Winter 39 Posted May 27, 2020 Share Posted May 27, 2020 Okay this has existed for a while and super annoying and no idea why it still is a thing. When you cross a map you get the immunity buff for a short while until an action is taken, normal classes with no constant mana draining skills don't notice this, Seekers on the other hand with 2 skills that drain insane amounts do however. With the added change where energy regen was changed to 5 seconds makes it harder (even if you move) for mana to regen with those skills on. Fighting any class that likes to hide and go back and forth at crossings can easily obliterate a Seekers skills cause the buffs to also go off (delayed cast times don't help) making it vulnerable and in PvE is the same with crossing maps at bosses and what not. Fix: Make constant mana consuming skills use 0 mana while the immune buff is on until you move then it can start to drain again Not suggesting mana be restored same as with hp regen they should stay frozen at their amounts just the skills don't consume while buff is on. P.S. New skill also doesn't work due to position bug at times Fortuno and Gladiator 2 Quote Link to comment Share on other sites More sharing options...
Winter 39 Posted May 28, 2020 Author Share Posted May 28, 2020 Can I get this moved to bug reports if the powers that be see fit please so can get a definitive answer on if can be corrected. Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted May 28, 2020 Share Posted May 28, 2020 This kind of feature existed for a long time, hence I higly doubt it is a bug. The section of the topic is correct, but I can try to tag @snorlax or @Akasha so that our guys could look into that a bit more closely. Quote Link to comment Share on other sites More sharing options...
Winter 39 Posted May 28, 2020 Author Share Posted May 28, 2020 Okay thanks so much Quote Link to comment Share on other sites More sharing options...
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