Lalution 87 Posted October 8, 2020 Share Posted October 8, 2020 (edited) Skill type: passive. Cooldown: 7 seconds. When you use the skill, all enemies within a 2 cells radius around you are slowed down. Level 1: Slow 90% for 0.5 seconds. Level 2: Slow 80% for 1 second. Level 3: Slow 70% for 2 seconds. Level 4: Slow 60% for 3 seconds. This is just an opportunity to give the character soft crowd control, and not another stun.. Edited October 9, 2020 by Lalution Quote Link to post Share on other sites
Khrone 237 Posted October 8, 2020 Share Posted October 8, 2020 90% slow is almost a stun Lalution 1 Quote Link to post Share on other sites
Lalution 87 Posted October 8, 2020 Author Share Posted October 8, 2020 1 minute ago, Khrone said: 90% slow is almost a stun More likely a root, but it's only 0.5 so that you can run away or, on the contrary, catch up with your target. Writing just stan is too ... obvious? If the target is stunned, it cannot stop you in any way, cannot escape with its ability, or anything else. But the slowdown is what is needed (IMHO) so that he could realize his damage (magical damage) from abilities while being close to the enemy. Quote Link to post Share on other sites
Khrone 237 Posted October 8, 2020 Share Posted October 8, 2020 8 minutes ago, Lalution said: But the slowdown is what is needed (IMHO) so that he could realize his damage (magical damage) from abilities while being close to the enemy. Makes sense, since he is more melee than Mage Quote Link to post Share on other sites
SplendorBR 98 Posted October 9, 2020 Share Posted October 9, 2020 17 hours ago, Lalution said: Skill type: passive. Cooldown: 7 seconds. When you use the skill, all enemies within a 2 cells radius around you are slowed down. Level 1: Slow 90% for 0.5 seconds. Level 2: Slow 80% for 1 second. Level 3: Slow 70% for 1.5 seconds. Level 4: Slow 60% for 2 seconds. This is just an opportunity to give the character soft crowd control, not another stun. Seems like the skill 2/4 is much better than 4/4 no? I like this idea but I think you could rework it better Quote Link to post Share on other sites
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