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Change Skill Grace


Warbio

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Good afternoon, everyone.  I would like to make a suggestion to change two Templar mechanics.  I think the Grace ability, which increases the user's power, should be replaced by a healing equal to or similar to charmer.  I think Templar has a lot of potential to grow in pve mode.  On the server where I play almost nobody chooses this class due to the fact that it is practically useless in pve.  Of all classes, she is the one who has the most difficulty in making our map 1. I think they should bring some mechanics similar to those that the charming class has ..... So I think that the increase in power could be placed with a specialist  and add a block to it.  While charmer increases defense and accuracy in the case of the Templar it could be increased attack and block.  I would be a good expert please and I think it would give a greater chance of Templar being a good choice for pve and being a better support.  The second skill I think could put a control totem and magic damage.  I think the Templar really needs a more powerful skill in the area.  If you don't agree with me then you could modify one of the basic skills and put it on totem.  For example, a real tornado with magic damage and reduced accuracy would be beautiful and I know that it can be done by the team of developers.  Please make Templar a more hybrid class because I loved the mechanics of it but it really is very far from other classes.

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Why in the world would you replace a 22% physical and magical buff with ANY sort of healing ability? Templars are in a pretty alright spot both PvE and PvP and we're still missing 4 experts which will shape the future of the class.

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40 minutes ago, Hourai said:

Por que no mundo você substituiria um buff físico e mágico de 22% por QUALQUER tipo de habilidade de cura? Os templários estão em uma situação muito boa tanto PvE quanto PvP e ainda faltam 4 especialistas que irão moldar o futuro da classe.

Sorry, but I do not agree with you .... The Templar can only acquire a cure at level 18 and both cures aren't good for level 18. First, the passive only serves for pvp because many mobs and bosses have the ability to resist or end  being useless in pve mode.  As for the mantra the mechanics are good but to use there really and I need it to be 4/4 !!  In other words, you need to reach level 22 to have a really good cure to use, but in addition there is a very long CD .... I think that the class as a support should an initial cure that would benefit her as her allies

Edited by Warbio
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1 hour ago, Warbio said:

Sorry, but I do not agree with you .... The Templar can only acquire a cure at level 18 and both cures aren't good for level 18. First, the passive only serves for pvp because many mobs and bosses have the ability to resist or end  being useless in pve mode.  As for the mantra the mechanics are good but to use there really and I need it to be 4/4 !!  In other words, you need to reach level 22 to have a really good cure to use, but in addition there is a very long CD .... I think that the class as a support should an initial cure that would benefit her as her allies

 

It's not a healer to begin with, so there's no issue with how heals currently are, though I personally wouldn't mind an extension to how far my allies can be to be healed by my stuns. Mantra makes you completely invulnerable and able to ignore every debuff thrown at you for however long, its good enough when used correctly. 

 

People really need to set their minds correct on the class, the passive itself has helped me in dungeons and raids as well as arena just fine, healing about 500+ on allies per stun while on mace build is way too underrated by people who expect them to be like priests or paladins healing 4k+.

 

Also, 4 more experts, one of them is bound to do something about stuns and heals, just wait before condemning the class

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4 hours ago, Hourai said:

 

Não é um curandeiro para começar, então não há nenhum problema com a forma como as curas estão atualmente, embora eu pessoalmente não me importasse em ampliar o quão longe meus aliados podem estar para serem curados por meus atordoamentos. Mantra o torna completamente invulnerável e capaz de ignorar todos os debuff lançados em você por tanto tempo, é bom o suficiente quando usado corretamente. 

 

As pessoas realmente precisam definir suas mentes corretas na classe, o passivo em si me ajudou muito bem em masmorras e raids, bem como na arena, curar cerca de 500+ em aliados por atordoamento durante a construção de maça é muito subestimado pelas pessoas que os esperam ser como sacerdotes ou paladinos curando 4k +.

 

Além disso, mais 4 especialistas, um deles deve fazer algo sobre atordoar e curar, apenas espere antes de condenar a classe

Nobody is condemning the class. I just made a suggestion to improve the class.  I understood your point of view but you still need to understand that this PVE class is very weak compared to other healers.  I honestly think that if his role is to help and support the allies, I think he should have a cure as a basic form.  As I said earlier, his passive is not for PVE boss to resist and many mobs too.

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6 hours ago, Warbio said:

Nobody is condemning the class

you still need to understand that this PVE class is very weak compared to other healers

 

You kind of are condemning it the moment you try to place it in the healer group, seeing as it's a crowd control (see: warlock) class and you try to fit it to heal an entire group. The healing is inconsistent to the point where you never should bother trying nor pretending to be a healer. The templars role is to assist with damage and crowd control where needed while providing support healing to an already existing healer if any and you also have magic attack on build. Maybe with new experts coming out and more people using staff, we'll see better healing overall if thats what you're after

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He's not a cure at all, and I don't think he's suitable for PVE

 

I use physics in PVP,has good control ability, not too weak output, and a half minute strong recovery

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3 hours ago, Hourai said:

 

Você meio que o está condenando no momento em que tenta colocá-lo no grupo de curandeiros, visto que é uma classe de controle de multidão (ver: feiticeiro) e você tenta encaixá-lo para curar um grupo inteiro. A cura é inconsistente a ponto de você nunca se preocupar em tentar nem fingir ser um curador. O papel dos templários é ajudar com dano e controle de multidão quando necessário, enquanto fornece cura de suporte para um curandeiro já existente, se houver, e você também tem ataque mágico na construção. Talvez com a vinda de novos especialistas e mais pessoas usando a equipe, veremos uma cura melhor em geral, se é isso que você está procurando

I think that putting a cure as a base skill does not mean that the class will lose its function.  The class is hybrid so I think it needs an initial cure.  When they call for pt .... nobody calls templar because any other support performs the support function better than him. As a tank much less.  Even at the crowd level it is easier to call a paladin or wizard.  We have to wait until the high level for the class to minimally use a skill to cure I think the hybrid class and in the part very weak support for pve content.  I think he also needs a strong magic attack skill, a totem pole or something like the paladin's flag.

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10 minutes ago, Warbio said:

When they call for pt .... nobody calls templar because any other support performs the support function better than him.

 

It was exactly the same for charmers. Now the situation is definitely not the same. Currently, I feel more secure with a charmer with me than a shaman, in terms of support. 

 

Give it time and wait for the new experts to come. These shall adjust and improve the class further; it's still too early to decide which role this class plays better. 

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2 hours ago, Warbio said:

I think that putting a cure as a base skill does not mean that the class will lose its function.  The class is hybrid so I think it needs an initial cure.  When they call for pt .... nobody calls templar because any other support performs the support function better than him. As a tank much less.  Even at the crowd level it is easier to call a paladin or wizard.  We have to wait until the high level for the class to minimally use a skill to cure I think the hybrid class and in the part very weak support for pve content.  I think he also needs a strong magic attack skill, a totem pole or something like the paladin's flag.

 

People invite predefined classes for their predefined roles instead of the newest class who still hasn't got everything in its arsenal?

Colour me surprised.

 

4 hours ago, babybus said:

He's not a cure at all, and I don't think he's suitable for PVE

 

How is it not suitable for PvE? Just because there's a class that does something better therefore templar is terrible? I find it pretty good for PvE if not a much more interesting class than others i've played before

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27 minutes ago, Hourai said:

 

人们邀请预定义的班级担任其预定义的角色,而不是最新的班级仍未掌握所有信息?

使我惊讶。

 

 

它不适合PvE?仅仅因为有一个班级做得更好,所以圣堂武士太可怕了?如果不是比我以前玩过的其他游戏有趣得多的课程,我发现它对PvE来说相当不错

I'm sorry, but I still have to say that in PvE, there may be only a few professions of exploration and guard Ranger

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21 hours ago, Higgings said:

 

Era exatamente o mesmo para encantadores. Agora, a situação definitivamente não é a mesma. Atualmente, me sinto mais segura com um encantador comigo do que com um xamã, em termos de suporte. 

 

Dê um tempo e espere a chegada dos novos especialistas. Estes devem ajustar e melhorar a classe ainda mais; ainda é muito cedo para decidir qual função esta classe desempenha melhor. 

I gave my suggestion and I honestly think that this exchange could be made.  I read the description of the class and at the end the developers said that they are considering placing strong magic damage and an ability with blocking.  I think the grace skill would be better if you were an expert with increased block.

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19 hours ago, Hourai said:

 

As pessoas convidam classes predefinidas para seus papéis predefinidos, em vez da classe mais recente que ainda não tem tudo em seu arsenal?

Me pinte de surpresa.

 

 

Como não é adequado para PvE? Só porque tem uma classe que faz algo melhor, então templar é terrível? Acho que é muito bom para PvE, se não uma classe muito mais interessante do que outras que já joguei antes

Unfortunately on my server this is how it works .... Does the fact that the class is hybrid mean anything?  I read the description of the class and its function is to control and support.  In other words, it pve to go in a pt will only be called as a support.  My question remains why will I call a Templar for a pt if all the supporters have better skills than him?  The support function is auxiliary and he doesn't have 10 skills, only 2 are supportive ??  and yet one of them doesn't work in pve because boss takes resist and mob too?

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Again, it's too early for the class judging. All we know for sure is that templars were added to our arsenal to bridge the gap of stuns/locks that we lacked in the war versus mountainers/forsaken.

In PvE we are either physical, magical or hybrid, and that changes a bit our role in the group.

-From what I've seen and tried myself, full physical is mainly DPS with 2 skills

-Full magic has similar damage output (blame scales really well) as well as a ridiculous amount of healing when stuns occur. It has been many occasions in arena 5x5 where i've healed 20k total among my group while not even trying to heal anyone.

-Hybrid, my favourite, can dish out pretty great damage as well as healing that really racks up overtime. 

 

And it'll only get better with 4 more experts...

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32 minutes ago, Hourai said:

Novamente, é muito cedo para o julgamento da classe. Tudo o que sabemos com certeza  é que templários foram adicionados ao nosso arsenal para preencher a lacuna de atordoamentos / bloqueios que não tínhamos na guerra contra os montanhistas / abandonados.  

No PvE somos físicos, mágicos ou híbridos, e isso muda um pouco nosso papel no grupo.

-Pelo que eu mesmo vi e tentei, o físico completo é principalmente DPS com 2 habilidades

-Full Magic tem produção de dano semelhante (escalas de culpa muito bem), bem como uma quantidade ridícula de cura quando ocorrem atordoamentos. Em muitas ocasiões na arena 5x5 eu curei um total de 20k no meu grupo sem nem mesmo tentar curar ninguém.

-Hybrid, meu favorito, pode causar grandes danos, bem como cura que realmente aumenta o tempo extra. 

 

E só vai ficar melhor com mais 4 especialistas ...

I hope so.  Usually the tendency is for Templars to get much better, but it always depends on what Aigrind will put as skills for Templars.  But despite everything I find the class very weak in the pve requirement.

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1 minute ago, Warbio said:

I hope so.  Usually the tendency is for Templars to get much better, but it always depends on what Aigrind will put as skills for Templars.  But despite everything I find the class very weak in the pve requirement.

Seeker is a weak class on PvP, but is a god on PvE, maybe Templar is just the reverse.

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3 hours ago, TheCaster said:

Screenshot_20201105_143154.thumb.jpg.160656bc727aeff16d52b5834f83d857.jpg

 

No hard feelings. xD

Although both classes have control and area damage this does not make the classes the same and have the same functions in the game.  Just look at the status of the two classes and the weapons they can both use, that says it all.  Warlock is a dmg with control and Templar is a support with control.  They have different goals

 

1 hour ago, Khrone said:

Seeker is a weak class on PvP, but is a god on PvE, maybe Templar is just the reverse.

Support is always a support .... on top of that a hybrid class must have skills for various contexts .... Stun healing ??  Pve sucks and mantra?  Having to wait until level 22 for a skill to work minimally off your long CD?  Sorry for such a very weak support

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I think you're misunderstanding the word "Support". Templar provides excellent displacing and movement control, unseen in any other class. "Support" doesn't mean heal/shield others only, which it even offers those two, too, and they're strong as is. 

 

 

45 minutes ago, Warbio said:

Although both classes have control and area damage this does not make the classes the same and have the same functions in the game.

See:

1 hour ago, Hourai said:

All we know for sure is that templars were added to our arsenal to bridge the gap of stuns/locks that we lacked in the war versus mountainers/forsaken.

 

They're essentially the "Warlocks" of Chosen race. Get that engraved somewhere. Its here to stay.

47 minutes ago, Warbio said:

Just look at the status of the two classes and the weapons they can both use, that says it all. 

 

Both can use staves, what's the point of this comparison?

 

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11 minutes ago, Hourai said:

Both can use staves, what's the point of this comparison?

The real question is: what's the point of this topic

Edited by Khrone
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17 minutes ago, Hourai said:

They're essentially the "Warlocks" of Chosen race. Get that engraved somewhere. Its here to stay.

 

More likely the charmers. Supporting means also being good in the overall scenario. If you can kill a bunch of mobs faster than a tank would do, you're supporting the tank; if you can add a heal with the healing abilities a Priest or Druid has got altogether and you manage to heal synergically then you're supporting both the tanks and healers...

 

Support takes many forms. Not one optic only. Try to see it this way @Warbio

 

12 minutes ago, Khrone said:

The real question is: what's the point of this topic

 

 

*ahem* 

 

I suppose everyone has the right to write something as long as he respects rules. 

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19 hours ago, Khrone said:

A verdadeira questão é: qual é o objetivo deste tópico

Well this question is not worth answering .... When you argue with someone else you must know what you are arguing about.  My suggestion said everything and what is your goal.

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19 hours ago, Hourai said:

Acho que você está entendendo mal a palavra "Suporte". Templar fornece excelente controle de deslocamento e movimento, sem ser visto em qualquer outra classe. "Suporte" não significa curar / proteger os outros apenas, o que também oferece esses dois, e eles são fortes como são. 

 

 

Vejo:

 

Eles são essencialmente os "Warlocks" da raça escolhida. Coloque isso gravado em algum lugar. Está aqui para ficar.

 

Well, that's not true.  The class description clearly states that it is intended to assist the allies.  Regardless of how you think the class is made, the status of the class is still deceiving.  Warlock has control as a Templar too, but that description does not say that his function is to be the same as that of the warlock.  The warlock is not a support but a dmg with control, already Templar is a hybrid support with control that is, it has different functions in the game.

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I am here just to let you guys know I have been following this topic and I will make some comments of what I think about it.

 

I think is too early to make such kind of judgements on a class that we're still developing and with 4 expert skills missing. (But of course I got some feedback from you guys that will help us to develop the class in the future)

 

Templar tends to be a unique class and it's doing quite well in both pvp and pve scenarios as it is, and we still have another 4 expert skills to come. People have to stop just comparing one class to each other like they were meant to be exactly the same.

Templar is not a warlock, not a paladin or a charmer even though they share some of the same roles. 

 

 

 

 

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18 minutes ago, Nolan said:

I am here just to let you guys know I have been following this topic and I will make some comments of what I think about it.

 

I think is too early to make such kind of judgements on a class that we're still developing and with 4 expert skills missing. (But of course I got some feedback from you guys that will help us to develop the class in the future)

 

Templar tends to be a unique class and it's doing quite well in both pvp and pve scenarios as it is, and we still have another 4 expert skills to come. People have to stop just comparing one class to each other like they were meant to be exactly the same.

Templar is not a warlock, not a paladin or a charmer even though they share some of the same roles. 

 

 

 

 

It's all right!  I have been playing Templar and have given my opinion as to what I have found of the class.  In saying that it is well in pve I sincerely disagree, but as you said it is still in development so I wanted to post this topic to get my opinion to the developers.  I read everything about the class, as well as the future experts that you intend to put in the class.  I suggested what I thought the class lacked based on what I played with it.  My job has been done now it depends on you.

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4 minutes ago, Warbio said:

It's all right!  I have been playing Templar and have given my opinion as to what I have found of the class.  In saying that it is well in pve I sincerely disagree, but as you said it is still in development so I wanted to post this topic to get my opinion to the developers.

Your feedback on it is very important and much appreciated :love1:

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29 minutes ago, Nolan said:

Seu feedback sobre isso é muito importante e muito apreciado : love1:

Thanks.  This is really important to me.  I look forward to the next balance and the new specialist!🤔🥶😄

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