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[2020.03.13] Warspear Online 8.3: Hectic Semester. Preview

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Warriors of Arinar!

 

Very soon you will be able to embark to the Blissful Isle, where the Spring King keeps on talking about the grand opening of the School of Magic, that was closed for so long. Any day now, one of the oldest educational institutions is going to open its doors to a new generation of wizards! Tutelage under famous sorceress, mysteries of the wizarding world, solo Dungeons, secret coups in the School, world and guild dynamic events and many more extraordinary surprises await you! The local newspaper already features the most important news from the grand opening of the School of Magic, hurry to read this issue!

 

HERALD OF THE BLISSFUL ISLE

(special issue)

 

THE SCHOOL OF MAGIC IS OPEN AGAIN!

Yet again the Blissful Isle reminds us of a buzzing hive. The news that, after many years of being in a somber state of abandonment, the School of Magic will be reopened was met with glee by the Spring King’s subjects! To remind our readers of the main milestones of the history of the School. Founded by the decree of our beloved Spring King’s great great great great great grandfather, for several centuries it was considered the best educational institution in Arinar. After that, the School was closed under mysterious circumstances. But the new principal is full of contagious enthusiasm! He has already announced the start of student admissions. We will note that the admission committee was forced to stop its work in the very first day — because the clerks have run out of blank forms and ink. But the influx of volunteers is not even close to over! We will keep our readers in the loop.

 

PERSON OF THE YEAR — PRINCIPAL SERPENTUS

Principal Serpentus — that’s the true hero of the recent days! It was him who managed to convince our King to resume the work of the School of Magic, the closure of which became the subject of many grim legends. Today he is accepting congratulations from eminent citizens and colleagues. The principal has graciously agreed to answer a few questions of our reporter. The conversation was held in Serpentus’ private office — it is the first restored chamber of the School. The principal’s tastes can only be envied: ancient tomes next to mysterious artifacts and jars, the contents of which is, sadly, difficult to see clearly. “I have arrived to the Blissful Isle only recently, but I already love it with all of my heart!” - the principal smiles broadly, inviting to take one of the chairs. “Believe me when I say that a lot of things link me to your glorious country!” “The high quality of education”,  — the principal continues, while rubbing the knob of his cane, in the form of a snake’s head, — “is my absolute priority!”. “I am adamantly determined to raise a new generation of wizards with simply no equals in Arinar. I will personally pick the best of the best”, — Serpentus’ eyes light up with green fires for a moment. At this point, a tall servant in a stylish uniform of snake skin appeared in the doors, so no words were needed to understand that the interview is over.

 

THE LATEST RUMOUR IN THE CAPITAL

The guests, invited for the festivities dedicated to the opening of the School of Magic, keep on arriving to the capital. There will be no shortage of entertainment, as the Spring King has ordered to decorate the city and intends to host new attractions for the citizens every day. In turn, principal Serpentus, as if desiring to outdo the king, has announced preparations for a grandiose masquerade ball. It seems that truly fun times await us all! 

 

Holiday quests

 

Main quests consist of 4 courses in the School of Magic. So prepare to put an effort into studying to quickly finish classes and move on to well-deserved rest and fun on the Blissful Isle! 

 

To successfully complete the quest chain, you will need to pass exams after each educational course. To gain admission to exams, you will need a certain amount of reputation with the magisters of the School of Magic. 

 

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The most diligent students will be able to quickly earn the respect of the teachers, because completing all daily quests will rapidly increase the amount of reputation. After each course, there will be more such homework, but completing it will become more and more risky and difficult.

 

The first 2 courses will greet you with fairly simple tasks, connected to understanding the basics of wizardry, as well as household needs of the School. But after that you will have to fight magical beasts, to find your way through the dangerous dungeon of living mirrors and to destroy most horrible creations of the dark.

 

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Reputation

 

As noted above, reputation grants you admission to exams, after which you can continue to the next course. And you will need to earn enough to get to the final test.

 

Beside daily quests, reputation can be earned by killing raid bosses and completing Dungeons of the Blissful Island, but it should be kept in mind that there will be a limit on the amount of reputation gained this way per day. The maximum amount that can be earned is 15,000.

 

First you work for your reputation, then your reputation works for you, because after the exam of the fourth course your magical glory doesn’t vanish. Moreover, it will probably be even more useful for you, because now it is your new currency. The most interesting thing is that you can with it you can purchase the most unique goods: character experience, reputation with any faction of Arinar and crafting experience. Just ask Magister Avaris at the capital and trade your reputation for things that used to be difficult to get.


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Education

 

With the new course, learning the ancient wisdom of the magicians, your character will become even stronger, because after each exam you will receive a special passive skill corresponding to the educational discipline. All magic bonuses will be available only during the Celebration of the Spring King.

 

icon_skill_magic_3_large.png I Course: Moon Magic

Moon Magic is a great gift of Nuadu. It helps you see the true essence of things, speak secret languages, and find a guiding thread in the darkness of the night.

 

Bonuses:

  • allows you to open the Treasury of the Moon Magisters in a selected dungeon
  • reduces the Seeker's Stamina recovery time by 1 hour

icon_skill_magic_1_large.png II Course: Sun Magic

Sun Magic is the wisdom of such courageous and determined seekers like Harad. Grace streams through the sunlight, but it can also scorch you!

 

Bonuses:

  • allows you to open the Treasury of the Sun Magisters in a selected dungeon
  • reduces the Seeker's Stamina recovery time by 1 hour
  • opens access to Momba's Lair

icon_skill_magic_4_large.png III Course: Astral Magic

Astral Magic was considered incomprehensible until Berengar made it the property of all the wizards of Arinar. The power of the Astral is spread on the border of thousands of worlds.

 

Bonuses:

  • allows you to open the Treasury of the Astral Magisters in a selected dungeon
  • reduces the Seeker's Stamina recovery time by 1 hour

icon_skill_magic_2_large.png IV Course: Darkness Magic

Darkness Magic is woven from the tenets of predestined darkness. Garaan is the flesh of Darkness. His whisper guides all those who dream of undivided power.

 

Bonuses:

  • allows you to open the Treasury of the Darkness Magisters in a selected dungeon
  • reduces the Seeker's Stamina recovery time by 1 hour
  • unlocks access to Serpentus' Office
  • allows you to use the services of Magister Avaris

It’s time to reveal the main purpose of status markers, the ability to disable which appeared in the game settings. The fact is that after each successfully completed course above the head of the character will appear the appropriate symbol. During the studying at the School each character will have 4 symbols of each course, but sometimes it may not be very convenient to see such symbols when you are bravely protecting the School or just walking around the Blissful Isle. Therefore, you can choose to leave these magic symbols or hide them. 

 

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Solo Dungeons

 

Seven new single-player dungeons will be the platform for an Masquerade Ball, where all guests of Blissful Isle will be invited. Visit the school opening celebration and help Wickedora reveal the identity of the mysterious sorceress Amraphelia, who was brought to the ball by the principal himself.

 

Under the mask you can hide not only your face but also your intentions. Is that why the masquerade ball, hosted by Serpentus, has attracted so many suspicious people, seemingly united by a dark past? What are they really whispering to each out in orangeries and pavilions of the Magic Rose Garden? What are they plotting under the guise of a merry masquerade? What is principal Serpentus hiding? There must be someone who will find all the answers and uncover the truth!

 

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Try to explore the entire territory to take a closer look at the guests, find hidden clues and special items, that will be useful in discovering proof of the school principal’s dark plans But be careful! The rose garden may have dangerous traps, set up by Serpentus’ helpers. That’s why you should keep in mind the special drinks, presented for the guests. Those can help you overcome different obstacles. But don’t drop your guard at the sight of every punch bowl — not every gulp of beverage is worth taking. Carefully read the contents of every treat!


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Keep in mind that there are no time limits, so you will definitely be able to fully enjoy the ball, fulfill an important mission for Wickedora, and having completed 4 educational courses, you will gain access to all treasuries that await you at the exit.

 

World event “Defending the School of Magic”

 

Who would have thought that Momba, Wickedora's stepmother, would show up again at the Blissful Isle and decide to take over the School that just opened. The new principal Serpentus is ready to use the most powerful magic to stop this formidable witch, but he still needs every student’s help. Get ready, warriors, time to fight back the old villain!

 

First stage “Seal of Astral”

The Principal Serpentus found out that Momba was planning to attack the School of Magic! Momba thinks that Blissful Isle is her rightful domain and will not tolerate powerful wizards around here. To protect the School from invasion, Serpentus intends to restore an ancient protective spell associated with the four seals. The first seal - the Astral one - is a magical symbol drawn on the ground using the golden essence. A large amount of essence is contained in the golden wyverns that live on the Blissful Isle. Light up the symbol by killing the golden wyverns within its borders, and the first seal will be applied!

 

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Second stage “Seal of Darkness”

Over the years of desolation, the seal of Darkness has lost contact with the rest of the receptacles of energy. Now, instead of protecting the School, the seal of Darkness has returned the chess knights to this world - they can't wait to ravage the surrounding land. The power of chess pieces lies in strict subordination, but it is also their weakness, which can be turned to your advantage. Kill the junior pieces to gain an advantage against the senior ones. Destroy all the chess knights and restore the second seal!

 

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Third stage “Seal of Sun”

Once the Seal of Sun was filled with the power of the flame of the five solar bowls, but the fire in them has long been extinguished. To restore the seal, you need to connect the bowls with the energy of the solar lights that come here every day!

 

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Fourth stage “Seal of Moon”

The Seal of Moon was guarded from time immemorial by stone guards of the Firstborn, but now the ghouls chose the lands entrusted to them! The guards will help you restore the seal, but you need to banish the ghouls once and for all. Stone guards are sensitive to healing magic - if you heal their wounds, they will start killing enemies even with more rage than before.

 

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Fifth stage “Attack from Below”

All seals are restored! But the insidious Momba has already sent her pupils, who dug tunnels directly into the classrooms of the School of Magic! Go there and repel the dastardly attack of the evil witch’s minions! Be careful, as Momba’s servants use ancient rune magic that protects them from all attacks. Only destroying all runes will bring the magical barriers down and defeat the invaders!

 

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Sixth stage “Dancing Whirlwind”

The last battle is ahead of us! The main threat to the School is the old witch's personal familiar, Jezebel, nicknamed Dancing Whirlwind. After drinking the broth from Momba's cauldron, he gained unprecedented power. You must defeat him before it's too late!

 

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Restart time: 4 hours after the first stage starts on schedule.
 

Guild event on a GvG-territory “Mirror Trap”

 

Yet again guilds will be able to test their strength in a dynamic event on a shared GvG-territory. You will need to be one of the first to kill three powerful monsters hidden in the dungeon, which do not like uninvited guests in their caves. And don’t forget about the most important part — destroy the wretched mirror before it kills you! 

 

Long ago, when the old School of Magic was abandoned, many magical artifacts remained in its catacombs. One of those was the magical mirror, created by a master glazier, hailing from the kin of cave trolls. For anyone looking into it, the mirror created  their own reality, where all desires and dreams were fulfilled, even the secret ones. But the illusion created by the mirror could not exist forever. Wishing for more and more, anyone who went through this looking glass became trapped and lost in this brittle world. They were left there forever, doomed to wander between the shards, as the master of the cave troll kin laughs hoarsely.

Rebuilding the school, Serpentus has found the mirror. Only the principal knows what use to put the magical glass’ of the troll. But for that it is neccessary to destroy the mirror, alongside with any of its guards, spawned over the years of being forgotten. Only the most united guilds, arriving to the Blissful Isle, will manage that!

 

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Only by killing all the bosses your Guild will be able to successfully complete the event. In addition, you will need to be as fast as possible, because you just may not have time to get to each of bosses. And for easy moving through the maze some time after the start astral portals will be opened, with which you will be able to access specific places. 

 

It will be difficult to stand your ground against more powerful enemies in this massive battle, but every guild will have access to special objects that will boost their strength or hide from their enemies. And the labyrinth itself has many passages where you can sneak past the most difficult battles. So don’t be afraid of anything and bravely charge into the fray!

 

Restart time: on schedule


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Guild event on a dedicated territory “Chasing Snark”

 

Snark has grown bold enough to leave his lair and spoil the festivities dedicated to the opening of the School of Magic. Well, warriors, you will have to raise your weapons and go down into the dangerous labyrinth of the dark burrows, where you will need to find the entire team of the Spring King, summoned to defeat the underground monster. The Royal Hunt begins! Skulk through these narrow passages into the darkest corners, because that’s where your allies may hide, surrounded by monsters.

 

And pay attention to the portals you’ll find along the way — they will bring you to abandoned rooms, which should also be checked. But keep in mind that the position of these portals is always a mystery, so to quickly find it, destroy the Pixie flying around the labyrinth — their dust will increase your movement speed.

 

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First stage “Team of Brave Men”

The principal of the School of Magic, the great Serpentus, and the All-Powerful ruler of the Blissful Isle are hunting after a creepy creature called Snark! This mysterious monster has not been spotted for a long time, but recently he insidiously attacked a wagon train with flowers that were supposed to be used to decorate city buildings. Dragging the flower baskets somewhere, the creature disappeared into the dungeons of the School of Magic! A team of brave men, led by captain Bellman, has already set out in search of Snark, armed with a map - coincidentally drawn up by Snark himself. However, Bellman's daredevils won't be able to cope alone - they will need the help of a tight-knit guild that will dare to challenge Snark!

 

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Gather the whole team of brave daredevils: Butcher, Boots, Broker, Banker, Billiard-Marker, Baker, Barrister and Beaver. And, of course, don’t forget Captain Bellman himself! Only together you will be able to reach Snark’s Lair, where you will need the help of your allies to lure the monster into a trap. But for everyone to continue forward, you will need to defeat some especially strong enemies — Jubjub and Jabberwocky. Keep in mind that the latter doesn’t at all like the sound of a bell.

 

Second stage “Snark's Lair”

This is it, Snark's lair! The monster is hiding in an abandoned part of the garden! Beaver and Butcher have already built a trap - now they are waiting for the brave heroes to lure Snark straight into their trap. The final stage of the hunt is near!

 

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Snark is not really that simple to give up right away. He is defended by two vile Whippety Whips, to which you have to get through neighboring locations. And only then it will be possible to attack the main monster, who will do dirty tricks and constantly slip away from under your nose. But when you will be near your team, you can successfully end the hunt and catch Snark with the help of a special trap.

 

Conditions of activation: complete 15 times any dungeon on the Blissful Isle.

Restart time: 12 hours after the event ends.

 

Raid Bosses

 

Momba

 

The first raid boss will be available to everyone who finishes the second course of the School. You will again meet the devious Momba, who decided to remind us about herself and return to the Blissful Isle. She hides in one of the cellars of the school building, where she is brewing her most dangerous potion. Be on the lookout as this witch’s brew will become a real obstacle in fighting this fearsome witch!

 

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Serpentus

 

The powerful wizard seemed very friendly when he arrived on the Blissful Isle. But Wickedora was right about his true plans. Well, warriors, after graduating from the Magic School, you must be ready to throw off the Serpentus mask and show the Spring King real face of this villian!

 

Serpentus arrives to the Emerald Capital and quickly earns the Spring King’s admiration by solving a several issues (that, as it turns out, were created by Serpentus himself). In return, he receives the King’s permission to re-open the School of Magic after its mysterious closure several centuries ago. The king clearly favours Serpentus, who returns the favour by quckly gets down to business and recruits his accomplices as students, who will back him in the upcoming rebellion.

 

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The entrance to the principal's office will only be open to those who have completed all 4 courses of study. Be careful at the first sign of danger Serpentus will call to his aid the evil creatures, who will defend his master until death. And only after it you will meet the boss himself, but in a completely different guise. Calm Principal will turn into a real monster, and only the most courageous heroes will be able to slay!

 

Holiday skills

Only during the Honoring of the Spring King each player will have access to special holiday skills. Please note that these skills cannot be used in Arena battles!

 

icon_skill_548.png Norbert’s Help

The famous jack of all trades, easily mastering any wisdom and any science. A talented scout and axe fencer. All of these traits make Norbert a fantastic ally for any adventurer. Beaver is a tough one and is able to turn the strength of the enemy against themselves, and his tongue is as sharp as his axe — no foe can ignore him!

 

icon_skill_549.png Barberas’ Help

These fluffy inhabitants of the Blissful Isle’s dungeons were always easy to befriend by the surface-dwellers. Since the times of settling these territories, barberases readily joined anyone who asked for their help. To enlist a barberas is a great boon, as they emanate a magical glow that will boost your strength, and their appearance will make the enemies freeze in terror.

 

P.S.

 

Also, you will find several pleasant fixes that will be added with the start of the Honoring of the Spring King:

  • tips on the map of Blissful Isle (markers) will be turning off during the quest, if they will no longer be needed you (after the holiday it will be entered in all game zones);
  • the stack size for craft resources will be increased to 50.

More information and news about rewards and gifts are waiting for you soon with the release!

 

See you in the game!

AIGRIND

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2 minutes ago, Higgings said:

 

You beated me by 4 minutes...  uff... :cereal_man:

Well actually I was about to close forum tab but cause of my habbit I refresh page and saw Spring Preview hehehehe. :grinning:

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52 minutes ago, Peony said:

the stack size for craft resources will be increased to 50.

Well,I told that before,It took them long to make it. But It's finally here.:pfftch1: As a crafter I can say Its amazing :kawaii:

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Wow!!! 

This time the event looks promising. Just a small question though, what about new skill update? In previous topics you all mentioned about new skills for each class with spring event. However in this topic no mention about it. 

Just asking if we can expect it now or later☺️

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8 minutes ago, Necromaa said:

Wow!!! 

This time the event looks promising. Just a small question though, what about new skill update? In previous topics you all mentioned about new skills for each class with spring event. However in this topic no mention about it. 

Just asking if we can expect it now or later☺️

I am also waiting this 

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1 hour ago, Peony said:

The most interesting thing is that you can with it you can purchase the most unique goods: character experience, reputation with any faction of Arinar and crafting experience.

I assume these will be personal?

 

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Sound like Harry Potter history 🤔 Its seams that the main quest are kind of hard but i only would know once i try them 🤔

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Wow this looks really really cool! I love the new concepts here, and the lore and story is also very cool since I'm kinda of a nerd myself, also the fact that you are focusing more on the quests side of the events is really nice, since before it was... meh, you didn't always wanna do the quests for a smiley at the end. But now you unlock content and get special chests in dungeons?! Definitely a great improvement. Hopefully studying will actually require brains and not just power.

 

And this is just awesome...

1 hour ago, Peony said:

character experience, reputation with any faction of Arinar and crafting experience. Just ask Magister Avaris at the capital and trade your reputation for things that used to be difficult to get.

 

Never thought  I'd say this for one of these seasonal events, but I'm actually excited, this has unique ideas and looks promising.

 

Side notes:

1 hour ago, Peony said:

It’s time to reveal the main purpose of status markers, the ability to disable which appeared in the game settings. The fact is that after each successfully completed course above the head of the character will appear the appropriate symbol. During the studying at the School each character will have 4 symbols of each course, but sometimes it may not be very convenient to see such symbols when you are bravely protecting the School or just walking around the Blissful Isle. Therefore, you can choose to leave these magic symbols or hide them. 

This is definitely a cool idea, but I'd say you can put these markers near the name somewhere above the XP bar, so we can still brag about our studies and not have to worry about disabling them in the settings. Just a thought.

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1 hour ago, Necromaa said:

Wow!!! 

This time the event looks promising. Just a small question though, what about new skill update? In previous topics you all mentioned about new skills for each class with spring event. However in this topic no mention about it. 

Just asking if we can expect it now or later☺️

Not asking new skills before fixing the existing ones ,im talkig about warden blocl heals that slit stills being too much and about paña shield wich has a ridiculous cooldown 

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This is lit. The quest part seems awesome as well! I can't honestly wait to see how things will proceed and rewards! 

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Can we get the banners in the main picture as a background image for our achievement tab/page
other than that the event seems nice , job well done :christmaskiss:

 

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Posted (edited)
9 hours ago, Peony said:
  • the stack size for craft resources will be increased to 50.

What about runes and crystals? still takes 1slot for 5pcs @Peony @Akasha

Edited by VitoKill99

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OMG I'M SO EXCITED!

 

WHO WOULD TELL THAT GOING TO A SCHOOL OF MAGIC WOULD BE SO INTERESTING AND FUN??

 

Oh,and ty for telling the purpose of status markers,i was confused the first time i saw that setting

 

i hope it's not too late for me to keep insisting on this suggestion:

 

please,i beg you,why not add an afk punishment system?

 

i have some ideas for punish those sloths:

 

-dmg and deffense reduced in 20% for 2-3 hours

 

-all gears durability gets reduced to 0

 

-attack speed reduced in 50% for 2-3 hours

 

-character speed reduced in 50% for 2-3 hours

 

now a punishment for saboteurs:

 

-2 or 3 bosses spawn near the player and kill them

 

how the system would work:

 

AFK: if player stands still in even zone avoiding doing anything but standing on a "safe spot",after the stage is completed,the punishment is applied on all the AFK (in further stages,were lower level players are vunerable,they are spared because there isn't much that they can do)

 

Saboteurs: if they do things like calling boss attention and then exiting zone and entering back,the saboteur gets a mark debuff,and the bosses,spawn and kill the saboteur(this method is pretty alike as the bloodthirsty shark,when you're bleeding,he  go after you to kill you)

 

anyway,ty for your attention,i hope we get to go to the blissful island soon,it's a "blessing" for me,my only intetions is try to make the game a little better if possible

 

good day to you

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1 hour ago, Staks said:

Not asking new skills before fixing the existing ones ,im talkig about warden blocl heals that slit stills being too much and about paña shield wich has a ridiculous cooldown 

Not only cooldown but the amount of damage it eats is not acceptable too. None of legion classes has a skill that can absorb entire dmg for 6-8 hits. But lets see what they have for us in coming skills fixes or updates...

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11 minutes ago, Necromaa said:

Not only cooldown but the amount of damage it eats is not acceptable too. None of legion classes has a skill that can absorb entire dmg for 6-8 hits. But lets see what they have for us in coming skills fixes or updates...

Underestimating dk

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13 minutes ago, Necromaa said:

None of legion classes has a skill that can absorb entire dmg for 6-8 hits.

Heard of barbs stone skin? Does basically the same and its passive. 

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1 hour ago, Zurp said:

Heard of barbs stone skin? Does basically the same and its passive. 

CANt compare with pala shield absorbing 100% dmg. Stone skin getts affected by retribution 

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1 minute ago, Necromaa said:

CANt compare with pala shield absorbing 100% dmg. Stone skin getts affected by retribution 

The shield is base on the level and the player hp. Is this a pvp related topic? Go somewhere else with that.

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1 hour ago, Speedom said:

The shield is base on the level and the player hp. Is this a pvp related topic? Go somewhere else with that.

Is there any rule we should not reply to someone who has replied to our comment if it is irrelevant in the sub section?

I'm asking this to know, I'm new to the forum and want to know some rules, please let me know.

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2 minutes ago, Bruce Wayne said:

Is there any rule we should not reply to someone who has replied to our comment if it is irrelevant in the sub section?

I'm asking this to know, I'm new to the forum and want to know some rules, please let me know.

 

No, but there's a rule which asks us not to start such topics in places where such topics are not supposed to be. Every rule can be found on the upper section "Community Rules", in every section of the topic. 

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5 minutes ago, Higgings said:

 

No, but there's a rule which asks us not to start such topics in places where such topics are not supposed to be. Every rule can be found on the upper section "Community Rules", in every section of the topic. 

Great man that was very useful

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1 hour ago, Speedom said:
1 hour ago, Necromaa said:

CANt compare with pala shield absorbing 100% dmg. Stone skin getts affected by retribution 

The shield is base on the level and the player hp. Is this a pvp related topic? Go somewhere else with that.

perhaps they want a tank that can't tank. :fuck_that:

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This is amazing, I love it the entire idea everything hopefully the experience you get from the reputation isn’t trash / super low then the entire aspect is ruined but it’s SUCH a good idea and everything else looks good too... hope the school still has its pvp Circle

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Posted (edited)

这简直太棒了!感谢所有开发人员,你们辛苦了:love-you-crazy-rabbit-emoticon: ··············请问测试服什么时候出来?

Edited by leilei

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