Khrone 648 Posted September 26, 2020 Share Posted September 26, 2020 Here you can ask about the best PvP or PvE (or PvPvE?) Builds for Chieftain! Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted September 26, 2020 Author Share Posted September 26, 2020 (edited) Here's my build: Basic Skills: Eagle Eye: 5/5 for maximum AoE Damage. Possible Enhancement Relics: Since i'm at low level right now (and i have low Critical Chance), i will try to buy the 8% Critical Chance relic, so it will increase the chance of causing Bleeding. Bear's Stamina: 3/5 because it won't be completely useless and i think just 3/5 is ok. Possible Enhancement Relics: It would be very cool if i got the relic that increases the effect when the character has less than 30% HP, but i don't even know where to get it, so i think that the Relic that heals 20% of the HP (with 10% Chance) is very useful for a Self-Healing skill. Wolf's Alacrity: 5/5 because... I AM SPEED! And because 200% Physical Damage is basically a better BDS*. Possible Enhancement Relics: Continuous Effect. I will run for more time and i would have a extra time to attack the enemy (and causing a lot of damage). New Skills: Swooping Army: 4/4 because, actually, it's better than the other skills. It's an extra AoE Damage. Curse of the Plague: 4/4 because... no. Just kidding. Nobody will use it (sorry, Remy). Rugged Hide: 4/4 because we're a Mage that uses Maces. We need a defense (an AoE skill from a boss would easily kill us). Cat Reflexes: 4/4 because Critical Chance is the main stat of the class, and the Accuracy bonuses are very useful. Edited September 26, 2020 by Khrone Shade, Null and TheCaster 3 Quote Link to comment Share on other sites More sharing options...
PureSix 42 Posted September 26, 2020 Share Posted September 26, 2020 (edited) Hello I built a similar skill set with slight differences. I have doubts about the first skill, I think I'd better add points to healing like you My suggestion was that the chieftain was named dmger, so I wanted to maximize the damage dealt. Eagle Eye: 5/5 With the equipment I have included below i deal 4 x 232 ( bleeding 90 per tick) = 928 total Wolf's Alacrity 5/5 Damage dealt ->311+622 Blow of the Spirits 3/5 Damage dealt -> 666 Cat Reflex 3/4 It gives 8% accuracy (also +9% acc for 8 sec when enemy dodge), 14% critical hit. Energy consumption 8 units in 2 sec (its not the best skill at first expert to max, cuz at 20 lvl eat a lot energy) i just still testing Swooping Army 1/4 at this moment Damage dealt -> 116x2 I plans to develop his next skills: Max 4/4 Cat Reflexes, Clan's Help 4/4, Swooping Army 4/4 Considering my equipment is weak and not upgraded. These are pretty decent values. With on Cat Reflex i have 26,5% crit, also chief can easy turn on pasive skil bonus, with it i have 36,5%. That's a lot of value at this level, and it comes with some really nice numbers.I didn't think about it and didn't take a screenshot after BG Tower Hard was finished, at the end of the dg i had 200k dmg deal, it was #1 in dmg i beat even 28lvl dk. It promises to be optimistic, let's take into account the fact that this class only has 5 expert skills. Nowadays and with a lot of crowd control skills, chieftain can be called an interesting pve class, as for pvp, it's hard to say, after all, only 1 root is a bit low. Edited September 26, 2020 by PureSex Shade 1 Quote Link to comment Share on other sites More sharing options...
lore 318 Posted September 26, 2020 Share Posted September 26, 2020 8 hours ago, Khrone said: Here you can ask about the best PvP or PvE (or PvPvE?) Builds for Chieftain! it depends on the situation the one i found best fitting in pve(overall) was hawk 5/5 acli 5/5 trashing 3/5 swooping army 4/4 hide 4/4 and cat reflexes 4/4 if u menage ur skills well u will be ok with a gearset that gives u 100 energy regen in combat (wich is 50 in combat) and using one handed maces is better for have higher attack stats but using an 2 handed mace allows to have higher skill cooldown n stuff like that in pvp the one i had most effectiveness was acli 5/5 trashing 5/5 bear pow 3/5 clan's help 4/4 curse of pleague (im not kidding im goddamn serious 4/4 hide 4/4 *use high dodge equipment, 20% from gear wich was the higest i got in the test was already good for dodge multiple attacks) regarding the playstyle is about SEEING THE DAMN FUTURE and by so hitting ur enemy with rat and casting acli and rat as much as possible in order to get the clans help (best use rat for the last stack afther u used trashing on the enemy for the max dodge efficency) even if the gear i wanted to use with this build (full dodge) wasnt avaible it still good and helps in team fights due the rat capable to decrease the accu of half world (if u play it WELL) and can be a bd resist eater, if ur in danger, you can cycle the 50% movement speed my friend Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted September 26, 2020 Author Share Posted September 26, 2020 1 hour ago, PureSex said: Blow of the Spirits 3/5 Damage dealt -> 666 54 minutes ago, lore said: curse of pleague (im not kidding im goddamn serious 4/4 Quote Link to comment Share on other sites More sharing options...
lore 318 Posted September 26, 2020 Share Posted September 26, 2020 9 minutes ago, Khrone said: im not jocking Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted September 26, 2020 Author Share Posted September 26, 2020 (edited) 6 minutes ago, lore said: im not jocking So you're saying that Curse of the Plague is a good PvP skill and we don't know it yet? Edited September 26, 2020 by Khrone Quote Link to comment Share on other sites More sharing options...
lore 318 Posted September 26, 2020 Share Posted September 26, 2020 15 minutes ago, Khrone said: So you're saying that Curse of the Plague is a good PvP skill and we don't know it yet? only if ur able to precdict ur enemy and u get a good dodge Quote Link to comment Share on other sites More sharing options...
aks 26 Posted October 6, 2020 Share Posted October 6, 2020 Curse of plague this skill good only theoretically, in most if situations practically not possible Khrone 1 Quote Link to comment Share on other sites More sharing options...
lore 318 Posted October 7, 2020 Share Posted October 7, 2020 On 10/6/2020 at 4:52 PM, aks said: Curse of plague this skill good only theoretically, in most if situations practically not possible i attualy used it.... Khrone 1 Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted October 7, 2020 Share Posted October 7, 2020 On 10/6/2020 at 9:52 AM, aks said: Curse of plague this skill good only theoretically, in most if situations practically not possible I was in a party of a DeathKnight, 2 chieftains, and a rogue and we actually beat the dungeon. One of the chieftains use the rat skill to pretty great effect Quote Link to comment Share on other sites More sharing options...
aks 26 Posted October 9, 2020 Share Posted October 9, 2020 On 10/8/2020 at 4:14 AM, Drakoknight said: I was in a party of a DeathKnight, 2 chieftains, and a rogue and we actually beat the dungeon. One of the chieftains use the rat skill to pretty great effect Can u share vedio it will be great to have new ideas: ty Quote Link to comment Share on other sites More sharing options...
Mercurry 85 Posted October 9, 2020 Share Posted October 9, 2020 Got myself a brand new chieftain skill, does up to 80 damage at 270 magic TWICE! Great damage capabilities, almost better damage then a lv1 mage! Can I get a refund? Quote Link to comment Share on other sites More sharing options...
PureSix 42 Posted October 9, 2020 Share Posted October 9, 2020 4/4, 386 mdmg. Warspear Online 2020-10-09 13-43-59.mp4 Quote Link to comment Share on other sites More sharing options...
Mercurry 85 Posted October 9, 2020 Share Posted October 9, 2020 11 minutes ago, PureSex said: 4/4, 386 m Warspear Online 2020-10-09 13-43-59.mp4 I know its supposed to be aoe damage and not single target, but this just looks silly, so little damage for a damage class. Quote Link to comment Share on other sites More sharing options...
PureSix 42 Posted October 9, 2020 Share Posted October 9, 2020 Ye, these are not impressive values if we write about damage on a single target, it does a nice job in fe. Lab and with a larger group of opponents. Quote Link to comment Share on other sites More sharing options...
TheCaster 361 Posted October 9, 2020 Share Posted October 9, 2020 (edited) 4 hours ago, Mercurry said: Got myself a brand new chieftain skill, does up to 80 damage at 270 magic TWICE! Great damage capabilities, almost better damage then a lv1 mage! This is a bit sad. Not gonna lie. Edited October 9, 2020 by TheCaster Quote Link to comment Share on other sites More sharing options...
Mercurry 85 Posted October 9, 2020 Share Posted October 9, 2020 So far this class feels like a worse mage, being melee and dealing less damage both single target and aoe. Hoping for some good buffs Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted October 9, 2020 Author Share Posted October 9, 2020 4 hours ago, Mercurry said: So far this class feels like a worse mage, being melee and dealing less damage both single target and aoe. Hoping for some good buffs Mages don't heal Mages don't ignore 45% Damage (because they ignore 100% lol) Mages don't easily crit 4k on a skill (i think) Mages don't use double maces. Mercurry and TheCaster 1 1 Quote Link to comment Share on other sites More sharing options...
lore 318 Posted October 10, 2020 Share Posted October 10, 2020 8 hours ago, Khrone said: Mages don't easily crit 4k on a skill (i think) but can make that amount dmg each 5 seconds instead of each 12 8 hours ago, Khrone said: Mages don't use double maces. where does it matter? 8 hours ago, Khrone said: Mages don't heal lifesteal.exe Cloudy podyshka, Khrone and Mercurry 1 2 Quote Link to comment Share on other sites More sharing options...
Mercurry 85 Posted October 14, 2020 Share Posted October 14, 2020 On 10/9/2020 at 12:53 PM, Mercurry said: Got myself a brand new chieftain skill, does up to 80 damage at 270 magic TWICE! Great damage capabilities, almost better damage then a lv1 mage! Can I get a refund? Gotta update, reached level20, got a little bit of gear upgrade, put the skill up to 3/4 and now its starting to do a bit better. Went from 270 magic to 350, skill from 1/4 to 3/4 and the damage the skill does to a target is 8x times higher. So I guess it could really use a bit of buff at level1, maybe 1 or 2 procs more. Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted October 15, 2020 Share Posted October 15, 2020 (edited) On 10/9/2020 at 3:27 AM, aks said: Can u share vedio it will be great to have new ideas: ty I don't have the video nor do I have the app to record it on Edited October 15, 2020 by Drakoknight Messed up Quote Link to comment Share on other sites More sharing options...
Null 1222 Posted November 5, 2020 Share Posted November 5, 2020 В 26.09.2020 в 20:50, lore сказал: curse of pleague (im not kidding im goddamn serious 4/4 В 26.09.2020 в 20:50, lore сказал: *use high dodge equipment, 20% from gear wich was the higest i got in the test was already good for dodge multiple attacks) With high dodge equipment you will lose hp or mdmg. I don't think chieftain can be playable dodge character in high lvl content. Quote Link to comment Share on other sites More sharing options...
Vlec 40 Posted November 10, 2020 Share Posted November 10, 2020 Hello, can someone tell me the maximum number of enemies affected by each damage skill in the chief's area? Some proof is also welcome, such as photos, prints, posters and videos Quote Link to comment Share on other sites More sharing options...
Null 1222 Posted November 11, 2020 Share Posted November 11, 2020 В 10.11.2020 в 17:26, Vlec сказал: Hello, can someone tell me the maximum number of enemies affected by each damage skill in the chief's area? Some proof is also welcome, such as photos, prints, posters and videos 6 enemies by 5/5 Quote Link to comment Share on other sites More sharing options...
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