Cloudy podyshka 104 Posted September 24, 2020 Share Posted September 24, 2020 (edited) Welcome all. So a new class came out, about which everyone said that it was not interesting and everyone would play for MC. I want to take the first step on this topic by proposing a new skill. Since I associate Templar as a Monk, because we have a Warrior of Light and this is a Paladin. I want to offer him a skill that is not so strongly tied to his "light power" and is more leased to swing towards physical damage. Temple wine: Ability type: passive. When you deal damage to a target (auto attack, skill), you impose a "strong brew" debuff on them for 4 seconds. When you deal damage to a target with this debuff, they light up and take physical damage every second for 4 seconds. Strong Brew - The target deals 5-10-15-20% less damage from auto attacks. Fire damage per tick - 30/40/50/60% of physical power. (Debuffs affect players for 2 seconds less). Edited September 25, 2020 by Lalution Quote Link to comment Share on other sites More sharing options...
Risc 19 Posted September 24, 2020 Share Posted September 24, 2020 Hmm...In the end my post was not first in this section.😅 Cloudy podyshka 1 Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted September 25, 2020 Share Posted September 25, 2020 Is this a passive? If yes, it will be the most broken skill of the game. Quote Link to comment Share on other sites More sharing options...
Cloudy podyshka 104 Posted September 25, 2020 Author Share Posted September 25, 2020 32 minutes ago, Khrone said: If yes, it will be the most broken skill of the game. Yes, he is passive. But I would like to know what is broken in it? I am always ready to listen to opinions and make changes to the idea. Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted September 25, 2020 Share Posted September 25, 2020 5 minutes ago, Lalution said: Yes, he is passive. But I would like to know what is broken in it? I am always ready to listen to opinions and make changes to the idea. Basically every weapon has less than 4s attack speed, so it will be like a eternal tick damage Cloudy podyshka 1 Quote Link to comment Share on other sites More sharing options...
Cloudy podyshka 104 Posted September 25, 2020 Author Share Posted September 25, 2020 10 minutes ago, Khrone said: so it will be like a eternal tick damage I will clarify. For 1 "Strong Brew" debuff, you can apply 1 Dot. That is, debuffs are not updated. You must carry out 2 auto attacks, the target burns for 4 seconds, and then you need 2 more auto attacks to set the target on fire again. I specifically set a condition for dealing damage, and not just interacting with the ability, otherwise it would be a huge bunch of area damage without losing control. Quote Link to comment Share on other sites More sharing options...
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