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Impossible dream quest (quest for fun)


luksxxt
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this quest can be for fun, but give some things, it could give 1000000g and 500rep. objective of quest: kill x. (x=name of boss).

that boss must contain many (really many, like 20 yellow crown npcs) and must be lv20 with lv19 npcs. (for elfs, put mc npcs there, u can also create some :) . for mc, put elf npcs, again u can create some :) ) the boss dmg must be around 300 in a rabbit (no defense) and get 60% defense, 1.9 speed, 31750hp, 90% accuracy, 40% dodge, 70% crit, 50% speed, 25% penetration, 20% parry (boss should have parry too...). npcs stats: 7000hp. 170dmg with 1.2 speed 50% speed 100% accuracy 100% penetration 0% crit 0% dodge 0% parry 0% defense. all npcs on same spot as boss and all will attack the first one boss attack then the others... stopped boss! what it sound like? :)  max number of this quest u can have: 1, it appear everyday at: elf spot: middle of 6 mc npcs with red crown (yes u must put 6 npcs like shadows and elf npc at middle, lv18 mc npcs ofc). same for mcs, middle of 6 elf lv18 npcs with red crown, they must do 250dmg every hit for both :) . and yes! the npc is neutral, so the enemy npcs wont attack he

 

 

Drop rate: 5% chance to everyone of team get, 50% chance to one person of team get, 1% chance to get all items, items it drop:

 

Sword: 270attack, 15% crit, 15% parry, 15% accuracy (if u get, u get twice)

Bow: 310attack, 30% crit, 20% penetration, 30% accuracy

Staff: 140 moon/astral, 50% speed, 30% accuracy

Dagger: 220attack, 20% crit, 20% speed, 20% accuracy (if u get, u get twice)

(1h)Axe: 300dmg, 20% crit, 10% penetration, 20% accuracy

(2h) axe/sword: 410 attack, 100% crit, 100% accuracy, -50%speed

Shield: 700def, 45regen, 450hp, 10% block

Crystal for shield: 1000hp

hope if they add it, u guys get one  :wacko:

Suggestion for name of elf boss (mc need to kill it):

The nature power

Elf master

Suggestion for name of mc boss (elf need kill it):

Mc master

The human power

The survivor

 

 

Skill of the boss:

  #City explosion

Effect of skill:

do 9999dmg on everyone at puma (ever mcs) or at citadel (ever elfs). wont affect npcs/boss.

Time needed to use again: 1h ps: he will use it everytime he able to use, can be a desert city, he use :)  2ps:will kill inside shops too

  #Body overuse

Effect of skill:

Get all stats 100% (crit, speed, dodge, penetration, parry, accuracy, block, resilence) for 5secs (must use half hp)

Time needed to use again: everytime he have more than half hp.

Thx for seeing my impossible quest  :)

PS: as soon as the boss respawn that is about 1min-2min, he launch "city explosion".

PS: Autoloot on him, if u get drop, it will be automatically sent to your bag and will all be personal as soon as u pick it :) , if ur bag became full in middle of loot, in case of u get all drops at same time (1% chance), some will go ur bag, others will stay on him body. :)

PS: items lvl requeriment: 1 and will value 1g to shop

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  • 1 month later...
  • 4 weeks later...

What about ring drops 100physical strength 50moon 50astral 50health regen and 100 physical strength 50health regen 50speed 50penetration.

 

Who likes those for ring drops and they would be level 18 cause at moment only level 18 atleast full party or more could kill

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                          Impossible quest

 

This quest can be for fun, but give some things, it could give 1000000g and 500rep. objective of quest: kill x. (x=name of boss).that boss must contain many (really many, like 20 yellow crown npcs) and must be lv20 with lv19 npcs. (for elfs, put mc npcs there, u can also create some  . for mc, put elf npcs, again u can create some) the boss dmg must be around 300 in a rabbit (no defense) and get 46300hp, 60% defense, 1.9 speed, 90% accuracy, 40% dodge, 70% crit, 50% speed, 25% penetration, 20% parry (boss should have parry too...). npcs stats: 9100hp. 170dmg with 1.2 speed 50% speed 100% accuracy 100% penetration 0% crit 0% dodge 0% parry 0% defense. all npcs on same spot as boss and all will attack the first one boss attack then the others... stopped boss! what it sound like?  max number of this quest u can have: 1, it appear everyday at: elf spot: middle of 6 mc npcs with red crown (yes u must put 6 npcs like shadows and elf npc at middle, lv18 mc npcs ofc). same for mcs, middle of 6 elf lv18 npcs with red crown, they must do 250dmg every hit for both  . and yes! the npc is neutral, so the enemy npcs wont attack he

 

Drop rate: 5% chance to everyone of team get, 50% chance to one person of team get, no longer able to get all items at same time, items it drop:

Sword: 270attack, 15% crit, 15% parry, 15% accuracy (if u get, u get twice)

Bow: 310attack, 30% crit, 20% penetration, 30% accuracy

Staff: 140 moon/astral, 50% speed, 30% accuracy

Dagger: 220attack, 20% crit, 20% speed, 20% accuracy (if u get, u get twice)

(1h)Axe: 300dmg, 20% crit, 10% penetration, 20% accuracy

(2h) Axe/Sword: 410 attack, 100% crit, 100% accuracy, -50%speed

Shield: 700def, 45regen, 650hp, 10% block

Crystal for shield: no longer exist from these bosses

Ranger/Rogue Ring: 40regen, 24% dodge, 24% speed, 18% crit

Druid/Shaman ring: 35moon, 35 astral, 15% dodge, 21% penetration

Barbarian/Bladedancer ring: 5% parry, 5% block, 65regen, 20% dodge/10%penetration

Ranger/Rogue mantle: 420def, 18%crit, 18% dodge, 18% speed

Bladedancer/Barbarian cape: 700def,10% parry, 10% block, 20%dodge

Druid/Shaman cloak: 60moon,60astral, 15%dodge,300def.

 

0,01% drop chance items(lvl18 required with at least two of the items above):

Armor (all classes): 100% accuracy, 4200def, 2000hp

Helm (all classes): 100% crit, 3600def, 2400magic def

Gloves(all classes): 100% penetration, 2400def, 1800magic def

Boots(all classes): 45% block, 3400def, 1800magic def

Leather belt: 100% speed, 3200def, 620hp

Heavy belt: 45% parry, 3500def, 620hp

Girdle: 400 moon, 400 astral, 1200defense

 

WEAPONS with 0.01% chance to get:

Bow: 710atk, 100% penetration, 100% speed, 100% accuracy

Sword: 400atk, 15% parry, 50%penetration, 50% accuracy

Dagger: 370atk, 50% speed, 50% penetration, 50% accuracy

Staff1: 290moon, 100% penetration, 100% dodge, 100% crit

Staff2: 290moon, 290astral, 100% crit, 100% dodge

Axe: 415atk, 50% penetration, 50% crit, 50% speed

Shield: 1400def, 20% regeneration, 15% block, 2700hp

2hand axe/sword: 820atk, 100% crit, 100% accuracy, -20% speed

 

These items cost 12k to repair when broken

hope if they add it, u guys get one 

 

Suggestion for name of elf boss (mc need to kill it):

The nature power

Spirit of god

 

Suggestion for name of mc boss (elf need kill it):

The human power

The survivor

 

Skill of the boss:

  #City explosion Effect of skill: do 9999dmg on everyone at puma (ever mcs) or at citadel (ever elfs). wont affect npcs/boss.

  Time needed to use again:

  1ºPS: he will use it everytime he able to use, can be a desert city, he use 

  2ºPS:will kill inside shops too

  #Body overuse   Effect of skill: Get all stats 100% (crit, speed, dodge, penetration, parry, accuracy, block, resilence) for 5secs (must use half hp) 

  Time needed to use again: everytime he have more than half hp.

Thx for seeing my impossible quest 

 

[shadow=red,left]PS: as soon as the boss respawn that is about 1min-2min, he launch "city explosion".

1ºPS: Autoloot on him, if u get drop, it will be automatically sent to your bag and will all be personal as soon as u pick it 

2ºPS: items lvl requeriment: 1 and will value 1g to shop[/shadow]

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the quest is possible, but taking the quest is not :lol: :lol: :lol:  jk

 

 

                        Impossible quest

 

This quest can be for fun, but give some things, it could give 1000000g and 500rep. objective of quest: kill x. (x=name of boss).that boss must contain many (really many, like 20 yellow crown npcs) and must be lv20 with lv19 npcs. (for elfs, put mc npcs there, u can also create some  . for mc, put elf npcs, again u can create some) the boss dmg must be around 300 in a rabbit (no defense) and get 60% defense, 1.9 speed, 31750hp, 90% accuracy, 40% dodge, 70% crit, 50% speed, 25% penetration, 20% parry (boss should have parry too...). npcs stats: 7000hp. 170dmg with 1.2 speed 50% speed 100% accuracy 100% penetration 0% crit 0% dodge 0% parry 0% defense. all npcs on same spot as boss and all will attack the first one boss attack then the others... stopped boss! what it sound like?  max number of this quest u can have: 1, it appear everyday at: elf spot: middle of 6 mc npcs with red crown (yes u must put 6 npcs like shadows and elf npc at middle, lv18 mc npcs ofc). same for mcs, middle of 6 elf lv18 npcs with red crown, they must do 250dmg every hit for both  . and yes! the npc is neutral, so the enemy npcs wont attack he

 

Drop rate: 5% chance to everyone of team get, 50% chance to one person of team get, no longer able to get all items at same time, items it drop:

Sword: 270attack, 15% crit, 15% parry, 15% accuracy (if u get, u get twice)

Bow: 310attack, 30% crit, 20% penetration, 30% accuracy

Staff: 140 moon/astral, 50% speed, 30% accuracy

Dagger: 220attack, 20% crit, 20% speed, 20% accuracy (if u get, u get twice)

(1h)Axe: 300dmg, 20% crit, 10% penetration, 20% accuracy

(2h) Axe/Sword: 410 attack, 100% crit, 100% accuracy, -50%speedShield: 700def, 45regen, 450hp, 10% block

Crystal for shield: no longer exist from these bosses

Ranger/Rogue Ring: 75atk/40regen, 24% dodge, 24% speed, 18% crit

Druid/Shaman ring: 35moon, 35 astral, 15% dodge, 21% penetration

Barbarian/Bladedancer ring: 5% parry, 5% block, 65regen, 20% dodge/10%penetration

Ranger/Rogue mantle: 420def, 18%crit, 18% dodge, 18% speed

Bladedancer/Barbarian cape: 700def,10% parry, 10% block, 20%dodge

Druid/Shaman cloak: 60moon,60astral, 15%dodge,300def.

 

0,0001% drop chance items(lvl18 required with at least two of the items above):

Armor (all classes): 100% accuracy, 8200def, 7000moon def

Helm (all classes): 100% crit, 7600def, 6400moon def

Gloves(all classes): 100% penetration, 6400def, 5800moon def

Boots(all classes): 45% block, 6400def, 5800moon def

Leather belt: 100% speed, 6200def

Heavy belt: 45% parry, 7000def

Girdle: 400 moon, 400 astral

These items cost 12k to repair when broken

hope if they add it, u guys get one 

 

Suggestion for name of elf boss (mc need to kill it):

The nature power

Spirit of god

 

Suggestion for name of mc boss (elf need kill it):

The human power

The survivor

 

Skill of the boss:

#City explosion

Effect of skill: do 9999dmg on everyone at puma (ever mcs) or at citadel (ever elfs). wont affect npcs/boss.

Time needed to use again:

1ºPS: he will use it everytime he able to use, can be a desert city, he use 

2ºPS:will kill inside shops too

#Body overuse

Effect of skill: Get all stats 100% (crit, speed, dodge, penetration, parry, accuracy, block, resilence) for 5secs (must use half hp)

Time needed to use again: everytime he have more than half hp.Thx for seeing my impossible quest 

 

[shadow=red,left]PS: as soon as the boss respawn that is about 1min-2min, he launch "city explosion".

1ºPS: Autoloot on him, if u get drop, it will be automatically sent to your bag and will all be personal as soon as u pick it 

2ºPS: items lvl requeriment: 1 and will value 1g to shop[/shadow]

 

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  • 2 weeks later...

for mr retard undestand, i will explain at very slow speed bcoz everyone know retards take longer to undestand, so here it come

WE ARE BORED and LOOK THE REWARDS and LOOK THE DROPS and LOOK HOW MUCH U A RETARD. *sight*

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  • 2 months later...

ALL RIGHT, NEW VERSION OF THE BOSS.

 

First of all, where he is, in a portal on a place between eyes, after u enter it, it will automatically atk someone with 1dmg, after it, he start with his base dmg.

 

BOSS: Labyrinth king

 

BOSS STATS:

DMG: 1

speed: 0.1

atk speed: 99%

penetration: 100%

all defense: 80% (physical and magic def)

critical: 100%

accuracy: 130%

total evade to any atk 85%

hp = 10000000 (10millions)

 

NPCS: 0

drops: random lvl18 item 100% chance

 

skill: renew, recover 100% hp, can be used once each battle

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  • 4 weeks later...
  • 6 months later...

cool! :clapping: :yahoo: :crazy: :clapping: :yahoo: :crazy: :clapping: :yahoo: :crazy:

been wanting something like this! I hope the devs will add this!  :good: :give_rose: :good: :give_rose:

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cool! :clapping: :yahoo: :crazy: :clapping: :yahoo: :crazy: :clapping: :yahoo: :crazy:

been wanting something like this! I hope the devs will add this!  :good: :give_rose: :good: :give_rose:

 

lol  :wacko:
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i like it except the item drops are  imbalanced

 

 

Wouldnt matter, if the boss has 70% crit and 25% penetration and hits for 300 then even a tank who has enough armor to negate 50% dmg will only prevent 25% due to penetration. Therefore the tank would be hit for a minimum of 225 each hit with a 70% chance to be hit for 550 each hit.  :wacko:  So a druid or shaman would need to reduce dmg with shields constantly. Definetly an impossible quest... :facepalm:

 

 

TL:DR you would need an army of priests healing amd shielding the tank constanly with absolutely no slip ups (for mc need necro)

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Live with ur precious god, but pls dont spam :facepalm:

 

About topic:

Maybe u could add some ideas for forsakens and chosens bosses?

 

Ok. i won't say "lol" anymore cause it's just 3 meaningless letters.

Laughing out loud is definitively not spam. it's an expression if you didn't know, go search google before make false accusations.

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Ok. i won't say "lol" anymore cause it's just 3 meaningless letters.

Laughing out loud is definitively not spam. it's an expression if you didn't know, go search google before make false accusations.

 

I searched and got canned ham, looks like it guwer-1 precious god-0

 

Edit: my logic is undeniable lmao

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I searched and got canned ham, looks like it guwer-1 precious god-0

 

Edit: my logic is undeniable lmao

 

Girl, if you with him saying i spammed saying just once "lol". Go and report my post, *i bet it will be deleted* Or do better and go learn what is spam, thing you and he don't know yet  :unknw:
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Wouldnt matter, if the boss has 70% crit and 25% penetration and hits for 300 then even a tank who has enough armor to negate 50% dmg will only prevent 25% due to penetration. Therefore the tank would be hit for a minimum of 225 each hit with a 70% chance to be hit for 550 each hit.  :wacko:  So a druid or shaman would need to reduce dmg with shields constantly. Definetly an impossible quest... :facepalm:

 

 

TL:DR you would need an army of priests healing amd shielding the tank constanly with absolutely no slip ups (for mc need necro)

 

I will tell you the true motive to be a impossible quest, it has 20 lvl19 npcs always hitting 170  :friends:
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