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A suggestion of useful or even necessary changes - Necromancer
PureSex posted a topic in Necromancer
Good morning Maybe I will start with the fact that when I remember, I played healers, my adventure has been going on for several years (I mean healers, I mean druid, shaman, priest, necromancer) in the game, the variety of characters is large, at the beginning it might seem that the priest is an analogous class to necro, shaman to druid, only the skills differ slightly, initially this is how the similarities begin to blur, and it is known that the greater the variety, the harder it is to balance. Currently, out of these 4 classes, necromancer seems to be the weakest when it comes to pvp a- 3 replies
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Eu gostaria de sugerir essa seguinte mudança na habilidade mesmo que seja assim na aparência Minha ideia era assim Lv1 esqueletos Lv2 dk e lock Lv 3 cavaleiro sangrento aquele que você cria na t4 mapa 1 e lich que você ver na t4 mapa 1 também No Lv 4 1 cavaleiro do abismos e um ancião lich Sicerante ja enjoei o esqueleto que invoca esqueletos São os necromantes aprendiz mas ate no 32 e então esqueletos muda pelo menos a aparência
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This is my entry for the contest 😊 Broken porcelain wicked doll 🤫🔪
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😃😃😃😃I have a question about the poisonous shield skill, my question is why in the skill description does it affect a maximum of 3 allies (6 if 4/4) when in fact it only heals the person to which the shield is applied?
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Hi there, I wanted to discuss today about necro their ranges on skills. I have a feeling necro's lack on PVP since the introducing of resist. I played priest and necro, but I have a strong feeling that the shield from priest is way stronger at 5/5 then necro his shield? is this something that could be looked upon? I noticed that in most of the fights vs these healing class that it is mostly one sided because of their longer range. There are also other classes like warlock who has a 4 yard fear I dont know if u can put the relic on it. My suggestion would be
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the bone shield needs to be modified if you don’t know how I’m going to give you an idea you can do it like that it can be used without corpses it would look like it is now and if it had it would be more resistant by the amount of corpses the logic of it and that the shield and of bones so he needs bones to get stronger in the case of the new skills the necro needs the corpse explosion skill that same damage in aerial by the amount of corpses in the place and free of the corpses disadvantage corpses destroyed with this skill cannot be used in others and the necromancer needs other skills relat
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Death force Creates an aura of darkness and terror around the necromancer which will increase the probability to dealt a critical attack and also increase the critical attack damage of him and nearby allies while the ability is active. This ability will have a constant mana consumption Activation cost: 20 mana Cost: 2/4/5/6 mana every 2 secs Critical increase: 3% / 5% / 7% / 10% Critical damage increase: 5% / 10% / 15% / 20% Cooldown: 30 seconds
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Death force Creates an aura of darkness and terror around the necromancer which will increase the probability to dealt a critical attack and also increase the critical attack damage of him and nearby allies while the ability is active. This ability will have a constant mana consumption Activation cost: 20 mana Cost: 2/4/5/6 mana every 2 secs Critical increase: 3% / 5% / 7% / 10% Critical damage increase: 5% / 10% / 15% / 20% Cooldown: 30 seconds
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Olá. Estou começando dois projetos para arena LVL10, sendo um Necro e outro DK. Primeiramente irei equipar o Necro e aos poucos irei aperfeiçoando. Eis os itens que comprei até o momento, em anexo. Pensei em partir para um mix com vampirismo e resistência, mas não tenho certeza se é o melhor caminho a seguir. Seria uma boa partir pro conjunto do Ragnar, já que possuo o traje, ou procurar sets da vida eterna para aumentar a vida máxima do char? Gostaria de opiniões e sugestões construtivas.
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Hey there, I'm quite new to game and I was wandering which class should I choose Necromancer or Shaman? I'm asking because there is going to be a new update soon and I don't know what will be more fun and more meta. Thanks for answers!👌
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I want to make a Necro but I can't decide which skills should I upgrade and in which order, can you guys help me?
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well im playing 2 years atleast with warspear. I chosed the necromancer and it was okay till i got high lvl i feel its under powered and the expert skill arent very good But none of that matter right now. Im playing the halloween event and i feel the lvl 28 dungeon is easy becouse i played necromancer and i didnt had to heal anybody they were healty and didnt took dmg at all. Finding a party who needs a necromancer is impossible to me. Usually 5-6 necro sitting at the dungeon and look for a party.
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Well I'm currently playing a "Hunter" class right now He's lvl 12 and I've had many dungeon quests and as the noob weakling I was (and I am still now), I always tend to ask for help from the World Chat or my Guild. So I really loved the help from the people who came over and gave it so I really want to be that kind of a player too. There are Rouge classes that also came over but they tend to be more common than others so I don't like them too much (although I heard they're too OP compared to other classes) So I really want to have a magic based player and I want to focus on helpin
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Well i have played Warspear like for 3 years and i never knew this contest exist LOL but nvm This is the first time I participate on a contest like this so don't be rude Name: Tikolina Class: Necromancer Llv: 25 Server : EU - Sapphire Good luck to everyone!
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Hello everyone, in this topic I will give some of my ideas for new expert skills for the necromancer class. Blood Sacrifice: Whenever the necromancer spends health to use a skill he will gain one stack of "Sacrifial Power" equivalent to one stack for every 100 health spent up to a total of 10 stacks. These stacks slowly go away at one stack per 5-10 seconds. When the necromancer has at least 1 stack of "Sacrificial power he will be able to heal himself or an ally for the number of stacks times 100. For example 200 heal for 2 stacks or 1000 heal for 10 stacks. When this heal is activated it
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Hello guys! Need be +10 to be "PRO"? Can Necromancer with staff lvl 3 beat Ranger with Cbow +10?? Please enjoy the video! | Link >> Dont forget suscribe and like if you like it | My Channel: https://www.youtube.com/user/Reapersike245 Thank you for your attention
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- Necromancer v.s Ranger
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Since necromancer spend some % of their hp for healing and shield, i think necromancers need second heal skill. and here is my suggestion. Skill Name: CURSED Necromancer will put a cursed mark to target. when its active, it reduces the speed of target's movement and every attack to target will refill the attacker's hp as many as the damage made. so this is not a direct heal, but it that can heal you as many as the damage you made to the cursed target. Other support classes got their second heal skill, necromancers need it too. leave a comment please. thanks
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Hi everyone, I was "peacefully" leveling to lvl18 but now I decided to stick with arena for a while to gear up a bit. Also bought 900 tickets just to be sure I have enough I noticed that with 2k HP with 15% resi 15% phys def. and 15% magic def I still go splat in a second when stunned or inbetween cooldowns. Is that simply a gear issue or I need to be prepared to run a lot more to survive? My HP feels low (I see people with 3-3.5k HP), and also my defence definitely could be better as well, but I would like to see some input about approximate values where I should feel myse
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- skillbuild
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