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Map Crossing Mana Drain


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Okay this has existed for a while and super annoying and no idea why it still is a thing.

When you cross a map you get the immunity buff for a short while until an action is taken, normal classes with no constant mana draining skills don't notice this, Seekers on the other hand with 2 skills that drain insane amounts do however. With the added change where energy regen was changed to 5 seconds makes it harder (even if you move) for mana to regen with those skills on.

Fighting any class that likes to hide and go back and forth at crossings can easily obliterate a Seekers skills cause the buffs to also go off (delayed cast times don't help) making it vulnerable and in PvE is the same with crossing maps at bosses and what not.

 

Fix: Make constant mana consuming skills use 0 mana while the immune buff is on until you move then it can start to drain again

 

Not suggesting mana be restored same as with hp regen they should stay frozen at their amounts just the skills don't consume while buff is on.

 

 

P.S. New skill also doesn't work due to position bug at times

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