Khrone 648 Posted June 7, 2020 Share Posted June 7, 2020 (edited) Vampire Forsaken Side Skills: Skill 1: High damage skill. If the enemy is Bleeding, recovers HP (doesn't work while in the effect of Bloody Arts). Bleeding ends if HP regeneration is activated. Skill 2: Damage skill. If used while in the effect of Bloody Arts, causes Stun. Bite: Damage skill that causes Bleeding. If the enemy is already Bleeding, deals additional damage. Bat Spirit: Increases dodge and movement speed, but increases damage taken. Bloody Arts: Increases Vampirism. Constant mana consumption skill. Equipments: Weapons: Daggers and One Handed Swords. (It explains the dagger on Forsaken icon) Armor: Light Armor. Pirate Chosen Side Skills: Skill 1: High Physical damage (close attack if using One-Handed-Weapons, ranged if using Crossbow). Skill 2: Physical damage skill. If using a Crossbow, increases the penetration of the skill, if using One-Handed-Weapons, have a chance to cause Bleeding. Rum: Heals some HP, and increases Attack Speed, Penetration and physical damage. At the end of the effect, it causes Poisoning. Dirty Trick: Decreases the target's Accuracy while increasing your Dodge for some time. Sea Song: Increase Mana and Health Regen in the area around the character until the end of the effect. Cutlass Mastery*: (Passive) While using only a one-handed sword (without weapons in the second slot), parry, dodge and attack speed increases (Doesn't work with Daggers/Axes). *Yes, six skills. One passive. Equipments: Weapons: One-Handed-Swords, One-Handed-Axes, Daggers and Crossbow Armor: Light Armor Monk Mountain Clan Side Skills: Heavy Punch: High damage skill Unleashed Power: High ranged damage Astral Trip: Teleport (don't deal damage) Skill 4: Increases defense and damage Skill 5: Self heal based on physical damage Tranquility: (Passive) All basic attacks deal magic damage. If you use a staff, you use it as a meelee weapon. Equipments: Weapons: Daggers and staffs. Armor: Light Armor Edited June 14, 2020 by Khrone Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted June 12, 2020 Author Share Posted June 12, 2020 What you guys think of Bard (Elf Magic Damage)? Quote Link to comment Share on other sites More sharing options...
Ade Listianto 0 Posted June 16, 2020 Share Posted June 16, 2020 i think third faction is better bro Quote Link to comment Share on other sites More sharing options...
Khrone 648 Posted June 16, 2020 Author Share Posted June 16, 2020 (edited) 9 hours ago, Ade Listianto said: i think third faction is better bro That way they would have a lot of problems... How this Faction would work? Neutral type? Sentinels VS Legion VS they? And each Faction has 2 races and 8 classes, here there are only 3 new classes for each race (there would be 4, of course, but I have no idea for the elves) So would need 5 more roles to make a new Faction :/ Edited June 16, 2020 by Khrone Quote Link to comment Share on other sites More sharing options...
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