Eucalyptus 0 Posted January 13, 2014 Share Posted January 13, 2014 Necromancer guide Intro Skills Skillbuilds Gear Intro Necromancer is a wizard that uses the powers of shadow and darkness, but specifically death and the undead. So as we all know, necromancer is a very good support class, but can allso be deadly in pvp. You should pick this class if you love to hunt since necromancers are allways needed for boss hunts and if you want something else than just casual skill spamming in PvP fights. Skills Necromancers and Priests heal and shield skills are as good, necromancers just have additional hp loss Poison spittle- casual damage skill, gets poison dot dmg added (which can stack) if casted when 2x deathly eye skills are applied to target. range 5 yards, cooldown 7seconds Deathly eye- reduce enemy max hp + 2x poison dot. Higher level increase skill duration and amount of max hp reduced, range 5 yards, cooldown 2seconds Percentage of reduced max hp per skill used: Lv1 = 1x - 3% 2x - 6% Lv2 = 1x - 4% 2x - 8% Lv3 = 1x - 5% 2x - 10% Lv4 = 1x - 6% 2x - 12% Lv5 = 1x - 7% 2x - 14% this is very useful especially when hunting many million hp bosses (even though it doesnt apply every time, but keep on spamming the skill) Nightmares- propably the best one target disable skill of all, on level 5 it lasts 8seconds and while you are under the effect of this skill, you cant regenerate health or energy. Good in pvp to regen some energy while enemy cant. You can apply deathly eyes during nightmares and it wont break. range 4yards, cooldown 15sec Duration of nightmares per level: Lv1 = 4sec Lv2 = 5sec Lv3 = 6sec Lv4 = 7sec Lv5 = 8sec Bone shield- magical bone shield that protects you from damage, useful if you choose to be healer necromancer, drains 4% of your max hp when used,range 4 yeard, cooldown 12sec The amount of damage shield can absorb, increases when you level up the skill and amount of your astral magic points affect it too. Duration per skill levels: Lv1 = 6sec Lv2 = 8sec Lv3 = 10sec Lv4 = 12sec Lv5 = 14sec Ancient seal-healing skill, useful skill whether you choose to be healer or pvp necromancer, this skill allso drains 4% of your max hp when used, range 4 yard, cooldown 8sec Necromancer (like all forsaken) have very good passive skill, it increases energy regeneration with 3 and allso increases moon and dark defence with 3% Skillbuilds Poison spittle - deathly eye - nightmares - bone shield - ancient seal PvP/arena 31535 PvP/arena/full support 11555 Hunting 15155 Gear Enchanting your gear with runes and crystals: Allways use energy regen runes on both rings and belt, necromancer without energy is pretty much useless everywhere, in hunt and in pvp. Use health regeneration in amulet and cloak to compensate hp loss of healing and shielding. Accuracy is very usefull stat regardless of your class, allways try to get this stat as high as possible. You can use accuracy crystal in your gloves and in amulet, and personally i like accuracy in amulet more than critical. Resilence, you should keep this stat on about 18% on higher levels as it reduces enemy damage and chance to hit you with critical. Level 1-8 On low levels you should, if you can afford, use novice set. It has great damage and heal compared to 1-7 gears found in shop. When you get some rings, enchant them with energy regeneration crystals, this saves you lots of time since you wont need to wait so long for your health and energy to regenerate. You should allso try save some gold from quests to get better staff later. Level 9-12 On level 9, you can find very good gear in shop at first town. With these items you can clear the first map easily. These items cost pretty much for a starter, so if you are low on gold, just get the staff. Level 13-16 In this level, you can hunt for items, or buy them from another players. Items of level 13 are very expencive. You can get decent level 14 staff that you can use till you get new, better one, from granite guard quest. On level 14, you can start do chainless league quests and after you have completed all, you can buy some very good 15level items from dealer. You can allso farm bosses called "berengars guards" (Guntram, Drogon, Lambert) for level 15 items. On level 13-14 you should, if you have decent gear and some time, farm for arena points, you will need them later. And at this levels the arena is still pretty easy Level 17 On level 17 you can use desert wanderer items and very good arena items. If you plan to be a healer necromancer, get desert wanderers armors with astral stat and enchant them with dark defence, so you wont die in a second at late lab bosses which give some pretty valuable loot. Try to get level 17 arena staff and enchant it with astral. If you dont have arena points you can buy level 17 laby staff. It isn't as good as arena staff but will do fine. If you plan to make a pvp necromancer, you should get arena armours and enchant them with resilence. You need allso amplify your staff and armours if you want to survive. Level 18-20 On level 18 you are able to use pretty much any necro items you find, buy yourself a healing darkness amulet, its luckily not expensive (compared to other 18lv amulets). At level 18 you can use stave of sudden stoom instead of arena staff for bigger accuracy, dark damage, critical and astral. Its enchants are allso better than arena staffs. And all this for the cost of a bit resilence. As rings you can use what suits you most, 17level rings with accuracy and astral or dark. 13level rings with healt regen,energy, astral and dark, or 15level rings with astral, dark and energy. Personally i find this class one of the most funniest to play and that they are completely underrated in pvp, smart (and high amped ofc ;D ) necro can win allmost any class in pvp with correct gear and skillbuild. I will edit this more later, And tell me ofcourse if you dont see something here that you think is important for necromancer guide, tell me. ;D Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 13, 2014 Share Posted January 13, 2014 http://forum.warspear-online.com/index.php?topic=74842.0 Unless you can make it look differently, good luck with this I wanted to make a necro guide too at first but this was in the way, so i switched to another class. Link to comment Share on other sites More sharing options...
Eucalyptus 0 Posted January 13, 2014 Author Share Posted January 13, 2014 http://forum.warspear-online.com/index.php?topic=74842.0 Unless you can make it look differently, good luck with this I wanted to make a necro guide too at first but this was in the way, so i switched to another class. Thats mostly just info of skills, ill add more to my guide than just that :blush: Im planning to add skill, skillbuild and gear info atleast. Link to comment Share on other sites More sharing options...
Frikid 0 Posted January 19, 2014 Share Posted January 19, 2014 Thats mostly just info of skills, ill add more to my guide than just that :blush: Im planning to add skill, skillbuild and gear info atleast. Good luck :) Link to comment Share on other sites More sharing options...
Eucalyptus 0 Posted January 22, 2014 Author Share Posted January 22, 2014 Updated. I will edit this later more, when got time ;D Can add images only to end... shitty tablet ;D Link to comment Share on other sites More sharing options...
Azebu 92 Posted January 22, 2014 Share Posted January 22, 2014 That's very good guide now. One question, does the amount of shield's health increase with level? Wouldn't it be better to leave shield on lower level, because under constant attack it won't last 14 seconds? Link to comment Share on other sites More sharing options...
Hourai 139 Posted January 23, 2014 Share Posted January 23, 2014 Levelling Deathly Eye won't increase the dot, but Poison Spittle/current dark damage does. Link to comment Share on other sites More sharing options...
Eucalyptus 0 Posted January 23, 2014 Author Share Posted January 23, 2014 That's very good guide now. One question, does the amount of shield's health increase with level? Wouldn't it be better to leave shield on lower level, because under constant attack it won't last 14 seconds? Yes it increases, ill add it later to guide Levelling Deathly Eye won't increase the dot, but Poison Spittle/current dark damage does. Ok, i remembered it did (was long time ago when used more than lv1 deathly eye) ;D Thx :give_rose: Link to comment Share on other sites More sharing options...
Ciprian 0 Posted April 5, 2014 Share Posted April 5, 2014 Great guide. +1 for you Link to comment Share on other sites More sharing options...
Melfice 20 Posted April 5, 2014 Share Posted April 5, 2014 need edition but seems good guide ,but all shoud remember we hv invidual (best for one person bulid) anyway good somone i interested in necromancers Link to comment Share on other sites More sharing options...
q10 0 Posted April 9, 2014 Share Posted April 9, 2014 ;D ;D ;D Link to comment Share on other sites More sharing options...
Carnivhal 3 Posted May 4, 2014 Share Posted May 4, 2014 Love your guide, thank you for taking the time to help others. My necro atm is lvl 13, I have heal 5, shield 3, sleep 2 the thing is I need a solid arena build for my level...and do you suggest I should I quest to 14 for that skill point ? Thanks Link to comment Share on other sites More sharing options...
Night Gazer 0 Posted December 14, 2015 Share Posted December 14, 2015 i cant decide betwen necro and barb so what do u guys think about necros? Link to comment Share on other sites More sharing options...
tictoc 1 Posted December 16, 2015 Share Posted December 16, 2015 i cant decide betwen necro and barb so what do u guys think about necros? mellee chars need latest gears & weapon + good amp for party (hard quest/farm for rare drop), but healers even with +6 staff and decent gears people still need them for their party. But playing in party healers need to focus to support (heal, buff, attack, stun) while mellee/mage/warlock only spam skills, because if they die even by their own noob fault they will blame the healers Link to comment Share on other sites More sharing options...
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