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Everyone knows that dmd reflection is the most useless attribute in warspear. Even if you would have 100% it would still be nothing So I am asking for a change of the mechanism. The attribute should work before the dmg is being cut down by other players. Example : 10% dmg reflection Player with 1000 dmg hits other player with 600 dmg = 100 dmg reflection and not 60. Let me know what you think about this