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Necromancer are weak now...


You think necro is weak becouse pay to much mana for skills?  

32 members have voted

  1. 1. You think necro is weak becouse pay to much mana for skills?

    • yes
      10
    • no
      7
    • I don't play necro
      6
    • Yes its ruin balance compare to other supports class(Shaman,Druid,Priest)
      9


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Yes, after last update necromancer reduced because necro's single advantage is their's heal and shield skils expend low mana. After this update ancient seal 14 energy, bone shield 22. Shaman's and druıd's heal only 15 energy. Its not fair .If we give very high mana for heal why giving litlle part of our hp?

 

And necro's haven't any stun skill. Only nigthmare is but we and our allies cant attack to enemy at nigthmare. (look eartquake and entangling roots or armistice) .

I think necro is weak especially after this update but ı still like necromancer.

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crit regen gives u nothing  :'(

mayby if u get 22 manar regen per item  :yahoo:

 

but its inpossible  :unknw:

 

we shoud wait for devs opinion until update and if donbt change anything leave warspear and go play pokemon  8)

 

i hope Pikachu not nefred  :facepalm:

 

 

:yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo:

 

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necro never be op but now we are like 14 lv kids without mana regen comparin to before  :facepalm:

 

Necro was very op, just ask any of the top rangers in us sapphire.. Pummy Nessah Analyze Bellato Pvprange Cleiton... they'll tell you how op necro is.

 

Yes, after last update necromancer reduced because necro's single advantage is their's heal and shield skils expend low mana. After this update ancient seal 14 energy, bone shield 22. Shaman's and druıd's heal only 15 energy. Its not fair .If we give very high mana for heal why giving litlle part of our hp?

 

I agree with this.

 

Lv5 nightmare 28 mp  :facepalm: :facepalm: :facepalm:

 

After 2 rounds of eye+nightmare and seal+bone my necro is almost completely depleted in any pvp.

 

The increase in mp costs has really limited necro in a big way for farm + pvp to the point where no amount of mana regen can bring it back to what it used to be.

 

sad sad.

 

Necro is nice for farm more not have nice attack for kill.

 

Hi, didn't I win you 2/1 yesterday? My def is ~1k. Attack is not the question when it comes to necro kills.

 

 

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shit heal style is my style for pvp  :facepalm:

now i cant do tht again and i will become noob  :facepalm:

cause the mana ahh always poor  :facepalm:

mana and heal my weapon too kill wait enemy lost his mana and kill  :facepalm:

but now i lost mana and enemy too  :facepalm:

finally i died  :facepalm:

i hate this  :diablo:

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Yes..the update had maked the Necromancer weak.I have 36 mana regen but i cannot still resist long fights where i use shield heal and dmg skill too...before the update i used to solo bosses with necromancer,and easely suport more than one person in a pvp battle.

My opinion is the necromancer is a suport class and it needs to use more than one skill...so mana is a problem now:(

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Plus the Priest vs Necro mana costs are imba

 

Necro heal = 14 mana and a few % of your max HP

While Priest heal = 16 mana

 

same with Shield.

 

 

Not to mention Deathly Eye, how much was it? 12 mana?  :facepalm:

Necro should have the lowest mana costing skills in all casters in my opinion, since he uses his own life force to add up too.

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Yes, after last update necromancer reduced because necro's single advantage is their's heal and shield skils expend low mana. After this update ancient seal 14 energy, bone shield 22. Shaman's and druıd's heal only 15 energy. Its not fair .If we give very high mana for heal why giving litlle part of our hp?

 

And necro's haven't any stun skill. Only nigthmare is but we and our allies cant attack to enemy at nigthmare. (look eartquake and entangling roots or armistice) .

I think necro is weak especially after this update but ı still like necromancer.

 

Nope,earth protection consumes 28 mana

and blind consumes 23 mana

 

 

Plus the Priest vs Necro mana costs are imba

 

Necro heal = 14 mana and a few % of your max HP

While Priest heal = 16 mana

 

same with Shield.

 

 

Not to mention Deathly Eye, how much was it? 12 mana?  :facepalm:

Necro should have the lowest mana costing skills in all casters in my opinion, since he uses his own life force to add up too.

 

yup totally right

Necromancers uses his own life to cast his spells,and now he got those insane mana cost on skills,nearly compared with Priests mana consume.

So there's no sense on use his life to cast spells,now when Necromancer uses Ancient Seal and Bone Shield,he's at - 250 hp near to death  :facepalm:

 

 

without mention the Priest skill Power Word  :facepalm: :facepalm:

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necros are screwed.

My necro losses 120+ hp  on every heal and shield.

240+ hp loss on bone shield and ancient seal usage, 240 hp loss thats insane

 

Now more mana usage. :facepalm:

 

Does the devs really hate necros?  :'( or did they never test em? :unknw:

 

 

stop using hp runes  :facepalm:
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but mana egen gives u nothing ...necrosers are weak...not matter of regen point more about how much mana we hv...i pvp sets we are useless.... 2 fights oday in arena 11 sec of fighting mana out...

 

:facepalm: :facepalm: :facepalm:

 

 

where is damn balance....

 

:facepalm: :facepalm: :facepalm:

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It does not depend on skill level. My heal is lvl 3 and that is not equal to your 1 or 5 (no idea what 11555 is, and it is irrelevant too) and also costs 14 energy.

 

It actually does depend on skill level, the costs listed in the skill menu (the ones mecha screened) are all costs for lv5 and show the same even for a lv1 necro.

 

The way to verify this is cast your spell then check equipment menu to see exactly how much mp is being used.

 

My lv6 necro skills and costs are as follows

 

Lv1 poison spit - 15mp

Lv1 deathly eye - 8mp

Lv4 ancient seal - 12mp

Lv1 bone shield - 14mp

Lv1 nightmare - 20mp

 

My lv 20 necro skills and costs are as follows

 

Lv1 poison spit - 15mp

Lv1 deathly eye - 8mp

L5 ancient seal - 14mp

Lv5 bone shield - 22mp

Lv5 nightmare - 28mp

 

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It actually does depend on skill level, the costs listed in the skill menu (the ones mecha screened) are all costs for lv5 and show the same even for a lv1 necro.

 

The way to verify this is cast your spell then check equipment menu to see exactly how much mp is being used.

 

My lv6 necro skills and costs are as follows

 

Lv1 poison spit - 15mp

Lv1 deathly eye - 8mp

Lv4 ancient seal - 12mp

Lv1 bone shield - 14mp

Lv1 nightmare - 20mp

 

My lv 20 necro skills and costs are as follows

 

Lv1 poison spit - 15mp

Lv1 deathly eye - 8mp

L5 ancient seal - 14mp

Lv5 bone shield - 22mp

Lv5 nightmare - 28mp

 

but i want normal again  :'(

thts bad  :'(

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yes i check too but 28 mana for nightmare is still to much and heal is x2 cost now shoud be lover

 

like nightmare 22 max cost and heal 10 mana  shield 20 mana.

 

necro still need to be repaired

 

or rise natural mana regen(passive skill to 10) but this don change to much anway

 

4 day too up i hope devs make change on necros

 

and fix HP bug

 

 

 

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