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Druid skill changes


Groshev

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Collected here are almost all skill change requests. COLLECTION! :)
 

Дубовая кожа 24х24.png Oak leather.
The character's defense for a while becomes strong, reducing damage from any attacks, and also reducing the chance of inflicting critical damage on the character.
Type: Active
Cast Range: 4 yards
Reload time: 14 sec.
Energy consumption (units): 20 | 22 | 24 | 26 | 28
Damage reduction (%): 5 | 10 | 15 | 20
Increase in reliability (%): 4 | 6 | 8 | 10
 

Рой насекомых 24х24.png Swarm of insects.
Launches a swarm of insects at the enemy, which inflict magic damage for some time and slow down the enemy's attack and movement speed.
(NEED TO INCREASE SKILL DAMAGE)
Type: Active
Cast Range: 5 yards
Reload time: 15 sec
Energy consumption (units): 14 | 16 | 18 | 20 | 22
Duration: 7 sec.
Attack speed reduction (%): 25 | 30 | 35 | 40 | 50
Movement speed reduction (%): 10 | 15 | 20 | 25
 

Лесное пение 24х24.png Forest singing.
While chanting, the druid hangs a positive effect "calmness" on all members of the group, increasing their parameters: "Accuracy", "Penetration" and "Attack Power".
Type: Active
Cast range: Location
Reload time (sec): 80 sec
Energy consumption (units): 24 | 26 | 28 | 30
Holding time (sec.): 20 I 30 I 40 I 50
Increase in accuracy (%): 4 I 6 I 8 I 10
Penetration increase (%): 6 I 8 I 10 I 12
Attack Power Increase (%): 5 I 8 I 12 I 15
 

Смерч 24х24.png Tornado.
Deals magic damage and pulls opponents to the center of the skill zone, and those who are in the area of effect receive a negative "pull" buff, which will slow down their movement in this zone by "n%"
(NEED TO INCREASE DAMAGE SKILL)
Type: Active
Cast Range: 5 yards
Reload time: 18 sec
Energy consumption (units): 26 | 28 | 30 | 32
Action area: 5x5

Duration (sec.): 5 I 6 I 7 I 8
 

Живительный поток 24х24.png Life-giving flow.
In the area from the druid, a small amount of health and energy is restored to the characters with the lowest amount of health and the effectiveness of positive effects increases.
(here it is not clear yet. You can do it to throw the hail of the stream into some area, or you can throw it from the druid. You can also remove or leave the increase in the effectiveness of the pos. effects, since it is not known how much it will increase the other as a buffer)
Type: Active
Cast Range: 4 yards
Reload time: 25 sec
Energy consumption (units): 20 | 22 | 24 | 26
Action area: 5x5
Energy recovery (units): 15 | 25 | 35 | 50
Number of players using the skill (units): 2 | 3 | 4 | 5
Increase in the effectiveness of positive effects (%): 10 | 20 | 30 | 40
 

Карающие корни 24х24.png Punishing roots.
Roots enemies in a small area and deals damage over time to targets. With the development of the skill, damage to targets and retention of enemies increases.
Type: Active
Cast Range: 4 yards
Reload time: 24 sec
Energy consumption (units): 22 | 24 | 26 | 28
Action area: 3x3
Duration: 4 sec.
Damage ticks: 3 or 4

 

лечебный барьер 24х24.png Healing barrier.
Applies a barrier to a character or ally. The barrier absorbs a certain amount of incoming damage and restores the same amount of health. With the development of the skill, the strength of the effect and the duration of its action increase.
Type: Active
Cast Range: 4 yards
Reload time: 35 sec
Energy consumption (units): 26 | 28 | 30 | 32
Duration (sec.): 7 | 9 | 11 | 13
Damage absorbed capacity (units/%): I would do here to work on the amount of health of the character. those. the more the more you absorb damage. But if this is even now, then it is too small. the max number can be taken out about 2200-2500hp this is not enough on the highlighted crits of 3-8k depending on which point
 

Поддержка стихии 24х24.png Elemental support
Give brains :dizzy-crazy-rabbit-emoticon:
 

Тайная связь 24х24.png Secret connection.
I want to link this skill with reincarnation into an animal by increasing my characteristics (damage-hp-defense). while thinking

Edited by Shurick
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