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dennisj007

SHAMAN SOLO with Bosses - How much def and heal need?

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Sea monster: about 200 heal with 1.8k def

 

 

Lake elemental: 220+ heal with 1.8k def

 

 

Garr shagg: 250+ heal with preferably 2k+ defence and high critic%

 

 

Didn't get get a succesfull Granite guard solo because i was disturbed :nea:

 

 

Doubt you can solo Gridaur.

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:drinks:  tku so much bro..

i have 210 heal with 1.4k def.. need +400..

 

 

You might be able to solo Lake elemental with those stats.

 

 

Haven't been experimenting much after selling my Sd scepter

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i hav tried with Sea Monster..but i can only able to reduce to 12K life...

 

 

My Earth protection Skill is in lvl 1.. :sorry:

 

 

what is the % of def for each lvl up? should i have to inc the Earth protection skill lvl

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i hav tried with Sea Monster..but i can only able to reduce to 12K life...

 

 

My Earth protection Skill is in lvl 1.. :sorry:

 

 

what is the % of def for each lvl up? should i have to inc the Earth protection skill lvl

 

 

I have Earth protection at level 1. I guess you don't have enough damage and it takes too long kill the bosses so you run out of energy.

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Energy is not a problem... but as u said my atk is very low..

 

 

im using lvl14 stick.. :'(

 

 

if i keep on heal and protect myself.. my energy will be always full..unless i use other skills..

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Meh, Sea-Lake-Gs are easy if you got about 2k def.

Just dont waste energy on useless skills such as protect-blind-quake.

 

Make sure to have full energy regen tho and a decent ammount of moon (around 200-250) to keep the kill going, combined with 200+heal.

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I can solo sea,lake and gs with 2.1k def that is 24% with guild skill physical defense with 230 heal.. but beware u can't solo sun and moon,ancient armoured (aa) with 2.1k defnse that was 2.1k defnse!! :bomb:

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My sham soloed minis (like leopard murderer for example) at lvl 13, with a +9 staff, 222 heal and about 1.7k (give or take) def.

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I SOLO all cl bosses up to gg  :blush:

 

  GG WAS HARD in the last 7k hp  :crazy:    243 heal 2.4k def 

 

 

  lvl 18 need 2.7 def and 250 heal to solo  :aggressive:

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My sham soloed minis (like leopard murderer for example) at lvl 13, with a +9 staff, 222 heal and about 1.7k (give or take) def.

 

 

Lvl13 222heal  :mega_shok: :mega_shok: :mega_shok: :mega_shok: :mega_shok: :mega_shok:

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Farming granite guard with 237 heal and 1596 defence, all you need is high critical and  some resilience otherwise you'll die of bosses crits, don't miss heals and you're good to solo almost any boss

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