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New Heroes: "Shadow Warrior" & "Forest Guard"


juliocesarneutron

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Shadow warriors:

 

> Fighters who suffered a lot during a long time in their clan for using different and peculiar battle means, at times they were despised and judged for not having fought during the great spear war due to a certain doubt that they had about their abilities, but now after a lot of training time they returned in search of recognition in order to show everyone what they are capable of.

 

 

 

* Shadow warriors: (Heavy armor)

 

 

 

"Allows equipping with brass knuckles"

 

 

 

1st Ability:

 

(Anger stroke.)

 

Strikes the enemy with a punch that deals magical damage to the opponent.

 

2nd Ability:

 

(Shadow power)

 

Trap your opponent with dark chains, dealing magic damage and draining% energy for the duration.

 

3rd Ability:

 

(Blood manipulation)

 

Applies a mark to the enemy, reducing 2% of maximum health every 5 seconds while standing still and restoring the hero's life to a certain percentage of the hero's magic damage.

 

4th Ability:

 

(Angry scream)

 

A scream that leaves opponents deaf and makes them lose their sense of direction and their target. This ability generates aggression.

 

5th Ability:

 

(Final appeal)

 

Reduces health by 1% and increases self-defense and that of allies around you for a certain time.

 

 

 

Forest Guardian:

 

> Warriors defenders of nature who have long fought against evildoers who dared to enter the forest, also taking the opportunity to improve themselves in combat, making them very important for their clan, due to the threat of a new war they appeared more often to avoid that anyone would cause damage to nature.

 

 

 

* Guardian of the forest:

 

(Cloth armor)

 

 

 

"Allows you to equip yourself with a staff"

 

 

 

1st Ability:

 

(Punitive attack)

 

Deals magic damage to the enemy, if there is more than one the damage will be shared by 50% to all nearby enemies depending on the damage done to the main target.

 

2nd Ability:

 

(Persistence)

 

Apply a bonus that restores energy for a certain time.

 

3rd Ability:

 

(Forest help)

 

Summons a guardian who will immobilize enemies in the area and any damage done to the hero will be passed on to the guardian. Note: the guardian does not attack his only objective and protect the "Forest Guardian".

 

4th Ability:

 

(Gale)

 

Creates a gust of wind that deals magic damage to enemies by pushing them back.

 

5th Ability:

 

(Incentive)

 

Applies an aid that increases the hero or ally's health regeneration by one% over a period of time.

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On 11/11/2020 at 8:32 PM, juliocesarneutron said:

> Fighters who suffered a lot during a long time in their clan for using different and peculiar battle means, at times they were despised and judged for not having fought during the great spear war due to a certain doubt that they had about their abilities, but now after a lot of training time they returned in search of recognition in order to show everyone what they are capable of.

damn... seems like an anime protagonist background story, did they overcome their doubt with the power of friendship?

(to be clear i am just joking, not degrading your idea in any form)

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  • 2 weeks later...
12 hours ago, WarzillGeek said:

I liked the idea ... But I think a bard as a class name would be better.  Could also use swords or staff

Bards don't use magic. They use music

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15 hours ago, WarzillGeek said:

No.... Some games bares canção use swords and magic also... 

They would have to introduce instruments into the game for bards

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On 11/11/2020 at 2:32 PM, juliocesarneutron said:

Shadow warriors:

 

> Fighters who suffered a lot during a long time in their clan for using different and peculiar battle means, at times they were despised and judged for not having fought during the great spear war due to a certain doubt that they had about their abilities, but now after a lot of training time they returned in search of recognition in order to show everyone what they are capable of.

 

 

 

* Shadow warriors: (Heavy armor)

 

 

 

"Allows equipping with brass knuckles"

 

 

 

1st Ability:

 

(Anger stroke.)

 

Strikes the enemy with a punch that deals magical damage to the opponent.

 

2nd Ability:

 

(Shadow power)

 

Trap your opponent with dark chains, dealing magic damage and draining% energy for the duration.

 

3rd Ability:

 

(Blood manipulation)

 

Applies a mark to the enemy, reducing 2% of maximum health every 5 seconds while standing still and restoring the hero's life to a certain percentage of the hero's magic damage.

 

4th Ability:

 

(Angry scream)

 

A scream that leaves opponents deaf and makes them lose their sense of direction and their target. This ability generates aggression.

 

5th Ability:

 

(Final appeal)

 

Reduces health by 1% and increases self-defense and that of allies around you for a certain time.

 

 

 

Forest Guardian:

 

> Warriors defenders of nature who have long fought against evildoers who dared to enter the forest, also taking the opportunity to improve themselves in combat, making them very important for their clan, due to the threat of a new war they appeared more often to avoid that anyone would cause damage to nature.

 

 

 

* Guardian of the forest:

 

(Cloth armor)

 

 

 

"Allows you to equip yourself with a staff"

 

 

 

1st Ability:

 

(Punitive attack)

 

Deals magic damage to the enemy, if there is more than one the damage will be shared by 50% to all nearby enemies depending on the damage done to the main target.

 

2nd Ability:

 

(Persistence)

 

Apply a bonus that restores energy for a certain time.

 

3rd Ability:

 

(Forest help)

 

Summons a guardian who will immobilize enemies in the area and any damage done to the hero will be passed on to the guardian. Note: the guardian does not attack his only objective and protect the "Forest Guardian".

 

4th Ability:

 

(Gale)

 

Creates a gust of wind that deals magic damage to enemies by pushing them back.

 

5th Ability:

 

(Incentive)

 

Applies an aid that increases the hero or ally's health regeneration by one% over a period of time.

 

 

I liked both ideas. 

Really nice class fantasy.

 

Hopefully they bring us some really good classes next year.

 

Maybe then ill leave my rogue behind and build a new character from scratch.

:flying-crazy-rabbit-emoticon:

 

 

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21 minutes ago, WarzillGeek said:

Please check out the new classes and skills of the others .... it's taking too long

Everything on its time :good:

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