with enery consumpiton 😊 to be more atractive to develop. Ogull and lore 1 1 Quote Link to post Share on other sites
Ogull 210 Posted February 20 Share Posted February 20 why not just make it a passive and call it a day, after all barbarian are unjustly nerfed, it would be even more attractive to developers Quote Link to post Share on other sites
lore 175 Posted February 20 Share Posted February 20 (edited) 4 hours ago, nilozero said: The main problem with this skill is that, u have to keep activating, i think that is why few people choose to use , so why not change to stay active with enery consumpiton 😊 to be more atractive to develop. let an barbarian tell u that it would be a bit too much..... have it always active would cause em to have an overwhemgly strong buff and to be very strong in the dps part, on the other hand, dont be lazy and press that button... (i personaly use that skill and its something powerfull if used in the right way) 2 hours ago, Ogull said: why not just make it a passive and call it a day, after all barbarian are unjustly nerfed, it would be even more attractive to developers i'd suggest u to replace barbarian with deathknight Edited February 21 by lore Quote Link to post Share on other sites
Drakoknight 94 Posted Sunday at 04:59 AM Share Posted Sunday at 04:59 AM Barbarians are already strong roughly through out the entire game (idk about T5) and DeathKnight has been nerfed several times and many are quite strong but is overall limited Quote Link to post Share on other sites
lore 175 Posted Sunday at 08:08 AM Share Posted Sunday at 08:08 AM (edited) 3 hours ago, Drakoknight said: Barbarians are already strong roughly through out the entire game (idk about T5) and DeathKnight has been nerfed several times and many are quite strong but is overall limited barbarians are consistent and in the end of the game if built PROPELY can be strong or even considered op (but it depends on the case), while deathknigtt falls down due skills wich are very good in the early game but then become outdated making it way waker Edited Sunday at 08:09 AM by lore Quote Link to post Share on other sites
Heredurian 16 Posted Tuesday at 02:10 PM Share Posted Tuesday at 02:10 PM Like I kind of agree with making berserk power passives or with constant consumption. For one single reason. Bds have similar skill that increases their auto attacks insanely. Only difference is that bds skill is passive. Since Barbs are supposed to be a mc equivalent of bds. It would be kinda fair. Quote Link to post Share on other sites
lore 175 Posted Tuesday at 02:21 PM Share Posted Tuesday at 02:21 PM 10 minutes ago, Heredurian said: Like I kind of agree with making berserk power passives or with constant consumption. For one single reason. Bds have similar skill that increases their auto attacks insanely. Only difference is that bds skill is passive. Since Barbs are supposed to be a mc equivalent of bds. It would be kinda fair. what about nerf the bladedancer's instead? Speedom 1 Quote Link to post Share on other sites
Drakoknight 94 Posted Tuesday at 02:46 PM Share Posted Tuesday at 02:46 PM 24 minutes ago, lore said: what about nerf the bladedancer's instead? Agreed Speedom 1 Quote Link to post Share on other sites
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