Beowullf 18 Posted February 2, 2020 Share Posted February 2, 2020 (edited) The guard, a class that only needs to be a tank, can withstand the attack of the monsters and even so this was made difficult for this class with the weakening of the "master of the block" ability, where the ability became very bad. For a class that has no combination of stunning like the dark horse or high damage like barbarian, it was very ineffective to have taken out one thing that he can safely do and that is the tank, if the healing mechanism of the "master of skill" block "to remain that it is the cure only of the lost life of the guardian, it should at least increase the percentage of healing that causes that lost life, increase to 30% or 40% would not be as strong as before, but also would not be weak as now, or also block it back to being as before without the existing time of 1 block every 1 second, and let as in the beginning every block recover the percentage of life lost, because understand the guardian is a unique class that does no damage, stun, or any type of control that helps you or your team in a 2v2 / 3v3 / 5v5 battle, and the damage cannot be compared to other tanks. It makes you totally useless in battle, both in the 2v2 / 3v3 / 5v5 arena as usual is totally ignored by the other players, as a class that does not stun or damage is in no danger. Edited February 2, 2020 by Beowullf Quote Link to comment Share on other sites More sharing options...
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