Khrone 648 Posted October 3, 2020 Share Posted October 3, 2020 Here is my idea: A Class that can use different types of weapons that can change even during a battle to use 100% of the class. Example: Seeker: Daggers or 2H Weapon Tanks: 1H Weapon + Shield or 2H Weapon Charmer/Templar: Mace + Shield or Staff Chieftain: Maces or Spear/"Hammers" So, my suggestion is something like that*: *(That is, i'm not suggesting this name, skills, equipments or etc, i'm just suggesting the basic of the class) Assassin Race: Forsaken Weapons: Crossbow, Daggers Armor: Leather Skill 1: Type: Active Range: 5m (Crossbow); Melee (Daggers). Physical Damage Skill. The range depends on the weapon used. Skill 3: Type: Active If using Crossbow, gives Penetration. If using Daggers, give Attack Speed. Skill 5: Type: Active Teleports to the selected location and activates the "Weapon Change" buff for 7s. During the buff, the character cannot attack or be attacked, allowing the exchange of equipment*. *Like Stone Body Shade 1 Quote Link to comment Share on other sites More sharing options...
Higgings 1821 Posted October 3, 2020 Share Posted October 3, 2020 4 hours ago, Khrone said: Assassin Race: Forsaken Weapons: Crossbow, Daggers Hmm think about that twice. You're giving a chance to be the best Dps in the game and you give me a 3.9s weap per auto-attack. The selection of weapons must be meaningful too; If I've got 2 daggers dealing far more dmg than a Crossbow, there's no way I'm using it as back up weapon, even if it would mean turning from melee to ranged. Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted October 3, 2020 Author Share Posted October 3, 2020 3 hours ago, Higgings said: Hmm think about that twice. You're giving a chance to be the best Dps in the game and you give me a 3.9s weap per auto-attack. The selection of weapons must be meaningful too; If I've got 2 daggers dealing far more dmg than a Crossbow, there's no way I'm using it as back up weapon, even if it would mean turning from melee to ranged. Well, they could have a advantage by using Crossbow, for example, more range (Sniper = assassin), or instead of Crossbow, it can be just Bow. It won't affect the class too much since both Bows and Daggers benefits from Attack Speed. Some advantages are, for example, in bosses with AoE damage that would easily kill a Rogue/Seeker, but the Assassin can use Bows. And remember, the skills effects will change depending on the weapon used. The options are infinity (or just 28*) *5 base skills and 9 new skills × 2 Quote Link to comment Share on other sites More sharing options...
Jose Respaldo 0 Posted October 4, 2020 Share Posted October 4, 2020 Or alsoIt would also be a good idea for them to release a new type of weapon, such as a 1-handed cane (wand) This way they can create a hero with a new magic damage theme with speed advantages Quote Link to comment Share on other sites More sharing options...
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