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2 new skils


suggestor1001
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what do you think?  

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  1. 1. what do you think?

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Not fair you cheated, you obviously hacked into the developers' brains,

 

before you ate them of course

 

 

Also ranger gets these two:

 

Inter-continental missiles: no matter where opponent is as long as you can see in location a rain of 10 arrows fall on each enemy

 

Machine gun: automatically gives blessing 100% chance of success (duration increases per lvl)

 

mm fair enough, however, it wouldnt hurt to add these new skills aswell:

 

 

 

 

Kamikaze rambo horseman chariot - Whenever a ranger has blessing activated the kamikaze rambo horseman chariot skill unlocks, granting an archer a chariot. The ranger travels almost nearly at the speed of light riding the horse while constantly shooting shining sun arrows at multiple enemies at once.

 

 

Everyone within 10 meters radius that saw the shining arrow suffers from seizures, giving them headaches and dizziness, while at the same time suffering from schorched skin (applies DOT).

 

 

Duration and damage increases with skill progress.

 

 

 

 

- Nuadus kissing spree : When a ranger feels threatened and alone nuadus kissing spree will be activated.

 

 

Nuadu descends down to arinar from the heavens above kissing every single arrow the archer carries, before ascending back into the heavens.

 

 

Every enemy struck by a kissed arrow collapses and cannot move, nor can he/she/it use any skills and falls in a deep coma, while  constantly dreaming about nuadu kissing him/her/it for 7 seconds..  The target wants nuadu so badly that their heart starts to ache so badly that it applies a strong DoT effect.

 

 

- Armageddon : Whenever an archers hp hits below 10% A random sensei appears out of nowhere granting the archer ungodly powers.

 

 

The archer unleashes armageddon causing mother nature  to impale all enemies with wooden stakes while arrows from the heavens rains down, penetrating all enemies. (Instant kill)

 

 

 

 

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new skill for rogues : pick_pocket

 

steal gold from enemy players.  Amount of gold stolen increases with increase in skill level. :pleasantry:

 

So only rouges can get gold from other players? No, this would be unfair to other classes.
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So only rouges can get gold from other players? No, this would be unfair to other classes.

 

It would be totally unfair as it would unbalance the game. If it did happen i would retire warspear and start listening to high pitched indian songs for the rest of my life.
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It would be totally unfair as it would unbalance the game. If it did happen i would retire warspear and start listening to high pitched indian songs for the rest of my life.

 

Change the lightbulb, stroke the dog.  :crazy:
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Unfair? Unbalanced? Overpowered?

 

Not warspear, no ..

 

Not warspear

 

Locks should have 4 stuns and rangers infinite damage.

 

 

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Unfair? Unbalanced? Overpowered?

 

Not warspear, no ..

 

Not warspear

 

Locks should have 4 stuns and rangers infinite damage.

 

Couldn't agree more with you plisk! :drinks:

 

 

Warlocks and rangers are not overpowered, if you ask me warlocks should be given a 1 minute long duration stun while rangers should be given machine gun attack speed.

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Couldn't agree more with you plisk! :drinks:

 

 

Warlocks and rangers are not overpowered, if you ask me warlocks should be given a 1 minute long duration stun while rangers should be given machine gun attack speed.

 

Armageddon :*

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So only rouges can get gold from other players? No, this would be unfair to other classes.

 

 

If those other classes can get super duper Rambo moves, why cant rogues have one.

 

 

and if his enemy doesnt have gold at all, it would be a waste and also making himself vulnerable.

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Maybe mages should get skill called

 

No Deterrence: when mage's sun armor is active mage resist all stun attacks and any damage done is turned back for 200% damage( if mage walks into Dark circle : an explosion occurs within 100 squares destroying all life including the mage followed by 10,000 year radiation cooldown leaving the map as a wasteland killing any who enter)

 

Until they realize dark circle is too op and therefore eliminating the mages awesome abilities again

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Maybe mages should get skill called

 

No Deterrence: when mage's sun armor is active mage resist all stun attacks and any damage done is turned back for 200% damage( if mage walks into Dark circle : an explosion occurs within 100 squares destroying all life including the mage followed by 10,000 year radiation cooldown leaving the map as a wasteland killing any who enter)

 

Until they realize dark circle is too op and therefore eliminating the mages awesome abilities again

 

Dont watch star wars and cartoons anymore :crazy:
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If those other classes can get super duper Rambo moves, why cant rogues have one.

 

 

and if his enemy doesnt have gold at all, it would be a waste and also making himself vulnerable.

 

Other classes may have super duper rambo moves, but can they go invisible and crit over 1500 damage? Can they gain gold from a skill? Answer that and you'll realise just how bad the steal ability would screw up the classes.
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  • 4 months later...

With the upcomming instances update. I really think that the skills for shamans and druids would really be needed to in the more difficult dungeons. Im also thinking about necromancer s and priests having a shield Aoe. In order for them to shield people in their party. But takes longer to reload because its not just protecting the necro its going on other people.

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