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  1. Начать хочу с того, что на данный момент навык базовой агрессии стража имеет дополнительный бонус в виде восстановления здоровья на процент от максимального хп. Это уникальный бонус среди всех навыков агрессии в игре и обладает им именно страж, но назревает вопрос - почему остальные классы, имеющие в своем арсенале навык агрессии, обделены чем-то подобным? Хочется предложить варвару бафф защитного параметра - парирования (Как один из вариантов). При накоплении 3-х "меток" агрессии на персонаже, повышается характеристика парирование с ограничением на срабатывание по времени (все просто).
  2. I think this can be a good idea for new expert skill for chieftain note: I will write expert skill like Khrone, so I giving copyright Chieftain's Call Type: Active The Chieftain calls a herd of wild animals (Bear, Wolf, Tiger, Lion), each animal gives a buff to chieftain and chieftain's party. Buff's Bear: The Bear Buff gives a skin to the character (Or to the character's party) that increases physical and magic defense Wolf: The Wolf Buff gives some percent of evasion to the character (Or to the character's party) Tiger: The Tiger Buff g
  3. Alguem ai sabe me dizer o que são as habilidades do lacaio rato branco ??
  4. Olá! Sou um jogador que adora questionar algumas coisas que podem ser aprimoradas nesse RPG, jogo desde 2014 e uma coisa que realmente salvou o Warspear Online foi uma atualização de novas classes (Charmer e Hunter na época). Os jogadores que não tem experiência ou que são realmente leigos a respeito desse jogo não sabem da existência de um fórum ou de sua utilidade para aprimoramento de nossas experiências, mas eu confio nenhum potencial de um bom feedback que pode engendrar em uma ótima surpresa a todos caso alcance os nossos queridos desenvolvedores, ou seja, quanto
  5. this topic has been inspired by an already existing topic, created by the member @Gladiator. His topic can be found here As many know, Death Knights are the characters representing the Tank Class of the Forsaken's faction. Many discussed theories stroke this class, making it look like one of the best classes in the game, and in many aspects, this class is very strong and suitable for many scenarios, PvP and 1vs1 on top of that. In fact, on the recent balancement, we can state with no regrets that Death Knighs have received a very incredible buff. This, however, might have led this
  6. Forsaken Mirror Applies the Forsaken Mirror effect to the Warlock for some seconds.Any negative effect applied to the warlock is also applied to the enemy.If the enemy resist to the Forsaken Mirror the warlock will also resist resist to the next negative effect.🤔 Also thought about if too op "also resist to the next negative effect" maybe replacing this to a DoT.
  7. Hi,today i found something interesting in my saturation skill. My full hp 7,4k when i use saturation skill it Will cost 10% hp (740) but when my hp drop to 2k hp the skill still cost me 740 hp to activating it. You can see the skill descriptions it say "CURRENT HEALTH" it should be 200 hp cost when my hp at 2k. Pls explain or do something
  8. TRANSFORMAR EM VIDA TIPO: PASSIVO Quando o Warlock recebe dano ele transforma parte desse dano em pontos de vida(ativação ocorre durante o primeiro dano no qual o Warlock recebe). duração15s recarga: 9s Dêem dicas ou melhorias para deixar essa skill mais funcional
  9. If you have a suggestion of a skill rework (don't matter if you play with the class or not), say it here!
  10. Smoke Bomb Throw a smoke bomb, blinding enemies in a 3x3 area, decreasing their accuracy, silencing for 1 second and removing Rogue's "In Combat" status, allowing it to use Invisibility. If you think it is a bad idea and unnecessary skill, look at this part:
  11. seria bom se tivesse mais slots para as habilidades, pois são muitas skill e tirando as skills seria bom ter espaço para botar algumas coisas necessarias, como pot de hp ou pot de mana, isso ajudaria muito, a pala solar labs e em missões principalmente seeker que tem pouca mp, seria bom aumentar os slots(espaços) de habilidades ativas também pq ajudaria ao lider ativar as skill de guilda quando necessário, enfim isso ajudaria de diversas formas, e também seria bom ter a opção de selecionar qual botão vc quer selecionar para aparecer skill, se quer numerico(1,2,3,4,5,6,7,8,9,0) ou se quer por m
  12. Hello! I want to understand what's wrong with this explorer's expert skill. At level 1, the attack increases by 10% when health reaches 30% of maximum health. In the description of the skill it says that the power of the effect and the minimum amount of life to activate the skill "INCREASE" as the skill develops. However I put this ability at the maximum level (4/4) the effect power actually increased, from 10% now it increases 40%, but the minimum amount of life to activate the ability has not increased, it remains at 30% ..., it is a bug or the skill description is wrong.
  13. Please put a visual effect on the warden's "fortification" ability, it is frustrating only that (active) skill doesn't have an effect
  14. Why after use poison shield it make acid rain delay 1s ??? Warspear_Online_2019-04-06-15-33-36.mp4
  15. Okay, first of all this aint mine, it's my brothers'. I just want to help him get it fixed. since the in-game's Bug report option is currently unavailable. As you can see the Wrath of Gladiator Skill is gone, even though he got it from the previous season he won. It was gone after the snow update. i mean after he update to 7.8 version which is Snow Boundaries 2018 Thats all, hope it gets fixed! Happy Holidays!
  16. I want to share with you this skill "bug" or use, i never saw anyone do it before.
  17. i wanna know dk all skill detail level by leve especially Blow of silence and sharp shadow anyone know about those 2 skills detail?
  18. Bom a skill do charmer de soltar lobos está bugada, porque por exemplo: eu estou x1 com um elfo, aí eu o envoco, em vez dele atacar o elfo que estou atacando ele vai atacar o outro que está ao lado, muitos andam reclamando, gostaria de saber se o game irá ajeitar isso. Não só eu como muitos querem saber.
  19. why icy relic increase critical when rage active not available for barbarian? all hero can use this except barb?
  20. Hello i believe i deserve a drop,from lower lvl bosses. Im lvl 28 and i cant farm islenort bosses to make quick gold. Im EXTREMELY TIRED OF PAYING FOR MCOIN
  21. Thoughts? I think the extra PHYS % and CRIT % is much better than the extra damage from Fatal Shot. Fatal Shot might seem better at low levels because most of us don't have proper mana regen gear yet, but as Hunters most of us will want mana regen to eventually keep Combat Stance up at ALL TIMES. Therefore I think 5/5 Combat Stance is better at higher levels, especially if you amp your weapon to a high level since the PHYS % boost will be more effective. BTW, why is the Hunter forum so inactive? Easy class?
  22. What is the best form of skill-set for a Magic dmg paladin at lvl 28? (2-handed primarely, but I'd be glad to hear if you have specific thoughts on 1-handed aswell). I am just wondering about some stuff as I am coming closer to the higher levels on my Paladin. For magic dmg Paladin do you put points in you Aura? Does the damage over time from Purifying+Fetters increase with more skill-points and magic dmg? What Expert skill do you max except for Banner. Illumination skill? I guess I'm really asking for what skill-set you guys would use for in your Magic dmg pala
  23. Hi guys, I love daggers and i use them, i think that the skills in rogue, bd, ranger and hunter should be based in atk speed, because axes/xbow will always do more dmg, because they all have same dps (without count bonus speed in weapon), you can use math to prove what im saying. I can afford axes, but i want to use daggers, because they are faster. I dont want to do less dmg than a guy with same equipment and amp but axes instead dagger, i hate this, the same goes for a guy using bow. This is unfair.
  24. Inspired by the latest "give us more hotkeys" topic, I had an idea: In the skills menu, add a "use" button similar to the one in the guild skills screen. This way you could use the skills with a 5 min cd without them taking one of your hotkeys, or having to do some quick assigning during the 10-second window in which the arena match hasn't yet begun. As some of the skills have to be targeted, the menu should close itself after every use of any skill. This also makes it more tedious to just spam all your skills from there - a method that wouldn't even be viable in situations where attenti
  25. Hi there, Firstly, my apologies If this issue has been resolved or another topic has already been made about it, I haven't been active on forum in a while and i've recently returned to the game. i've checked for a topic on this and there doesn't seem to be one. If you apply Word Power onto an enemy with low energy and they use a skill, Word Power no longer takes the full energy cost of the skill from the enemy below zero mana. I checked all the recent announcements to see if it was listed as a skill fix/nerf, but I couldn't find it and after experimenting wit
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