Nosotraes 350 Posted July 9, 2015 Share Posted July 9, 2015 The AI of minions is somewhat retarded. Agree with you, Gladiator:). M, think about wars maybe? Quote Link to comment Share on other sites More sharing options...
Tood 66 Posted July 9, 2015 Share Posted July 9, 2015 Nty if a guy summons a mimic then the mimic will summon a mimic that will summon a mimic and so on, also one noso is enough, please Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted July 9, 2015 Share Posted July 9, 2015 heal himself? why? why not make.. Smart minions!!! yes we need them 1. Who you targeted will be healed, that means that if you target yourself, the minions will target himself too. However you can heal anyone and the mimic will do so too healing that guy. however i agree that the minion AI is stupid, however its kinda hard to improve Quote Link to comment Share on other sites More sharing options...
Aftermath 2 Posted July 14, 2015 Share Posted July 14, 2015 yes ! minions make the game play cool and smooth . Easy for levelling up and in dungeons. In my opinion ,minions must be a permanent attachment to character once it reaches lvl 18 . and minion can start with level 1 and noob. We can feed something like gold + experience points + special signs of empowerment for levelling up. Also the minion can be managed with a seperate interface button . Where it gives us chance to gear it up ,dress it up and weapon it according to the player's choice . And what about a seperate arena for minions alone ? . Let there come a time when minions rule arenar as players . Quote Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted July 14, 2015 Share Posted July 14, 2015 yes ! minions make the game play cool and smooth . Easy for levelling up and in dungeons. In my opinion ,minions must be a permanent attachment to character once it reaches lvl 18 . and minion can start with level 1 and noob. We can feed something like gold + experience points + special signs of empowerment for levelling up. Also the minion can be managed with a seperate interface button . Where it gives us chance to gear it up ,dress it up and weapon it according to the player's choice . And what about a seperate arena for minions alone ? . Let there come a time when minions rule arenar as players . Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted July 14, 2015 Share Posted July 14, 2015 yes ! minions make the game play cool and smooth . Easy for levelling up and in dungeons. In my opinion ,minions must be a permanent attachment to character once it reaches lvl 18 . and minion can start with level 1 and noob. We can feed something like gold + experience points + special signs of empowerment for levelling up. Also the minion can be managed with a seperate interface button . Where it gives us chance to gear it up ,dress it up and weapon it according to the player's choice . And what about a seperate arena for minions alone ? . Let there come a time when minions rule arenar as players . Dat escalated quickly Quote Link to comment Share on other sites More sharing options...
Tood 66 Posted July 14, 2015 Share Posted July 14, 2015 Sounds like Petmania.... Quote Link to comment Share on other sites More sharing options...
ROTTE 0 Posted October 5, 2015 Share Posted October 5, 2015 minion die, when player die.. its bad idea. Quote Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted October 5, 2015 Share Posted October 5, 2015 minion die, when player die.. its bad idea. Quote Link to comment Share on other sites More sharing options...
Kakoka 10 Posted January 27, 2016 Share Posted January 27, 2016 (edited) can you really fix this problem that if we died The minion dies with us, put it in real life if i died someones die with me just cuz he can handle himself alone and come back to me at respawn statue ? Edited January 27, 2016 by hohola Quote Link to comment Share on other sites More sharing options...
Morgana 780 Posted January 27, 2016 Share Posted January 27, 2016 can you really fix this problem that if we died he dies with us out it in real life if i diead someones die with me ? Dunno if you've already realized it, but Warspear is not real life Helloguys 1 Quote Link to comment Share on other sites More sharing options...
alihanna 4 Posted February 14, 2016 Share Posted February 14, 2016 such an ability that allows summon a minion at the cost of health and mana ? These skills would not be limited to a single character , but to race or class (healer, tanker or sweeper) Quote Link to comment Share on other sites More sharing options...
melyvix 0 Posted February 15, 2016 Share Posted February 15, 2016 Hoping that minion can restore mana to:') My mana dry quicky when hunt boss :smile: Mana regen not enough to me...so hopefully gm can make minion can restore mana and heal also...mana pot to expensive to me to buy... Quote Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted February 15, 2016 Share Posted February 15, 2016 Maybe you can just put Harmony crystals on your gears? Quote Link to comment Share on other sites More sharing options...
MCocktail 183 Posted February 15, 2016 Share Posted February 15, 2016 I got 43 mregen and when im fighting bosses, even that runs out Quote Link to comment Share on other sites More sharing options...
Nosotraes 350 Posted February 16, 2016 Share Posted February 16, 2016 Exact same thing here. In that case a minion wouldn't be a good solution, better make an expert skill for both factions that increases mana regen for a while. Quote Link to comment Share on other sites More sharing options...
Akasha 2058 Posted May 1, 2016 Share Posted May 1, 2016 (edited) I want minions to ride supply of horses, animals, aliens ! , anything that makes me walk on the map faster Edited May 3, 2016 by Hyedra Speedom, ELASIRI and shadowxxx 3 Quote Link to comment Share on other sites More sharing options...
hentbank 26 Posted February 9, 2018 Share Posted February 9, 2018 yea Quote Link to comment Share on other sites More sharing options...
IrishBoar 21 Posted August 28, 2018 Share Posted August 28, 2018 Maybe make some minions upgrade themselves to the characters level a little bit? So that the minions would be more useful to high level chars. Quote Link to comment Share on other sites More sharing options...
Higgings 1821 Posted August 28, 2018 Share Posted August 28, 2018 2 minutes ago, IrishBoar said: Maybe make some minions upgrade themselves to the characters level a little bit? So that the minions would be more useful to high level chars. They do already. Their strenght increases (a bit) once the character levels up IrishBoar 1 Quote Link to comment Share on other sites More sharing options...
IrishBoar 21 Posted August 28, 2018 Share Posted August 28, 2018 Just now, Higgings said: They do already. Their strenght increases (a bit) once the character levels up Oh? Never noticed. You learn something new every day ig. Maybe a bit more of an increase? Quote Link to comment Share on other sites More sharing options...
Higgings 1821 Posted August 28, 2018 Share Posted August 28, 2018 3 minutes ago, IrishBoar said: Oh? Never noticed. You learn something new every day ig. Maybe a bit more of an increase? I can agree 😁 But a thing I rate necessary is showing the list of skills a minion can use and making them a bit more accessible: at the first stages of the game, having them is essential for some players. Devs indeed put 3 minions as reward in one of the quests newbies have to finish. Quote Link to comment Share on other sites More sharing options...
IrishBoar 21 Posted August 28, 2018 Share Posted August 28, 2018 1 minute ago, Higgings said: I can agree 😁 But a thing I rate necessary is showing the list of skills a minion can use and making them a bit more accessible: at the first stages of the game, having them is essential for some players. Devs indeed put 3 minions as reward in one of the quests newbies have to finish. Yes, that would be very useful. And it should be accessible when browsing in the market too. Maybe make it like the relics have? Just a list of the skills, and what class players get these skills from. Quote Link to comment Share on other sites More sharing options...
Higgings 1821 Posted August 28, 2018 Share Posted August 28, 2018 5 minutes ago, IrishBoar said: Yes, that would be very useful. And it should be accessible when browsing in the market too. Maybe make it like the relics have? Just a list of the skills, and what class players get these skills from. Yes definitely. I do not mean something that hard to make. With maybe also the level of the skill written on the right side IrishBoar 1 Quote Link to comment Share on other sites More sharing options...
TheCabbage 110 Posted September 1, 2018 Share Posted September 1, 2018 On 8/28/2018 at 12:30 PM, Higgings said: They do already. Their strenght increases (a bit) once the character levels up Their level is rounded up to a multiple of five; as such there are only level 5, 10, 15, 20, 25 and 30 minions. For example players from levels 21 to 25 all have their minions at level 25. On 8/28/2018 at 12:43 PM, IrishBoar said: Maybe make it like the relics have? Just a list of the skills, and what class players get these skills from. I'd prefer something more like this image, a list of skills isn't very informative if I'm a newish player and have no idea what a library or a charmer is. Speedom, Higgings, Omercix and 2 others 5 Quote Link to comment Share on other sites More sharing options...
Hapimonas 15 Posted October 11, 2018 Share Posted October 11, 2018 11 hours ago, Luiz Del Ducca said: I wish hallowen bring new damager long distance minion theres just one in the game (Dead Huntsman) Moreover it would be veeeery cool to see a good tanking-type minion which could be similar to average tanking class player in a defensive meaning that could fit high-level areas. Right now there are not that many good tanking summons in a game, unless they can be useful for debuffing/silencing/stunning purposes. I'd love to see a summon i could do dungeons with without having a tank class in a party Quote Link to comment Share on other sites More sharing options...
TheSoulless 23 Posted October 18, 2018 Share Posted October 18, 2018 On 8/7/2013 at 5:03 PM, REAPER said: i agree with all posts so far. The one that basically says "make minions invincible" is god awful to be honest. No offense ofc... But imagine running around as a warden or smtn, with a heal/dmg/stunner minion and basically just shreading everyone and everything because they can't do anything to stop you nor your minion.. That'd pretty much destroy the balance and the meaning of the minions with necromancer's skills that cost certain % of your max hp. And yeah, lets face the fact that 90% of us are going to "PvP cave" somewhat daily or at least weekly, and fighting people with lightning spirits/pumpkin guards/granite guard looking thingies/etc. etc.... Imagine if they were all invincible.. 😤 Quote Link to comment Share on other sites More sharing options...
Tamer Ismail 59 Posted October 28, 2018 Share Posted October 28, 2018 i think minions need to be improved to be immune to horror dg bosses skills cuz its killing all minions Quote Link to comment Share on other sites More sharing options...
Kamisama 60 Posted September 5, 2019 Share Posted September 5, 2019 THE TIME TO REMOVE THIS TOPIC FROM PINNED HAS NOT COME YET !! ?? Quote Link to comment Share on other sites More sharing options...
Heat - EU 23 Posted April 24, 2021 Share Posted April 24, 2021 I wish if we had permanent minions like adding pets system. Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted April 26, 2021 Share Posted April 26, 2021 On 5/1/2016 at 10:04 AM, Akasha said: I want minions to ride supply of horses, animals, aliens ! , anything that makes me walk on the map faster That's called mounts. Alot of people wants it but devs say no On 4/24/2021 at 11:29 AM, Mohamadhk said: I wish if we had permanent minions like adding pets system. I want this Quote Link to comment Share on other sites More sharing options...
Jhazzz3 5 Posted February 16, 2022 Share Posted February 16, 2022 Water Elemental Minion aggression/aoe damage must be remove. Because of this aoe damage, the minion have high chance to aggro the enemy monsters and he die. This minion has 12hrs duration but with his aoe damage the duration is more likely less than 30 mins because its easy to die. I hope you read this and take an action. Thank you😊 I suggest new minion that have passive buff to the user called last stand that the hp of the user can't lower than 1hp and gain 100% resistance in 5 seconds after he/she takes damage that can kill him. - About the active buff it gives random buff; +10 attack speed, +10%phy/magic power or +10% penetration in 20seconds and after the buff gone the user gain 100%damage receive as heal in this 20secs duration. Quote Link to comment Share on other sites More sharing options...
Rick Chico Mabuti 8 Posted August 3, 2023 Share Posted August 3, 2023 Voddoo minion resurrection skill have bug that doesn't revive the teammates some times, I suggest add visual info like a bar or timer to show the cooldown time of minion skills or if the skill is available to use. Drakoslayd and Overhoul 2 Quote Link to comment Share on other sites More sharing options...
Balabak 1 Posted September 2, 2023 Share Posted September 2, 2023 We need more defensive and offensive type of minion. Currently there are too many support minion so it is better if we add more offensive and defensive minion to add variety in this game. These are few suggestions of mine example of defensive and offensive minion . Defensive Minion Steel Knight(unique) Passive (Rusting) Applies a Rust debuff to enemy in 2 yard around the minion for 6 sec every 5 sec. The debuff reduce the enemy penetration by 2% and physical and magical power by 3%. Applying a new debuff reset the duration. The debuff can stack up to 10. Maximum number of enemy players affected is 3. Active(Metallic screech) The minion slam it's weapon and stun the target enemy for 2.5 sec and the surrounding enemies in radius of 1 yard by 1 sec. Maximum players affected is 3. Active(Iron poisoning) The minion poison the enemy with iron causing damage over time equal to 40% of minion physical attack every 3 sec for 12 sec Offensive minion Shadow goblin(unique) Passive(Shadow slash) Every auto-attack caused by the minion have a 35℅ chance to inflict bleed to the enemy that deals 30℅ of the minion physical damage every 3 sec for 15 sec. If the enemy have 5 or more bleed effect, the minion auto attack dealt to enemy will be critical and ignore the enemy's defense. Active(Phantom clone) The minion sent a clone to the enemy that takes 50% of the minion's attribute. The clone can't use skill Active(Dark flow) Increase the minion's and character attack speed by 15% and accuracy by 15℅ for 15 sec. That's all for my suggestion. I hope the dev team able to fulfill my suggestion in the game. Overhoul 1 Quote Link to comment Share on other sites More sharing options...
Drakoslayd 645 Posted September 3, 2023 Share Posted September 3, 2023 On 9/2/2023 at 4:34 AM, Balabak said: We need more defensive and offensive type of minion. Currently there are too many support minion so it is better if we add more offensive and defensive minion to add variety in this game. These are few suggestions of mine example of defensive and offensive minion . Defensive Minion Steel Knight(unique) Passive (Rusting) Applies a Rust debuff to enemy in 2 yard around the minion for 6 sec every 5 sec. The debuff reduce the enemy penetration by 2% and physical and magical power by 3%. Applying a new debuff reset the duration. The debuff can stack up to 10. Maximum number of enemy players affected is 3. Active(Metallic screech) The minion slam it's weapon and stun the target enemy for 2.5 sec and the surrounding enemies in radius of 1 yard by 1 sec. Maximum players affected is 3. Active(Iron poisoning) The minion poison the enemy with iron causing damage over time equal to 40% of minion physical attack every 3 sec for 12 sec Offensive minion Shadow goblin(unique) Passive(Shadow slash) Every auto-attack caused by the minion have a 35℅ chance to inflict bleed to the enemy that deals 30℅ of the minion physical damage every 3 sec for 15 sec. If the enemy have 5 or more bleed effect, the minion auto attack dealt to enemy will be critical and ignore the enemy's defense. Active(Phantom clone) The minion sent a clone to the enemy that takes 50% of the minion's attribute. The clone can't use skill Active(Dark flow) Increase the minion's and character attack speed by 15% and accuracy by 15℅ for 15 sec. That's all for my suggestion. I hope the dev team able to fulfill my suggestion in the game. I love these ideas but the names could be better. "Armored Horror" looke like a evil spirit inside the armor "Redcap Gobbo" looks like a Goblin Redcap with a huge scythe Quote Link to comment Share on other sites More sharing options...
Tanuj 0 Posted October 1, 2023 Share Posted October 1, 2023 Now that we have an update that shows the minion in the character section, it would be nice if we had the ability to unequip it whenever we want to, just so the lifespan of the minion doesn't die out when we are offline and it would be really nice if minions had the ablity to collect gold from dead monsters, that would be reallly handy Quote Link to comment Share on other sites More sharing options...
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