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New skills for all classes.


kenedilima

What new skill you more liked?  

12 members have voted

  1. 1. What new skill you more liked?

    • Forsaken
      6
    • Montain Clans
      4
    • Elfs
      2
    • Chosen
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Me and my friend as got some ideas for 1 new skills (we have alot of ideas...) lets go:

 

Necromancer:

SOUL SHARE~~> revive died skeletons whith ??? HP for ??? seconds(or until he dies), the skeleton will atack the more next enemy , cost a heavy HP or MP.. (then a player dies,then he hit "revive" button, its leave a skeleton on the place.So, ITS AUTOMATIC MONSTER!)

Countdown~~>2 minutes

 

Warlock:

CONFUSION~~> confuse a single enemy, making he attaking the more next enemy on his path for ?? seconds ( or until he dies),cost heavy MP.

Countdown~~>1 minute

 

Death knight:

BLOOD SHARE~~>like paladin aura, its up the HP regeneration by ?? points of next allyes (and the DK.)

Countdown~~>30 seconds

 

--------------------------------

 

Shaman:

EARTH TOTEM~~>deal continuous moon damage on x radius for x seconds.

Countdown~~>30 seconds

 

Rogue:

KNIFE TROW~~>trow a knife (x radius of range) and poison a enemy (good for atract enemy attention)

Countdown~~> 30 seconds

 

Barbarian:

TURTLE INSTINCT~~>Reduses all damage taken by 80-90%, but the player can't move (or reduses speed) for ? seconds

Countdown~~>2 minutes

--------------------

 

Druid:

BAMBLE GUARD~~>reflects a % of damage to the atacker. duration: ? seconds.

Countdown~~>1 minute

 

Ranger:

HOLD~~> Hold the position, burning 2-3-4 mana per second, but able to atack more range (up +1-2-3-4-5 radius of atack). speacial atack also will cancel this efect.

Countdown~~>2 seconds

 

Blade Dancer:

SHARP BLADE~~> up the "penetration" status on ?%  for ? seconds.

Countdown~~>1 minute

 

------------------

 

Phiest:

REVIVE~~>revive one player, he will back to life whith ??% of life and MP (cant use on arena,need 90% of MP.)

Countdown~~>5 minutes

 

Mage:

MARK OF FIRE~~> put all enemies on a single line on fire(like poison, but deals sun damage),whith a ? radius, for ? second.

Countdown~~>15 secs

 

Paladin:

HARAD SPIRIT~~>up the defence of all next members of the group and youself  for ? minutes.(buff.)

Countdown~~>5 secs

 

SORRY FOR ANY ERRORS, i'm from brazil.

This is our ideas. (Yourfearme and Necrochef)

Review, comments and critics are welcome! BYE!

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Me and my friend as got some ideas for 1 new skills (we have alot of ideas...) lets go:

 

Necromancer:

SOUL SHARE~~> revive died skeletons whith ??? HP for ??? seconds (or until he dies), cost a heavy HP or MP.. (then a player dies,then he hit "revive" button, its leave a skeleton on the place)

 

Phiest:

REVIVE~~>revive one player, he will back to life whith ??% of life and MP (cant use on arena)

 

 

:wacko:
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:wacko:

 

Well, necros can only revive the DIED people, before he hits "revive" button.

And phiest can revive if the people dont hit the "revive button".

 

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Well, necros can only revive the DIED people, before he hits "revive" button.

And phiest can revive if the people dont hit the "revive button".

 

dev will sure reject this coz this is one of way to get mc from ppl  :fool:
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dev will sure reject this coz this is one of way to get mc from ppl  :fool:

 

Don't agree. Very,very low peoples buy a instant revive... the more easy thing to do is better equip youlself and prevent die.

Or mabye these skills can be acceced whith MC...

here are infinite ideas for this ^^

*sorry for bad english*

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Necromancer:

SOUL SHARE~~> revive died

skeletons whith ??? HP

for ??? seconds (or until he

dies), cost a heavy HP or

MP.. (then a player

dies,then he hit "revive"

button, its leave a skeleton

on the place)

Phiest:

REVIVE~~>revive one

player, he will back to life

whith ??% of life and MP

(cant use on arena)

 

Necros would sumon a skeleton from corpes (great idea) but priest would ress players? More unbalance to them?

Better chose other for priest ;) Like sumon the soul (same mob as skeleton) from corpes.

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Death knight:

BLOOD SHARE~~>like paladin aura, its up the HP regeneration by ?? points of next allyes (and the DK.)

 

--------------------------------

 

 

 

 

I dont understand, why the people always suggests HP skill for dk ,  I think you never play like death knight . ( I say it because my main char is a dk :facepalm: )

 

The only suggestion I liked was for shaman :)

 

 

sorry my bad english :)

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Necros would sumon a skeleton from corpes (great idea) but priest would ress players? More unbalance to them?

Better chose other for priest ;) Like sumon the soul (same mob as skeleton) from corpes.

 

Well, i already liked of a "group heal", but the revive is better... it can cost all mp and a infinite countdown ... idk.

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I dont understand, why the people always suggests HP skill for dk ,  I think you never play like death knight . ( I say it because my main char is a dk :facepalm: )

 

The only suggestion I liked was for shaman :)

 

 

sorry my bad english :)

 

You english is impressive. lol.

Well, death knight is a very "solo" classe. 1 group skill can be a nice idea(for me)... if you dont liked, post you idea here :)

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yes ten necros farming bosses doubles over :P perfect we will easily win wars np

 

Necros just revive dead players (they skulls),yes,its a advantage on wars. But the skull health is low (like a lvl 5-10 normal mob)...

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Barbarian:TURTLE INSTINCT~~>Reduses all damage taken by 80-90%, but the player can't move (or reduses speed) for ? seconds

 

rofl  :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :shok: :shok: :shok: :shok: :shok: :shok: :search: :search: :search: :search: :shok: :shok: :shok: :shok: :shok: :shok: :shok: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
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rofl  :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :shok: :shok: :shok: :shok: :shok: :shok: :search: :search: :search: :search: :shok: :shok: :shok: :shok: :shok: :shok: :shok: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:

 

Really dont undestand you -.-'

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Really dont undestand you -.-'

 

Sorry but Turtle Instinct was  :blush: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
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for barbarian could be a skill which gives more physical damage, like:

lv1 - 5%

lv2 - 7%

lv3 - 9%

lv4 - 11%

lv5 - 13%

for a short period of time :crazy:

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Mage.

Skill Name: Dai Enkai, Entei (means/ Great Flame Commandment, Flame Emperor)

Mana use: 100

Range: 10 tiles

Skill countdown: 60 seconds

Area of Effect: A 5x5 square

Damage Over Time Effect: 45% of the sun power currently.

Damage In First Hit: 90% current sun power

Stun: Stops movement.

 

Animation: The mage points his staff at the sky, summoning a huge fireball(x5 times himself), before he throws it to the selected 5x5 area. After it hits, a huge crater appears and its in flames.

 

For a general idea, go youtube 'dai enkai entei'. Kthxbye.

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everywhere new skill topic  :facepalm: .

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Mage.

Skill Name: Dai Enkai, Entei (means/ Great Flame Commandment, Flame Emperor)

Mana use: 100

Range: 10 tiles

Skill countdown: 60 seconds

Area of Effect: A 5x5 square

Damage Over Time Effect: 45% of the sun power currently.

Damage In First Hit: 90% current sun power

Stun: Stops movement.

 

Animation: The mage points his staff at the sky, summoning a huge fireball(x5 times himself), before he throws it to the selected 5x5 area. After it hits, a huge crater appears and its in flames.

 

For a general idea, go youtube 'dai enkai entei'. Kthxbye.

 

dream on hentai ducker  :lol:
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