Ogull 421 Posted September 30, 2020 Share Posted September 30, 2020 so in may 29, 2017 i had the brilliant idea of suggesting my own skill ideas to the forums, i wholeheartedly forgot about them, but while seeing the suggestion section i stumbled into them. it was fun to read what i had thought about a long time ago, and while all of them were just for fun and not me actually wanting them to be in game, it actually came to be a 4 part thing with me suggesting skills and so on that took the span of a year, the idea was to suggest skills that are not strong or broken but skills that had unique and/or new effect to them, so i decided to include them all into a new post and rewrite them. Also, if a skill you see here is somewhat like a skill ingame, i have no comment to that... all skills are expert skills and have resprited icons from the game! Part One: Ethereal Form - Active When this skill is casted on ally, self or enemy, it will shift the target into a ghost that can't harm or be harmed by physical damage, When the target is in ethereal form he will take increased magical damage Numbers: level 1 - 40% magical damage increase level 2 - 50% magical damage increase level 3 - 60% magical damage increase level 4 - 70% magical damage increase Pure Attack - Active This skill bewitches the weapon in order to ignore some armor in the next attack Numbers: level 1 - 10% penetration level 2 - 15% penetration level 3 - 20% penetration level 4 - 25% penetration Reduplication - Active Make a copy of yourself that have percent of your health and damage Numbers: level 1 - 20% of character max health & 10% of max damage, last 30 seconds. level 2 - 30% of character max health & 15% of max damage, last 30 seconds. level 3 - 40% of character max health & 20% of max damage, last 30 seconds. level 4 - 50% of character max health & 25% of max damage, last 30 seconds. Fire Breath - Active The Hero shot fire breath from his mouth to the targeted enemy that burn the enemy along side the surrounding area, any enemy inside the fire would take damage over time Numbers: level 1 - 200 Base damage + character Magical damage level 2 - 250 Base damage + character Magical damage level 3 - 300 Base damage + character Magical damage level 4 - 350 Base damage + character Magical damage Bubble shield - Active Shield the selected target with a shield that absorb some of the incoming damage and create a healing bubble with each attack absorbed, that heal random target in radius Numbers: level 1 - 10% damage absorb 1% heal of max health level 2 - 15% damage absorb 2% heal of max health level 3 - 20% damage absorb 3% heal of max health level 4 - 25% damage absorb 4% heal of max health Chaos! - Active When activate target around the character will be stunned suffering from magic damage per second, after the end of the effect all target will be slowed, if this skill is leveled pass 3 this skill will ignore immune targets Numbers: level 1 - 1 second stun, 30% magical damage, 2 max targets level 2 - 2 second stun, 40% magical damage, 3 max targets level 3 - 3 second stun, 50% magical damage, 3 max targets level 4 - 4 second stun, 60% magical damage, 4 max targets, Ignore immune targets ! Berserk call - Active Percent of incoming attacks to allies will be redirected to the casting character. Numbers: level 1 - 10% of incoming damage level 2 - 20% of incoming damage level 3 - 30% of incoming damage level 4 - 45% of incoming damage Darkness - Active Cast a debuff on an enemy that will change it view, decreasing it movement speed and make him unable to see enemy unit. Numbers: level 1 - last 5 second level 2 - last 6 second level 3 - last 7 second level 4 - last 8 second Part Two MultiHit - Active this skill bewitches the weapon in order to increase the attack speed of the character to max for the next attack, a spear must be equipped for this skill to work Numbers: level 1 - last 3 second, 1 hit at max speed level 2 - last 4 second, 1 hit at max speed level 3 - last 5 second, 2 hit at max speed level 4 - last 6 second, 3 hit at max speed Beast Form - Active Change the character form into a mighty beast that have increase physical damage and hp but reduced move speed and attack speed Numbers: level 1 - increase damage by 10% and hp by 15%, reduce move speed by 30% and attack speed by 30% level 2 - increase damage by 15% and hp by 20%, reduce move speed by 25% and attack speed by 25% level 3 - increase damage by 20% and hp by 25%, reduce move speed by 20% and attack speed by 20% level 4 - increase damage by 25% and hp by 30%, reduce move speed by 15% and attack speed by 15% Steel Punch - Active Attack that deal heighten physical damage and reduce the enemy defense for sometime Numbers: level 1 - 100% physical damage, 10% defense reduce, last 5 second level 2 - 140% physical damage, 12% defense reduce, last 6 second level 3 - 180% physical damage, 15% defense reduce, last 7 second level 4 - 220% physical damage, 20% defense reduce, last 8 second Ranger Wrath - Active Ranger will shoot 3 arrows with a 0.5 second in between each arrow will do its own effect, first arrow will deal physical damage to the enemy second arrow will poison the enemy third arrow will stun the enemy, the ranger will be immobilize at the time of the skill Numbers: level 1 - 40% damage, 3 second of poison debuff, 1 second of stun level 2 - 60% damage, 4 second of poison debuff, 1.5 second of stun level 3 - 80% damage, 5 second of poison debuff, 2 second of stun level 4 - 100% damage, 6 second of poison debuff, 2.5 second of stun Hope - Active Place a buff on an ally that will resurrect him them at the place of death with max health and energy Numbers: level 1 - buff last 3 second level 2 - buff last 4 second level 3 - buff last 5 second level 4 - buff last 6 second Over Hit - Active Attack that always deal critical hit and applied bleeding to the enemy Numbers: level 1 - bleed last 3 second level 2 - bleed last 4 second level 3 - bleed last 5 second level 4 - bleed last 6 second Part Three Watching Eye - Active this skill will reveal all invisible enemy's around the character, if an enemy is revealed by this effect, they get reduced movement speed and defense Numbers: level 1 - reveal enemy 4 yard away from character and slow for 10% for 3 seconds, 30 second cooldown level 2 - reveal enemy 5 yard away from character and slow for 15% for 4 seconds, 30 second cooldown level 3 - reveal enemy 6 yard away from character and slow for 20% for 5 seconds, 30 second cooldown level 4 - reveal enemy 7 yard away from character and slow for 25% for 6 seconds, 30 second cooldown Sword Mastery - Passive each time the player do a successful attack a buff is added to the player, after 4 buffs the player will get bonus to physical damage and life steal for the next 4 attacks. Numbers: level 1 - 5% bonus damage and 5% life steal, last 10 seconds level 2 - 7% bonus damage and 7% life steal, last 10 seconds level 3 - 10% bonus damage and 10% life steal, last 10 seconds level 4 - 15% bonus damage and 15% life steal, last 10 seconds Energy Shield - Passive With some chance, the skill will negates damage at the cost of energy Numbers: level 1 - 5% chance, for each 1 point of damage absorbed 0.4 point of energy reduced level 2 - 10% chance, for each 1 point of damage absorbed 0.3 point of energy reduced level 3 - 15% chance, for each 1 point of damage absorbed 0.2 point of energy reduced level 4 - 20% chance, for each 1 point of damage absorbed 0.1 point of energy reduced information: a really weird skill in concept, it was really just a roundabout way of the "consumes energy over time" thing, at max level if the skill absorb 1000 damage, the skill will take 100 energy which is like 2/3 the energy for an average lv32 tank now thinking about it, what happen if you don't have enough energy for the absorbed damage? Borrowed Time - Passive when health get to a critical level push all enemies away from the hero and slow them for sometime, meanwhile grant the character a shield that absorb some of the incoming damage Numbers: level 1 - 10% of health to activate, slow by 5%, shield absorb 5% of damage, last for 1 seconds, 120 second cooldown level 2 - 15% of health to activate, slow by 10%, shield absorb 10% of damage, last for 2 seconds, 100 second cooldown level 3 - 20% of health to activate, slow by 15%, shield absorb 15% of damage, last for 3 seconds, 80 second cooldown level 4 - 25% of health to activate, slow by 20%, shield absorb 20% of damage, last for 4 seconds, 60 second cooldown EverLasting Fire - Active When activated the Character will get a fire shield that will burn enemy's around it for % of there health Numbers: level 1 - burn 1% of enemy's current health every 5 seconds, last 25 seconds level 2 - burn 2% of enemy's current health every 5 seconds, last 30 seconds level 3 - burn 3% of enemy's current health every 5 seconds, last 35 seconds level 4 - burn 4% of enemy's current health every 5 seconds, last 40 seconds Soul Swap - Active Swap health of the hero with the target Numbers: level 1 - can be casted from 2 yards, cooldown 120 second level 2 - can be casted from 3 yards, cooldown 120 second level 3 - can be casted from 4 yards, cooldown 120 second level 4 - can be casted from 5 yards, cooldown 120 second information: i don't really know what to say about this one, so i will just copy and paste what i said 4 years ago - this skill will swap the current health value not the max by the % so if you are a rogue with health 1000/2000 then your health % is 50% and the character with this skill health is 1000/5000 then its 20% what happen is the 50% and the 20% will be swapped giving the casting character 2500/5000 and the rogue get the 20% of this health of 800/2000 - this skill can be also casted on allies for help, and will be resisted by most mob AI's Corruption - Active When casted on enemy, the enemy will lose control attacking the closest allies for sometime last half the duration on players Numbers: level 1 - last 6 seconds, 60 second cooldown level 2 - last 9 seconds, 70 second cooldown level 3 - last 12 seconds, 80 second cooldown level 4 - last 15 seconds, 90 second cooldown Part Four Terrain - Active Mold the ground in the selected area, reducing the movement speed and defense of enemies inside the area Numbers: Level 1 - 5% movement speed slow and defense reduction, last 4 seconds Level 2 - 7% movement speed slow and defense reduction, last 5 seconds Level 3 - 10% movement speed slow and defense reduction, last 6 seconds Level 4 - 15% movement speed slow and defense reduction, last 7 seconds Time Pause - Active Freeze the cooldown of all ability used by the effected character for sometime Numbers: Level 1 - Freeze for 2 second, 2 yard cast range Level 2 - Freeze for 2.5 second, 3 yard cast range Level 3 - Freeze for 3 second, 4 yard cast range Level 4 - Freeze for 3.5 second, 5 yard cast range information: this skill would freeze the target skills not silence them, in a sense if your skill is 50% ready to be used again, this skill would keep it at 50% for the duration of the effect also this skill would only freeze skills when it was casted, meaning any skill used after the effect will not be freezed God Strength - Active/Passive For every % hp missing the character will get a buff to magical and physical defense, if hp get below 25% skill can be activated, if activated will place a shield on the character that absorb some of the incoming damage and reflect some of it to all enemy 1 yard away Numbers: Level 1 - PASSIVE : for every 5% hp missing get 1% defense, ACTIVE : absorb 5% of damage, reflect 5%, last 4 seconds in active Level 2 - PASSIVE : for every 4% hp missing get 1% defense, ACTIVE : absorb 10% of damage, reflect 10%, last 5 seconds in active Level 3 - PASSIVE : for every 3% hp missing get 1% defense, ACTIVE : absorb 15% of damage, reflect 15%, last 6 seconds in active Level 4 -PASSIVE : for every 2% hp missing get 1% defense, ACTIVE : absorb 20% of damage, reflect 20%, last 7 seconds in active Talent Mastery - Active Swap the character physical and magical defense for sometime, skill with constant energy consumption Numbers: information: i don't know what leveling this skill would achieve, but you can level it alright Thirst - Passive For every enemy in an area of effect,hero will get extra movement speed and attack speed Numbers: Level 1 - 2% movement speed and attack speed, 3 yard away, 2 enemies limit Level 2 - 3% movement speed and attack speed, 4 yards away, 2 enemies limit Level 3 - 4% movement speed and attack speed, 5 yards away, 3 enemies limit Level 4 - 5% movement speed and attack speed, 6 yards away, 4 enemies limit Leech Seed - Active Plant a seed into enemy that grow and slow enemy over time at the end of the effect it will explode sending seeds to near by enemy and effect them too Numbers: Level 1 - slow by 5% for 2 seconds Level 2 - slow by 7% for 2.5 seconds Level 3 - slow by 10% for 3 seconds Level 4 - slow by 15% for 3.5 seconds Percent Crush - Active take percent of the effected character critical hit and cooldown for sometime Numbers: Level 1 - drain 3% crit and speed, last 3 seconds Level 2 - drain 5% crit and speed, last 4 seconds Level 3 - drain 7% crit and speed, last 5 seconds Level 4 - drain 9% crit and speed, last 6 seconds New Weapon Rapier Rapiers are a one handed weapons that have the speed of an dagger but the strength of an axe, rapiers also have a unique/new effect that can only be acquired from them, because of the weapon power, you can't equip anything in the offhand Now to the Rapier unique effect Pierce With the specific chance allow the character to ignore all defensive parameters the enemy have True Strike With the specific chance allow the character to ignore all positive buffs the enemy may have i must of broken a record or something, i want someone to top that TheCaster and Higgings 2 Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted September 30, 2020 Share Posted September 30, 2020 6 hours ago, FakeUser said: Ethereal Form - Active When this skill is casted on ally, self or enemy, it will shift the target into a ghost that can't harm or be harmed by physical damage, When the target is in ethereal form he will take increased magical damage Necro (or even Shaman) 6 hours ago, FakeUser said: Reduplication - Active Make a copy of yourself that have percent of your health and damage Rogue 6 hours ago, FakeUser said: Fire Breath - Active The Hero shot fire breath from his mouth to the targeted enemy that burn the enemy along side the surrounding area, any enemy inside the fire would take damage over time Mage's Skill lol 6 hours ago, FakeUser said: Bubble shield - Active Shield the selected target with a shield that absorb some of the incoming damage and create a healing bubble with each attack absorbed, that heal random target in radius Druid 6 hours ago, FakeUser said: Chaos! - Active When activate target around the character will be stunned suffering from magic damage per second, after the end of the effect all target will be slowed, if this skill is leveled pass 3 this skill will ignore immune targets Lock 6 hours ago, FakeUser said: Darkness - Active Cast a debuff on an enemy that will change it view, decreasing it movement speed and make him unable to see enemy unit. Necro/Lock 6 hours ago, FakeUser said: Beast Form - Active Change the character form into a mighty beast that have increase physical damage and hp but reduced move speed and attack speed Barbarian/Chieftain 6 hours ago, FakeUser said: Soul Swap - Active Swap health of the hero with the target Then your enemy is with 1 HP and you click it Quote Link to comment Share on other sites More sharing options...
lore 318 Posted October 14, 2020 Share Posted October 14, 2020 On 9/30/2020 at 5:18 AM, FakeUser said: Soul Swap - Active Swap health of the hero with the target the ultimate uno reverse card Khrone 1 Quote Link to comment Share on other sites More sharing options...
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