The random is a predominant mecanic of the game. I'd like to see, for exemple, the odds of amping (instead of an inacurate "average" that hides something like 5%), the percentages associated with the different loot.
We all know this game is using the player frustration by telling them "everyone wins" altough awarding a very fews.
Wouldn't it make the game healthier if players were playing mindful of the actual odds ?
this aspect of the game is taboo for obvious reasons, but isn't it time to have a real discussion about that ?
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Aglaophotis 35
The random is a predominant mecanic of the game. I'd like to see, for exemple, the odds of amping (instead of an inacurate "average" that hides something like 5%), the percentages associated with the different loot.
We all know this game is using the player frustration by telling them "everyone wins" altough awarding a very fews.
Wouldn't it make the game healthier if players were playing mindful of the actual odds ?
this aspect of the game is taboo for obvious reasons, but isn't it time to have a real discussion about that ?
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