Shitzo 37 Posted December 21, 2012 Share Posted December 21, 2012 Just putting this here so people, especially me, won't need to search announcement threads for it. Here is the table of Amplification showing the % of improvements from your equips. +1 amplification is 100% success and you won't lose your weapon, beyond that is random and you may lose your weapon, lose durability ( break your weapon to 0% repair ) or get downgraded if you DON'T use Sign of Imperishability, though if you use Sign of Imperishability this does not mean your amplifications will all be successful, it is just used so that your item won't get lost during the process and is highly recommended for amplifying beyond +1. Note: This list was tested on lvl 13, 15 and 18 items, so anything below that might have a different result, and don't forget to round off after calculating. nikdevil, x and utuhbanjar 3 Quote Link to post Share on other sites
Bloodylipa 1 Posted December 21, 2012 Share Posted December 21, 2012 Nice, good info and table :) Quote Link to post Share on other sites
Shitzo 37 Posted December 21, 2012 Author Share Posted December 21, 2012 - Credits to Kuzmitch for the table and Snorlax for info. Quote Link to post Share on other sites
MR X 2 Posted December 21, 2012 Share Posted December 21, 2012 Bonus increase percentage is not same when i calculate. Quote Link to post Share on other sites
Shitzo 37 Posted December 21, 2012 Author Share Posted December 21, 2012 Yes, I just tested now. I will try to fix it soon once I get someone to link +1-10 items to me and show without amplifications, or unless someone could do it? Quote Link to post Share on other sites
Demonsfury 0 Posted December 21, 2012 Share Posted December 21, 2012 Thanx for sharing nice info.,,,,, :good: I'll be waiting for the updates of this table... :clapping: Quote Link to post Share on other sites
Aaronmhcd 0 Posted December 26, 2012 Share Posted December 26, 2012 Your 100% for +1 amp is wrong. I tried a ranger. 1 lvl 7 bow and 2 lvl 9 bows disappeared with first amps. Quote Link to post Share on other sites
Shitzo 37 Posted December 26, 2012 Author Share Posted December 26, 2012 lol, looks like this topic got buried and I forgot to complete the table. Your 100% for +1 amp is wrong. I tried a ranger. 1 lvl 7 bow and 2 lvl 9 bows disappeared with first amps. You're 100% wrong. Quote Link to post Share on other sites
Bloodylipa 1 Posted December 26, 2012 Share Posted December 26, 2012 sure you didnt lag or something? ive never ever failed a +1 and im pretty sure even snorlax has stated +1 is 100% safe. Quote Link to post Share on other sites
SNP 1 Posted December 26, 2012 Share Posted December 26, 2012 +0 to +1 is 100% safe. Snaorlax or Kuzmitch has confirmed it. But amping at +1 (From +1 to +2) isn't 100% safe. Quote Link to post Share on other sites
Demonsfury 0 Posted December 27, 2012 Share Posted December 27, 2012 lol, looks like this topic got buried and I forgot to complete the table. HEY m WAITING FOR U TO COMPLETE THIS TABLE... :pardon: Quote Link to post Share on other sites
Shitzo 37 Posted December 27, 2012 Author Share Posted December 27, 2012 Updated. Weapons done, just +10 armour left, waiting for Hassn to come online. Quote Link to post Share on other sites
pummywarlord 3 Posted December 27, 2012 Share Posted December 27, 2012 Epic info +1 karma frm my side ;) Quote Link to post Share on other sites
MR X 2 Posted December 27, 2012 Share Posted December 27, 2012 Just putting this here so people, especially me, won't need to search announcement threads for it. Here is the table of Amplification showing the % of improvements from your equips. +1 amplification is 100% success and you won't lose your weapon, beyond that is random and you may lose your weapon, lose durability ( break your weapon to 0% repair ) or get downgraded if you DON'T use Sign of Imperishability, though if you use Sign of Imperishability this does not mean your amplifications will all be successful, it is just used so that your item won't get lost during the process and is highly recommended for amplifying beyond +1. Note: This list was tested on lvl 13, 15 and 18 items, so anything below that might have a different result, and don't forget to round off after calculating. now is true Quote Link to post Share on other sites
Shitzo 37 Posted December 27, 2012 Author Share Posted December 27, 2012 Finally complete, I was thinking of making one for low levels but the problem is how will I find any + 7-10 recruit equip or level 9 equip, and no one amps at those levels so I thought nevermind then. If anyone finds something wrong on any Lvl 15-18 equip please inform me so that I can change it cause I got some of these off market items which had random levels. Thanks to all that helped. utuhbanjar 1 Quote Link to post Share on other sites
Rollo 0 Posted December 27, 2012 Share Posted December 27, 2012 Very useful, thanks! Quote Link to post Share on other sites
UK 57 Posted December 27, 2012 Share Posted December 27, 2012 1h mace 182 + 169 = 351(2.4) 351 351 (total attack without crystal) 2h mace 243 + 226 = 469(3.2) 469 469 1h sword 152 + 141 = 293(2.0) 440 + 220 660 1h dragger 129 + 120 = 249(1.7) 374 + 187 561 Quote Link to post Share on other sites
MR X 2 Posted January 1, 2013 Share Posted January 1, 2013 Percentage succesful when amplify without sign (Weapons): 0 to 1 : 99% 1 to 2 : 89% 2 to 3 : 79% 3 to 4 : 69% 4 to 5 : 59% 5 to 6 : 49% 6 to 7 : 39% 7 to 8 : 29% 8 to 9 : 19% 9 to 10 : 9% 0 to 1 is not 100%. i ever lost my arena glove when amp to +1. Quote Link to post Share on other sites
jonny 1 Posted January 1, 2013 Share Posted January 1, 2013 0 to 1 : 99% 1 to 2 : 89% 2 to 3 : 79% 3 to 4 : 69% 4 to 5 : 59% 5 to 6 : 49% 6 to 7 : 39% 7 to 8 : 29% 8 to 9 : 19% 9 to 10 : 9% u sure that info is correct ? Quote Link to post Share on other sites
Wewereallnoobs 10 Posted January 1, 2013 Share Posted January 1, 2013 Finally complete, I was thinking of making one for low levels but the problem is how will I find any + 7-10 recruit equip or level 9 equip, and no one amps at those levels so I thought nevermind then. If anyone finds something wrong on any Lvl 15-18 equip please inform me so that I can change it cause I got some of these off market items which had random levels. Thanks to all that helped. Oh, Mercurial, if i would read this thread before ill help u guys to make a table. Im gonna be in 10 like for ever but already amplify everything to +5 and wpn to +6 But next char i made for arena specificly ill wrote all changes and ill pm u with the results. Profundo Quote Link to post Share on other sites
Shitzo 37 Posted January 1, 2013 Author Share Posted January 1, 2013 Oh, Mercurial, if i would read this thread before ill help u guys to make a table. Im gonna be in 10 like for ever but already amplify everything to +5 and wpn to +6 But next char i made for arena specificly ill wrote all changes and ill pm u with the results. Profundo Cool, but we'll need +7-10 infos too, this way people who decide to twink/camp lvl 10 for arena can see how much their damage and defense scales with amp's so they can see if it's worth it or not. Quote Link to post Share on other sites
WARLUNATIC 2 Posted January 2, 2013 Share Posted January 2, 2013 u sure that info is correct ? this info is not correct. if it was then everyone would have +9 and everybody would be getting +8 from 1 set of sign lol Quote Link to post Share on other sites
MR X 2 Posted January 2, 2013 Share Posted January 2, 2013 Percentage sucesful armour and weapons is diference. Quote Link to post Share on other sites
Darksoul II 0 Posted January 2, 2013 Share Posted January 2, 2013 Amplifying weapons to +1 is NOT 100% safe, if so, how come my friends and i have lost weapons trying to amp them to 1? I even heard one tried to amp his doom blade to +1, unfortunately, he lost it because of that. Quote Link to post Share on other sites
MR X 2 Posted January 2, 2013 Share Posted January 2, 2013 Amplifying weapons to +1 is NOT 100% safe, if so, how come my friends and i have lost weapons trying to amp them to 1? I even heard one tried to amp his doom blade to +1, unfortunately, he lost it because of that. his life really unlucky :bad: nikdevil 1 Quote Link to post Share on other sites
cherrybia 17 Posted January 2, 2013 Share Posted January 2, 2013 Amplifying weapons to +1 is NOT 100% safe, if so, how come my friends and i have lost weapons trying to amp them to 1? I even heard one tried to amp his doom blade to +1, unfortunately, he lost it because of that. wow , It sucks , But for this reason I ampled Mi mage staff (bg) to +5 with only 2 signs and like only one set for +7.Yes i was lucky , I wasnt scary of lose bg staff.But my doom...I started amp it ALWAYS with Signs , Even +1.I mean , +1 with signs cant fail , its 100% sure and cost only 1Sign , i dont want to lose my doom for being greedy. But Damn, my Glaive is Now +9 and really really hard to ampl...Merc , if you need that i ask anything to hassn , Just Tell Me :-) Quote Link to post Share on other sites
Shitzo 37 Posted January 2, 2013 Author Share Posted January 2, 2013 I'm not gonna change anything with the 100% safe amp at +0 > +1 unless you guys got proof, these are words from the Officials unless you can prove it wrong it will stay as it is, All I'm gonna say is if you believe in such thing always use Sign of Imperishability like as Cherry said, it's only 1 sign and it's a 100% success amp to +1, but I believe in what I see and since it's from the officials then we stick to this until someone gets proof. and Mr. X, that doesn't matter at all, unless it's 100% or 0% it will matter other than that it's random. Something can have a 99.9% success rate but fail 100 times to succeed. @Cherry, it's all done now, thanks anyways. Quote Link to post Share on other sites
Eregion 1 Posted January 2, 2013 Share Posted January 2, 2013 +10 on a lvl1 dagger would be 22 + 93.33% of 22 = 42.5326? I'm not that good in maths, just googled it ;D Anyways +1 for this thread Quote Link to post Share on other sites
Coolcatkid 0 Posted January 2, 2013 Share Posted January 2, 2013 Percentage succesful when amplify without sign (Weapons): 0 to 1 : 99% 1 to 2 : 89% 2 to 3 : 79% 3 to 4 : 69% 4 to 5 : 59% 5 to 6 : 49% 6 to 7 : 39% 7 to 8 : 29% 8 to 9 : 19% 9 to 10 : 9% 0 to 1 is not 100%. i ever lost my arena glove when amp to +1. Sorry but i Don't think this is right. Quote Link to post Share on other sites
Demonsfury 0 Posted January 3, 2013 Share Posted January 3, 2013 Can u Loose weapon even with the Signs?? :wacko: Like my Arena axe is +7 now,, but now i heard from many players that they lost weapons from +7 to +8 even with Sign,,, So wat shud i do,,, :unknw: I can't buy Mcoins till they fix payment system for India... :facepalm: :facepalm: Quote Link to post Share on other sites
Darksoul II 0 Posted January 3, 2013 Share Posted January 3, 2013 Can u Loose weapon even with the Signs?? :wacko: Like my Arena axe is +7 now,, but now i heard from many players that they lost weapons from +7 to +8 even with Sign,,, So wat shud i do,,, :unknw: I can't buy Mcoins till they fix payment system for India... :facepalm: :facepalm: no, you can not lose any items when amping with signs, they must have misclicked or forgotten to click the "imperishability" button. Not the first time it happens :) Quote Link to post Share on other sites
UK 57 Posted January 4, 2013 Share Posted January 4, 2013 oy try using other payment options like mol, it's cheeper than sms payment lil complex process though :P Quote Link to post Share on other sites
juoppoja 2 Posted January 4, 2013 Share Posted January 4, 2013 WTF :bad: ive lost so many things at +1 - +2 ;D Last loss were icy dirk and 15lvl arena spear :cray: Quote Link to post Share on other sites
Tsja 0 Posted January 14, 2013 Share Posted January 14, 2013 Amping is crazy indeed. I just got my arena lvl 17 staff, amped it 0 to +7 with only 23 signs! ::) My old arena lvl 15 staff needed 50+ signs to get only +5. To all; remember always use a sign. Even the game says the chance of failure is low. I always use also sign 0 to +1. Quote Link to post Share on other sites
Toxic bear 0 Posted January 19, 2013 Share Posted January 19, 2013 im sorry i dont understand how the table works :sorry: :cray: Quote Link to post Share on other sites
Toxic bear 0 Posted January 19, 2013 Share Posted January 19, 2013 no sorry, read it wrong :facepalm: Quote Link to post Share on other sites
Tsja 0 Posted January 19, 2013 Share Posted January 19, 2013 My ranger has the new lvl 17 bow too. +5 in 6 amps, and then 26 amps without succes (so still +5). Amazing system ;D Quote Link to post Share on other sites
Toxic bear 0 Posted January 19, 2013 Share Posted January 19, 2013 btw..+9 with 6 sign :facepalm: Quote Link to post Share on other sites
yasirnoor21 0 Posted February 4, 2013 Share Posted February 4, 2013 you can add chances too i once had a chance to contact devs asking about chances of amping andthey said 100% +1 50% +2 40% +3 30% +4 20% +5 10% +6 8% +7 6% +8 4% +9 2% +10 thier answer was this i think but im not sure maybe i forgot i wish i recorded it but im sure about +1,+2,+3,+4,+5,+9,+10 Quote Link to post Share on other sites
Shitzo 37 Posted February 4, 2013 Author Share Posted February 4, 2013 Chances doesn't matter. It's random. Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.