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Collectables & mini games


Blueborn

Thoughts?  

424 members have voted

  1. 1. Thoughts?

    • Collectables, yes!!
      89
    • Achievements, yes!!
      97
    • Hidden / secret area's, yes!!
      97
    • ( removed pvp vote )
      58
    • MINIgames, yes!!
      83


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Ok i think i can make few achievements too :D

Scared for Death : Kill enemy with 10 or lower hp.

Poisonous end : Die to poisonous(Continous) hit after killing enemy.

No gear, no girls(:P) : Lose 10 items by ampping.

Unlucky : Lose any 18lvl gear by ampping.

Newbie : Achieve 10lvl

Recruiter : Achieve 15lvl

Adept : Achieve 20lvl

Soldier : Achieve 25lvl (Reguires update)

Warlord : Achieve 30lvl (Reguires update)

Drunk : Drink any alcoholic drink more than 5 times in a day.

Event shark : Visit atleast 2events(Thats all what we have)

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Achievements:

 

Here is a few thought up idea's for achievements with the next guild update in mind..

 

Guild warehouse - Achieved guild lvl2.

Strength in numbers - Achieved guild lvl3.

United under one banner - Achieved guild lvl4.

Leader - Guild rank "leader" achieved.

Heir - Guild rank "Heir" achieved.

 

Explorer - Guild rank "Explorer" achieved.

New identity - Changed your characters name.

Changing the banner - Changed guilds name.

Tower of berenger - Located the tower of berenger.

 

Just a few extra's...

 

And the adventure truely begins - Arrive at Irselnort for the 1st time.

Swamps beckoning - Arrive at Norlant swamps for the 1st time.

Labyrinth's beckoning - Enter Astral labyrinth for the 1st time.

 

Mini games:

 

Boss challenge.

Boss challenge is a series of challenges where a party/guild enters a dungeon facing one boss at a time starting from isle one bosses, then unto Irselnort bosses and above.

Each boss drops a series of prizes for all party/guild members involved and a "key" to unlock a room containing the next boss. The further the party/guild goes the better the reward. When a member dies or party involved dies the challenge is over.

 

This challenge will challenge players with boss knowledge and how well unified the party/guild is, including personal strength's.

 

Prizes could also include guild points.

 

:clapping: love it  :clapping:

Ok i think i can make few achievements too :D

Scared for Death : Kill enemy with 10 or lower hp.

Poisonous end : Die to poisonous(Continous) hit after killing enemy.

No gear, no girls(:P) : Lose 10 items by ampping.

Unlucky : Lose any 18lvl gear by ampping.

Newbie : Achieve 10lvl

Recruiter : Achieve 15lvl

Adept : Achieve 20lvl

Soldier : Achieve 25lvl (Reguires update)

Warlord : Achieve 30lvl (Reguires update)

Drunk : Drink any alcoholic drink more than 5 times in a day.

Event shark : Visit atleast 2events(Thats all what we have)

 

this remind me of the rank they give you on the forsaken island. i like it too  :good:
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Boss challenge.

Boss challenge is a series of challenges where a party/guild enters a dungeon facing one boss at a time starting from isle one bosses, then unto Irselnort bosses and above.

Each boss drops a series of prizes for all party/guild members involved and a "key" to unlock a room containing the next boss. The further the party/guild goes the better the reward. When a member dies or party involved dies the challenge is over.

 

This challenge will challenge players with boss knowledge and how well unified the party/guild is, including personal strength's.

 

Prizes could also include guild points.

 

Could this also be a way to fight those old removed bosses such as Beholder, Reyn and ect?

Could we label them as bonus rounds or such?

Should they have a chance to drop their old drops?

 

I'm curious to know everybody's thoughts on that.

 

Just a note.. each boss should be placed in order of difficulty. Easiest to hardest.

 

What should the rewards be for this mini game? Keep in mind the rewards should be gained per round ( After defeating each boss ).

Gold, Guild points, experience, chance to drop an item that the boss normally drops, item stacks as Maleshaman had previously suggested...

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dis gonna give a huge file size and chew out lots of RAM for mobile phone if all is implemented :shok: :shok: ....anyway i like de headhunter thing imagine holding pvpshaman's head in my bag 8) 8)

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http://forum.warspear-online.com/index.php?topic=87581.0

+1 please,help me get to 0 karma

 

 

 

 

 

Born,can u tell me how to post a link without displaying the URL

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Book of monsters

 

With some modifications that idea will be golden. Love the idea +

 

+1 please,help me get to 0 karma

Yeah thats going to take forever mate.

 

Born,can u tell me how to post a link without displaying the URL

This link will help you do just that!

 

 

You`re boss challange reminds me of my boss dungeon idea o.o

They really need to add that in my opinion.

 

Yes it is under the same category :)

Would love it if they could add it.

 

....anyway i like de headhunter thing imagine holding pvpshaman's head in my bag

 

I'm sure everyone would have one of those :D

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Book of Monsters

it worked :)

 

how do i make a sig like born's older one(in which the pic keeps changing)

 

I Use a program called "Gimp 2" for most of my image editing, that also includes every sig I have done.

 

STEP 1: Download Gimp 2.

STEP 2: Google for a guide. ( eg: how to make GIF with gimp 2 or animated GIF tutorial for gimp 2 ). Guides can be found via websites and youtube.

STEP 3: Practice.

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So out of sheer boredom and waiting for that next update i created a few images to give people an idea how some of these features could look...

 

Achievements:

 

Опубликованное фото

 

Book of monsters: Опубликованное фото

 

 

 

 

 

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Bro that look fantastic ;) very good qork and i see these achievements go account not char i agree that too :good: but it would be better that achievements give 10points bcoz 1point look little bit small :)

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Bro that look fantastic ;) very good work and i see these achievements go account not char i agree that too :good: but it would be better that achievements give 10points bcoz 1point look little bit small :)

Thank you :)

 

Yes i think achievement's should be done for the account in question. I Have been trying to decide what one would be best.. account or per character, but thought that account would be the better choice.

 

Btw... Points displayed are the amount of achievements unlocked.

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I would like rare fossils,that would need to be found in x place, when find fossil,u could add it in fossils gallery.

 

 

Yes that's pretty much along the lines of the dolls idea. I Went with dolls/figurines because they can visually represent the creatures from the game.. from the smallest mob to the most feared boss.. just a little more appealing in my eyes. Thanks for the input though :)

 

 

Man Born I love you`re idea`s mate! If they aren`t gonna listen then I`ll refuse to buy mcoins anymore!

 

 

Umm thanks mate :)

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Snorly Roley michael

 

 

make him an offer he cant reject! (becoming dev)

 

 

i swear these things would be epic!

 

 

would farm black bacon everyday ! ;D

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:facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:

 

Damn you Kath, don`t remind me again -_- I`m facepalming so bad here

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BUMP.

 

Developers are always developing more features rather than content. We also need more side content rather than base content. Alternative things to do for all levels to pass the time (  that is considered "fun" ).. something to do rather than grinding quests and farming.

 

Long term players should know what I mean and understand this.

Personally i have made more than enough characters and sick n tired of quests, making new pointless characters, farming and pvp'ing in an unstable environment.

Side content will keep players like myself interested in playing the game.

 

Guys and Gals... keep the idea's flowing. Can you think of more idea's? Can you contribute to the suggestions so far?

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Added Mini-games

 

 

Crystal Rush : http://forum.warspear-online.com/index.php?topic=88462.0

 

 

 

 

Cards of Great Charms:http://forum.warspear-online.com/index.php?topic=88460.0

 

 

 

 

Rock Paper Scissors : http://forum.warspear-online.com/index.php?topic=88463.0

 

 

 

Fishing Mania : http://forum.warspear-online.com/index.php?topic=88466.new#new

 

 

Kill the Flies : http://forum.warspear-online.com/index.php?topic=88468.0

 

 

Slot Machine Mini Game: http://forum.warspear-online.com/index.php?topic=88547.msg554263#msg554263

 

 

There I send some of my topics here, kindly click on the link to view mini-game suggestion.

 

 

Hey blue I put the links here......

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  • 2 weeks later...

 

More achievement idea's:

# Berengar's warrior: Wearing a complete Berengar's set.

# The Crimson warrior: Purchase a full crimson corundum set.

# Arena warrior: Wearing a complete arena set / Purchasing a full arena set.

# Warrior of the eye: Wearing a complete lvl18 set.

# Labyrinth explorer: Unlocked every map section to astral labyrinth.

# Guild point farmer: Gathered 10,000 gp's.

# Extreme Guild point farmer: Gathered 50,000 gp's.

# Hardcore Guild point farmer: Gathered 100,000 gp's.

# I Survived!: Kill your first opposite faction player.

 

 

 

 

Another mini game idea:

 

King of the hill arena match.

A team match where whomever is holding the designated central area ( the hill ) when the time limit expires wins the match.

 

Two teams spawn on opposite ends of the map.

An area in the center of the map is fought over for dominance.

If a player dies they are re-spawned back at the spawn point.

 

Winning the match is determined by:

How many team members are left standing on the designated area. The team with the most members on the designated point wins.

If there is a single member from each team left on the designated point when the time expires, the win is determined by how much health points each player has. The highest HP wins.

 

This is what the designated central area ( the hill ) could look like..

Опубликованное фото

Taken from forsaken isle.

 

 

Hey guys and gals.. while you are here check out this topic: Profile for chars.

If developers add any of these type of idea's to the game, this linked topic would be a good way of showing other players your achievements.

Feel free to add idea's to this topic.

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New achievment idea.

The Male execution- You killed Male with the help of 5other elfs

 

Death to Google- Born has been killed by 5other elfs.

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New achievment idea.

The Male execution- You killed Male with the help of 5other elfs

 

Death to Google- Born has been killed by 5other elfs.

 

 

LMFAO!

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I agree with achievements, secrets / hidden areas and mini games too.

 

For secret area:

To open a secret door/portal.. you have to drop certain items in certain places, or move objects(rocks) in certain places (like a puzzle). That will trigger a secret door or portal to appear for few seconds. and will be able to click on it only that player that solved the puzzle.

 

Also some use of mini games:

For some quests you get option to either pick a random reward(swamp like reward - hidden) or play a mini game.

And based on mini game score you get you can chose from some rewards.

example: If you get a score of 500 points (average score, let's assume that max score can be 1000), then you can reveal 2 rewards and after that pick one of revealed or one of others that are not revealed. If you get max score you can reveal all!

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I agree with achievements, secrets / hidden areas and mini games too.

 

For secret area:

To open a secret door/portal.. you have to drop certain items in certain places, or move objects(rocks) in certain places (like a puzzle). That will trigger a secret door or portal to appear for few seconds. and will be able to click on it only that player that solved the puzzle.

 

Also some use of mini games:

For some quests you get option to either pick a random reward(swamp like reward - hidden) or play a mini game.

And based on mini game score you get you can chose from some rewards.

example: If you get a score of 500 points (average score, let's assume that max score can be 1000), then you can reveal 2 rewards and after that pick one of revealed or one of others that are not revealed. If you get max score you can reveal all!

 

 

Puzzles have always been a good part of rpg's, I have always personally enjoyed that part of them.

Would like to see some in warspear.

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Puzzles have always been a good part of rpg's, I have always personally enjoyed that part of them.

Would like to see some in warspear.

 

 

More like a dungeon where you have to solve a puzzle to get out.

or any mini game around there

would be nice

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  • 2 weeks later...

Few ideas for achievements i came up with:

 

 

Maxed out!: Max out a skill ( get to lvl5 )

 

 

Natural disaster: Max out skill "Earthquake"

 

 

Pig murderer!: Max out skill "Hamstring"        ( :good: maleshaman)

 

 

Dream Destroyer: Max out skill "Nightmares"

 

 

Sprinter: Max out skill "Charge"

 

 

And i didn't read all the pages so dont bully me if those have already been said :blush:

 

 

I will modify this post if i come up with anything skill related

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Lol, Raislin.

Keep it short and just say: Achievments for when you reach a +5skill.

 

ps: Getting +5Ham should be called "Pig murderer!"

 

 

Oh well but i tought those would be good descriptions :blush:  And that Pig murderer is perfect :lol:  Im gonna put that there :good:

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