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Scatter Shot Improvements


sheldon

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Scatter Shot sometimes does nothing, something that puzzles me. The enemy comes near the Ranger is almost certain death, having only Scatter as defense mode :bad:

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"A shot which causing the target's DIZZINESS, making him step back for some distance"

 

 

My suggestion is that:

-beyond "kicking" the enemy, the skill also let him stunned for 1 ~ 2 seconds (the time will depend on the skill study).

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-Small chance of making the enemy take 2 steps back instead of just 1 step (varies according to the skill study)...

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Thanks!

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