Renilza Costq 0 Posted August 18, 2020 Share Posted August 18, 2020 Changes in Rogue The rogues have not been performing well in the current meta pve, so I come to ask you to make the change in the Frenzy and Ricochet skill. Frenzy is not being a useful skill either for pve or pvp. Most high-level rogues use daggers and the skill's activation time consumes 2/3 hits, which is very disruptive. So I come to ask you to change the skill so that it is an aura skill with constant mana consumption. This would be very useful for the skill. And as for Ricochet, the skill is also not being a very useful skill (very low damage even 4/4), I hope they improve the skill in some way (improving their damage or adding a new mechanic), since the meta pve of the game is very focused on group control (be it in dungeons, GvGs, guild events, etc.). Quote Link to comment Share on other sites More sharing options...
Jcbref 610 Posted August 18, 2020 Share Posted August 18, 2020 6 minutes ago, Renilza Costq said: meta pve what else is there other than "kill enemies ASAP" and get a necro if youre going to die Quote Link to comment Share on other sites More sharing options...
Vinagre 72 Posted August 18, 2020 Share Posted August 18, 2020 for gvg, rogues lack in mobility, you can see seekers, they have a huge advantage to reach objectives in gvgs and so... Quote Link to comment Share on other sites More sharing options...
Renilza Costq 0 Posted August 18, 2020 Author Share Posted August 18, 2020 17 minutes ago, Jcbreff said: what else is there other than "kill enemies ASAP" and get a necro if youre going to die The utility that the class has had in the game. Most of the large guilds have not accepted the entry of rogues due to their lack of area control. if it is to do damage to a single target, it must be high damage (and I think at least the change in Frenzy will help at least a little bit in that). Quote Link to comment Share on other sites More sharing options...
Thiago Ribeiro 5 Posted August 18, 2020 Share Posted August 18, 2020 22 minutes ago, Renilza Costq said: Changes in Rogue The rogues have not been performing well in the current meta pve, so I come to ask you to make the change in the Frenzy and Ricochet skill. Frenzy is not being a useful skill either for pve or pvp. Most high-level rogues use daggers and the skill's activation time consumes 2/3 hits, which is very disruptive. So I come to ask you to change the skill so that it is an aura skill with constant mana consumption. This would be very useful for the skill. I agree with this change The skill has not been very useful (even after the last change in the last att) and this would help the class situation in pve (which is not very good). Quote Link to comment Share on other sites More sharing options...
Jcbref 610 Posted August 18, 2020 Share Posted August 18, 2020 1 hour ago, Renilza Costq said: The utility that the class has had in the game. Most of the large guilds have not accepted the entry of rogues due to their lack of area control. if it is to do damage to a single target, it must be high damage (and I think at least the change in Frenzy will help at least a little bit in that). most guilds i have seen are like 30% made of rogues so i wouldn't say they're not accepted Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted August 18, 2020 Share Posted August 18, 2020 1 hour ago, Vinagre said: for gvg, rogues lack in mobility, you can see seekers, they have a huge advantage to reach objectives in gvgs and so... To be fair, the mobility of Rogues compared to Seeker's is even, if not higher (for the Rogue). Seekers have got speed and dmg boost. Rogues have got jumps and several ways to stagger the enemy. There's no point to make both class identical; it's a RPG after all. Quote Link to comment Share on other sites More sharing options...
Renilza Costq 0 Posted August 18, 2020 Author Share Posted August 18, 2020 13 minutes ago, Jcbreff said: most guilds i have seen are like 30% made of rogues so i wouldn't say they're not accepted This is due to the popularity of the class, before it was an op class and many players created rogues because of that, but after so many nerfs, their PvP (which gave a considerable improvement due to the last skill added) and PvE have become bad ( compared to Hunter and Warlock who have very good area damage skills), large guilds have stopped recruiting them (at least in BR-Tourmaline this is how it is). I wish there were more significant changes in the Frenzy skill than just increasing the total duration by 2 seconds... Quote Link to comment Share on other sites More sharing options...
Thiago Ribeiro 5 Posted August 18, 2020 Share Posted August 18, 2020 6 minutes ago, Higgings said: To be fair, the mobility of Rogues compared to Seeker's is even, if not higher (for the Rogue). Seekers have got speed and dmg boost. Rogues have got jumps and several ways to stagger the enemy. There's no point to make both class identical; it's a RPG after all. that's right, the identity of the class must be maintained, but we have no doubt that an Seeker does much more than a rogue in a massive battle. Quote Link to comment Share on other sites More sharing options...
Vinagre 72 Posted August 18, 2020 Share Posted August 18, 2020 (edited) 30 minutes ago, Higgings said: To be fair, the mobility of Rogues compared to Seeker's is even, if not higher (for the Rogue). Seekers have got speed and dmg boost. Rogues have got jumps and several ways to stagger the enemy. There's no point to make both class identical; it's a RPG after all. like i did explain in the other topic, the point is that, in a Gvg, seeker, mages, bds, and paladins can walk faster in a line and reach a objective faster. Even with the 30 seconds skill lock, still too much advantage, that is really hard to compete with, and to be honest there is no way to compete with! just think if both sides have the same guild DPS in total, and both decide to teleport near the objective and damage down it, who will win 100%? the one who used the teleport first, and who it will be? OFC a seeker/mage/pala or BD, all because no Legion class will reach the objective first walking into a straight line to it!!! this is what i really mean! not to make it the same, but make somewhat fair in a competitive environment Edited August 18, 2020 by Vinagre Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted August 18, 2020 Share Posted August 18, 2020 30 minutes ago, Thiago Ribeiro said: that's right, the identity of the class must be maintained, but we have no doubt that an Seeker does much more than a rogue in a massive battle. Can't say otherwise. You're right about that. Quote Link to comment Share on other sites More sharing options...
Thiago Ribeiro 5 Posted August 18, 2020 Share Posted August 18, 2020 56 minutes ago, Higgings said: Can't say otherwise. You're right about that. For this and other reasons that I agree with the topic, Ladino is weak in both pve and massive pvp. And I think that changes in some specialist skills, such as frenzy, ricochet and / or poisoned blades would be very useful and would leave the class on the same level as the other damage classes :p Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted August 18, 2020 Share Posted August 18, 2020 44 minutes ago, Thiago Ribeiro said: For this and other reasons that I agree with the topic, Ladino is weak in both pve and massive pvp. And I think that changes in some specialist skills, such as frenzy, ricochet and / or poisoned blades would be very useful and would leave the class on the same level as the other damage classes 😛 Poisonous blades is the last skill I would buff right now to be totally honest. Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted August 18, 2020 Share Posted August 18, 2020 (edited) I think that Richochet could be theme-changed to Phantom Attack, or something like that, so instead of rogue throwing a knife at the enemy and it jumps to the other (?), the Rogue could attack the 3x3 area very fast while invincible (like Paladin's skill). Would make a lot more sense to its "dodge and speed" theme. Edited August 18, 2020 by Khrone Quote Link to comment Share on other sites More sharing options...
LostKaktus 1010 Posted August 18, 2020 Share Posted August 18, 2020 Hello! Maybe this has little effect, but I just want to say that the Russian community also supports you in the issue of the "Framzy" skill. In my opinion, "Ricochet" is also required for revision. Higgings, Ikeni and Bruce Wayne 1 2 Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted August 18, 2020 Share Posted August 18, 2020 I definitely agree with more mobility for rogues. Bruce Wayne 1 Quote Link to comment Share on other sites More sharing options...
Renilza Costq 0 Posted August 19, 2020 Author Share Posted August 19, 2020 19 hours ago, LostKaktus said: Hello! Maybe this has little effect, but I just want to say that the Russian community also supports you in the issue of the "Framzy" skill. In my opinion, "Ricochet" is also required for revision. Hi I have read several topics that you have made / commented on and in large part, my opinion has its influence. I hope that these changes in the class will occur soon and that the Rogue will once again be a strong class in terms of PvE :D Quote Link to comment Share on other sites More sharing options...
LostKaktus 1010 Posted August 19, 2020 Share Posted August 19, 2020 15 минут назад, Renilza Costq сказал: Hi I have read several topics that you have made / commented on and in large part, my opinion has its influence. I hope that these changes in the class will occur soon and that the Rogue will once again be a strong class in terms of PvE :D Well ... To be honest, I have a pessimistic view of our situation. I contacted the admin and he said that Rogue looks balanced in the opinion of the developers now. At the moment, problems of other classes are taken as priority. In any case, all that remains is to wait for the release. Quote Link to comment Share on other sites More sharing options...
Ikeni 27 Posted August 27, 2020 Share Posted August 27, 2020 В 19.08.2020 в 14:26, LostKaktus сказал: Well ... To be honest, I have a pessimistic view of our situation. I contacted the admin and he said that Rogue looks balanced in the opinion of the developers now. At the moment, problems of other classes are taken as priority. In any case, all that remains is to wait for the release. it remains only to wait for the fix of the ranger ) Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted August 27, 2020 Share Posted August 27, 2020 10 minutes ago, Ikeni said: it remains only to wait for the fix of the ranger ) It will be fixed IF statistics will show that domething is wrong with the class. Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted August 27, 2020 Share Posted August 27, 2020 Yes, Yes, lets make rogues broken with all the ideas. Quote Link to comment Share on other sites More sharing options...
sieunhan 8 Posted August 28, 2020 Share Posted August 28, 2020 ricochet and frenzy may be bad, but rogue already have exter which give huge amount of attack speed so i dont think it really matter Quote Link to comment Share on other sites More sharing options...
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