x6t3nc3 56 Posted August 8, 2013 Share Posted August 8, 2013 At the moment, the minions are cool; helpful and yeah. I speak on behalf of my guild, Prototype, and some other players. The minions last 20 minutes, shorter if they are killed by mob, opposite faction players, by logging out, by entering arena. The above problems are NOT worth the purchase of minions, however , i do have suggestions that may aid this new update. 1) the 20 minute parameter has to change, perhaps create purchasable minions that last 7 days, 30 days etc, mate even soul-bound ( forever) or they may drop from bosses. 2) in regards to suggestion 1, when your minion dies, it will automatically respawn after 15 minutes or earlier, depending on rarity of the pet. Also, the player has the option to summon or de-summon his/her minion as he/she wishes. 3) Similar to party's, we need to be able to see the amount of hp/mana our pet has on the HUD. 4) as the game advancing, i hope we would be able to command our minion to cross a boarder and check the amount of players ( opposite faction ) are present. 5)when in parties, minions such as witch doctor and cat charmer should possess the ability to heal party members aswell. 6) when logging off, your pet is de-summoned but not lost. 7) similar to arena, de-summon. Thank you, I hope you take my suggestions into consideration. Quote Link to comment Share on other sites More sharing options...
x6t3nc3 56 Posted August 8, 2013 Author Share Posted August 8, 2013 Questions? Comments? Compliments? Quote Link to comment Share on other sites More sharing options...
Developer snorlax 658 Posted August 8, 2013 Developer Share Posted August 8, 2013 Hello. Thank you for suggestions. For sure we will work on minions and will change some characteristics, stay tuned for more info. Thank you. Quote Link to comment Share on other sites More sharing options...
Kimimaro100 0 Posted August 8, 2013 Share Posted August 8, 2013 At the moment, the minions are cool; helpful and yeah. I speak on behalf of my guild, Prototype, and some other players. The minions last 20 minutes, shorter if they are killed by mob, opposite faction players, by logging out, by entering arena. The above problems are NOT worth the purchase of minions, however , i do have suggestions that may aid this new update.---agreed 1) the 20 minute parameter has to change, perhaps create purchasable minions that last 7 days, 30 days etc, mate even soul-bound ( forever) or they may drop from bosses. 2) in regards to suggestion 1, when your minion dies, it will automatically respawn after 15 minutes or earlier, depending on rarity of the pet. Also, the player has the option to summon or de-summon his/her minion as he/she wishes. 3) Similar to party's, we need to be able to see the amount of hp/mana our pet has on the HUD. 4) as the game advancing, i hope we would be able to command our minion to cross a boarder and check the amount of players ( opposite faction ) are present. ---- this might give inconvenient and system errors. Imagine you need to control your own character and minion at the same time... that is so hard for both the software and the user(player) interaction. 5)when in parties, minions such as witch doctor and cat charmer should possess the ability to heal party members aswell. 6) when logging off, your pet is de-summoned but not lost. 7) similar to arena, de-summon. Thank you, I hope you take my suggestions into consideration. but all of the other suggestion is fine I guess. :good: Quote Link to comment Share on other sites More sharing options...
MR X 2 Posted August 8, 2013 Share Posted August 8, 2013 Hello. Thank you for suggestions. For sure we will work on minions and will change some characteristics, stay tuned for more info. Thank you. :mega_shok: Quote Link to comment Share on other sites More sharing options...
Tung4u 2 Posted August 8, 2013 Share Posted August 8, 2013 nice suggestion, btw i disagree with number 4 Quote Link to comment Share on other sites More sharing options...
x6t3nc3 56 Posted August 8, 2013 Author Share Posted August 8, 2013 i disagree with #4 aswell :bad: maybe incorporating the capture of minions as kimi stated in one of his thread would be a viable option, with slight debuffs. Quote Link to comment Share on other sites More sharing options...
kyumaru 0 Posted August 9, 2013 Share Posted August 9, 2013 i like de-summon, its like hiding temporarily the minion when its no use, so we can just click "hide or re-summon" on the new button. Quote Link to comment Share on other sites More sharing options...
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