Melfice 21 Posted February 24, 2013 Share Posted February 24, 2013 Ok everyone who play necro please vote and write your opinion about it... Quote Link to comment Share on other sites More sharing options...
Ludebude 6 Posted February 24, 2013 Share Posted February 24, 2013 Hohoho, i don't play necro ;D Quote Link to comment Share on other sites More sharing options...
mstf_l 0 Posted February 24, 2013 Share Posted February 24, 2013 Yes, after last update necromancer reduced because necro's single advantage is their's heal and shield skils expend low mana. After this update ancient seal 14 energy, bone shield 22. Shaman's and druıd's heal only 15 energy. Its not fair .If we give very high mana for heal why giving litlle part of our hp? And necro's haven't any stun skill. Only nigthmare is but we and our allies cant attack to enemy at nigthmare. (look eartquake and entangling roots or armistice) . I think necro is weak especially after this update but ı still like necromancer. Quote Link to comment Share on other sites More sharing options...
Melfice 21 Posted February 24, 2013 Author Share Posted February 24, 2013 necro never be op but now we are like 14 lv kids without mana regen comparin to before :facepalm: Quote Link to comment Share on other sites More sharing options...
InfernoPL 0 Posted February 24, 2013 Share Posted February 24, 2013 zawsze byli słabi dlatego skasowałem swojego Quote Link to comment Share on other sites More sharing options...
Tsja 1 Posted February 24, 2013 Share Posted February 24, 2013 Auch. For a lvl 10 without any posibility to upgrade energy regeneration this is killing. Quote Link to comment Share on other sites More sharing options...
_KiYo_KEiZ_ 1 Posted February 24, 2013 Share Posted February 24, 2013 :facepalm: still love my necro so much. i gotta crit my mana regen enchants to make up for high energy loss Quote Link to comment Share on other sites More sharing options...
Melfice 21 Posted February 24, 2013 Author Share Posted February 24, 2013 crit regen gives u nothing :'( mayby if u get 22 manar regen per item :yahoo: but its inpossible :unknw: we shoud wait for devs opinion until update and if donbt change anything leave warspear and go play pokemon 8) i hope Pikachu not nefred :facepalm: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: :yahoo: Quote Link to comment Share on other sites More sharing options...
Tweek 2 Posted February 24, 2013 Share Posted February 24, 2013 Pikachu costs mcoins too Quote Link to comment Share on other sites More sharing options...
Brdigo 1 Posted February 24, 2013 Share Posted February 24, 2013 Necro is nice for farm more not have nice attack for kill. Quote Link to comment Share on other sites More sharing options...
Hamstring 78 Posted February 24, 2013 Share Posted February 24, 2013 necro never be op but now we are like 14 lv kids without mana regen comparin to before :facepalm: Necro was very op, just ask any of the top rangers in us sapphire.. Pummy Nessah Analyze Bellato Pvprange Cleiton... they'll tell you how op necro is. Yes, after last update necromancer reduced because necro's single advantage is their's heal and shield skils expend low mana. After this update ancient seal 14 energy, bone shield 22. Shaman's and druıd's heal only 15 energy. Its not fair .If we give very high mana for heal why giving litlle part of our hp? I agree with this. Lv5 nightmare 28 mp :facepalm: :facepalm: :facepalm: After 2 rounds of eye+nightmare and seal+bone my necro is almost completely depleted in any pvp. The increase in mp costs has really limited necro in a big way for farm + pvp to the point where no amount of mana regen can bring it back to what it used to be. sad sad. Necro is nice for farm more not have nice attack for kill. Hi, didn't I win you 2/1 yesterday? My def is ~1k. Attack is not the question when it comes to necro kills. Quote Link to comment Share on other sites More sharing options...
pembasmi32 1 Posted February 25, 2013 Share Posted February 25, 2013 shit heal style is my style for pvp :facepalm: now i cant do tht again and i will become noob :facepalm: cause the mana ahh always poor :facepalm: mana and heal my weapon too kill wait enemy lost his mana and kill :facepalm: but now i lost mana and enemy too :facepalm: finally i died :facepalm: i hate this :diablo: Quote Link to comment Share on other sites More sharing options...
Addonay 0 Posted February 25, 2013 Share Posted February 25, 2013 Yes..the update had maked the Necromancer weak.I have 36 mana regen but i cannot still resist long fights where i use shield heal and dmg skill too...before the update i used to solo bosses with necromancer,and easely suport more than one person in a pvp battle. My opinion is the necromancer is a suport class and it needs to use more than one skill...so mana is a problem now:( Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted February 25, 2013 Share Posted February 25, 2013 Plus the Priest vs Necro mana costs are imba Necro heal = 14 mana and a few % of your max HP While Priest heal = 16 mana same with Shield. Not to mention Deathly Eye, how much was it? 12 mana? :facepalm: Necro should have the lowest mana costing skills in all casters in my opinion, since he uses his own life force to add up too. Quote Link to comment Share on other sites More sharing options...
Niteris 0 Posted February 25, 2013 Share Posted February 25, 2013 In my opinion, the strength of the necro pvp has always been a big mana reg. I hope that soon restore the old system, because pvp this class has no sense Quote Link to comment Share on other sites More sharing options...
Brdigo 1 Posted February 26, 2013 Share Posted February 26, 2013 10 min for kill my bd lol U no kill my druid ;D I win vs you easy only need user rings regeneration energy. Quote Link to comment Share on other sites More sharing options...
Lucian 0 Posted February 26, 2013 Share Posted February 26, 2013 Yes, after last update necromancer reduced because necro's single advantage is their's heal and shield skils expend low mana. After this update ancient seal 14 energy, bone shield 22. Shaman's and druıd's heal only 15 energy. Its not fair .If we give very high mana for heal why giving litlle part of our hp? And necro's haven't any stun skill. Only nigthmare is but we and our allies cant attack to enemy at nigthmare. (look eartquake and entangling roots or armistice) . I think necro is weak especially after this update but ı still like necromancer. Nope,earth protection consumes 28 manaand blind consumes 23 mana Plus the Priest vs Necro mana costs are imba Necro heal = 14 mana and a few % of your max HP While Priest heal = 16 mana same with Shield. Not to mention Deathly Eye, how much was it? 12 mana? :facepalm: Necro should have the lowest mana costing skills in all casters in my opinion, since he uses his own life force to add up too. yup totally rightNecromancers uses his own life to cast his spells,and now he got those insane mana cost on skills,nearly compared with Priests mana consume. So there's no sense on use his life to cast spells,now when Necromancer uses Ancient Seal and Bone Shield,he's at - 250 hp near to death :facepalm: without mention the Priest skill Power Word :facepalm: :facepalm: Quote Link to comment Share on other sites More sharing options...
Addonay 0 Posted February 26, 2013 Share Posted February 26, 2013 i want lower mana cost for necromancer...it has no sense to use almost the same ammount of mana like priest and ur hp too... Quote Link to comment Share on other sites More sharing options...
Hamstring 78 Posted February 26, 2013 Share Posted February 26, 2013 10 min for kill my bd lol U no kill my druid ;D I win vs you easy only need user rings regeneration energy. 10 minutes? Ahahah. A kill is a kill is a kill ;) Your druid? Who's that? Challenge me next time :P Quote Link to comment Share on other sites More sharing options...
pembasmi32 1 Posted February 26, 2013 Share Posted February 26, 2013 10 minutes? Ahahah. A kill is a kill is a kill ;) Your druid? Who's that? Challenge me next time :P hahahha next time if necro skill consumtion back to normal :drinks: Quote Link to comment Share on other sites More sharing options...
Grimoire 1 Posted February 26, 2013 Share Posted February 26, 2013 necros are screwed. My necro losses 120+ hp on every heal and shield. 240+ hp loss on bone shield and ancient seal usage, 240 hp loss thats insane Now more mana usage. :facepalm: Does the devs really hate necros? :'( or did they never test em? :unknw: Quote Link to comment Share on other sites More sharing options...
_KiYo_KEiZ_ 1 Posted February 26, 2013 Share Posted February 26, 2013 necros are screwed. My necro losses 120+ hp on every heal and shield. 240+ hp loss on bone shield and ancient seal usage, 240 hp loss thats insane Now more mana usage. :facepalm: Does the devs really hate necros? :'( or did they never test em? :unknw: stop using hp runes :facepalm: Quote Link to comment Share on other sites More sharing options...
pembasmi32 1 Posted February 27, 2013 Share Posted February 27, 2013 stop using hp runes :facepalm: hahah true :good: too much hp will too much hp lost if heal and buff :bad: Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted February 27, 2013 Share Posted February 27, 2013 Old vs new :facepalm: they say mana cost depends on skill lvl. My setup is 11555 Quote Link to comment Share on other sites More sharing options...
Tsja 1 Posted February 27, 2013 Share Posted February 27, 2013 It does not depend on skill level. My heal is lvl 3 and that is not equal to your 1 or 5 (no idea what 11555 is, and it is irrelevant too) and also costs 14 energy. Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted February 27, 2013 Share Posted February 27, 2013 5 nightmares, bone shield, ancient seal Quote Link to comment Share on other sites More sharing options...
Melfice 21 Posted February 27, 2013 Author Share Posted February 27, 2013 :facepalm: ....necros are ruined.....its not depend on skill lv mz frend hv necro nightmare lv 2 and also paz 28 mana.... i thinking how low lv make 1 island with this cost... Quote Link to comment Share on other sites More sharing options...
Mecha 118 Posted February 27, 2013 Share Posted February 27, 2013 they are forcing low lvls to use crystals for mana regen and mana. figures Quote Link to comment Share on other sites More sharing options...
pembasmi32 1 Posted February 27, 2013 Share Posted February 27, 2013 GM never think again if a newbie necro :facepalm: example necro lv 1 :facepalm: will hard too up cause low mana :facepalm: *ALWAYS* Quote Link to comment Share on other sites More sharing options...
Melfice 21 Posted February 27, 2013 Author Share Posted February 27, 2013 but mana egen gives u nothing ...necrosers are weak...not matter of regen point more about how much mana we hv...i pvp sets we are useless.... 2 fights oday in arena 11 sec of fighting mana out... :facepalm: :facepalm: :facepalm: where is damn balance.... :facepalm: :facepalm: :facepalm: Quote Link to comment Share on other sites More sharing options...
balinor 0 Posted February 27, 2013 Share Posted February 27, 2013 Well, i can feel how sad as necro got hidden nerfed, again the bastard never care about forsaken, they only listen elves crying. Sure i can feel how weak necro, i always lost the fight in arena if got necro as partner thats why i really hate necro as my partner in arena. Quote Link to comment Share on other sites More sharing options...
Hamstring 78 Posted February 27, 2013 Share Posted February 27, 2013 It does not depend on skill level. My heal is lvl 3 and that is not equal to your 1 or 5 (no idea what 11555 is, and it is irrelevant too) and also costs 14 energy. It actually does depend on skill level, the costs listed in the skill menu (the ones mecha screened) are all costs for lv5 and show the same even for a lv1 necro. The way to verify this is cast your spell then check equipment menu to see exactly how much mp is being used. My lv6 necro skills and costs are as follows Lv1 poison spit - 15mp Lv1 deathly eye - 8mp Lv4 ancient seal - 12mp Lv1 bone shield - 14mp Lv1 nightmare - 20mp My lv 20 necro skills and costs are as follows Lv1 poison spit - 15mp Lv1 deathly eye - 8mp L5 ancient seal - 14mp Lv5 bone shield - 22mp Lv5 nightmare - 28mp Quote Link to comment Share on other sites More sharing options...
pembasmi32 1 Posted February 28, 2013 Share Posted February 28, 2013 It actually does depend on skill level, the costs listed in the skill menu (the ones mecha screened) are all costs for lv5 and show the same even for a lv1 necro. The way to verify this is cast your spell then check equipment menu to see exactly how much mp is being used. My lv6 necro skills and costs are as follows Lv1 poison spit - 15mp Lv1 deathly eye - 8mp Lv4 ancient seal - 12mp Lv1 bone shield - 14mp Lv1 nightmare - 20mp My lv 20 necro skills and costs are as follows Lv1 poison spit - 15mp Lv1 deathly eye - 8mp L5 ancient seal - 14mp Lv5 bone shield - 22mp Lv5 nightmare - 28mp but i want normal again :'( thts bad :'( Quote Link to comment Share on other sites More sharing options...
Melfice 21 Posted February 28, 2013 Author Share Posted February 28, 2013 yes i check too but 28 mana for nightmare is still to much and heal is x2 cost now shoud be lover like nightmare 22 max cost and heal 10 mana shield 20 mana. necro still need to be repaired or rise natural mana regen(passive skill to 10) but this don change to much anway 4 day too up i hope devs make change on necros and fix HP bug Quote Link to comment Share on other sites More sharing options...
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