Search the Community
Showing results for tags 'healer'.
Found 3 results
HISTORY: Long ago, in the ocean, there was a shark kingdom where a shark was born that was different from the others, was declared prince of the ocean for being special, the king gave him a magic weapon, one day rumors were heard that there was another species different from them in Ayvondil, when the king knew that there was another species, I ask the prince to investigate thoroughly. When the prince came to Ayvondil, I observe the humans of a small town who were in serious trouble, then the prince decided to help those humans with their abilities to fight with their problems in exchange for being at peace. The habitants accepted the treatment proposed by the prince and together they explored the new island of ayvondil. <-- 30x50 <-- 80x100 Magic Weapon --> Skills: Immunity---> When the character has a 10% life, the pet reacts quickly and gives a magical shield that receives an immunity for 5 seconds, enough time to escape from critical situations, the cooling of the skill is 120 seconds. Healing---> The mascot gives life to the character, regenerating little by little, the cooling of the skill is 20 seconds. Displacement--> Every 30 seconds, The servant will have an active ability that surrounds him, a puddle of water that lasts 20 seconds, once activated, the characters that are in a group, be near the servant, they will receive bonus of "speed of movement", its duration will be 10 seconds. Iron skin--> The servant will grant a bonus of physical and magical defense to the character every 20 seconds, its duration will be 15 seconds. User: Pixziee Server: US-Sapphire
Hello, I wanna ask about new aggro for healer. When I go in dungeon and heal one of my team, suddenly group of mobs attacking me. I only target 1 monster same as my tanker, but why all monster surrounding it only attack me, I also didn't attack them first. -Is healer aggro affect in area or what? because my damage and heal isn't even AoE -Isn't the aggro only affect monster that I hit? I only hit one monster but all those monster's friend attacking me -If it's working as it's should, can you devs be generous how much "agro-bonus" healers could dealt? because boss in dungeon only attack me while my friend deal insane damage as rangers and tank already taunt it but the boss only attack me. Never happend before. Isn't aggro works like this? "Tank should deal more aggro than others with their taunting skill, then damager who can dealt insane damage is the next target if tank stop taunting and attacking monster, then the last target are healers" can you reduce aggro-bonus on healers? I guess it's kinda overaggro
BREAK THE META! Go find builds which are just unusual! Not something everyone does! Rules You must point out what kind of pros and cons that build could have If you dont point out why you should use that build, your build is invalid trolling purpose can be a reason, but its not enough. I start: Priest DPS: Full dex for God's Help Full cd (isn't unusual, but to spam skills and make this build effective) Its designed for PvP, so Enchants can be resilence Skills: 5/5 Tear 4/5 Shield 4/5 Heal Those Expert skills: God's Help (Do you even know what that skill is? Its like Mage's Dragon Eye) Payback (Damage and last nuke) Valor Aura (Damage increase) Elusive threat (Kiting ftw) (Redemtption (CC is the greatest foe of an assasin)) Pros? Players would never expect a priest NUKING them Most of Priests expert skills are quite offensive, Why not use them Most of Priests basic skills are utility related Heal and Shield depend on your Magic(&)), so with the skills above its not a big deal Cons? Priests real purpose will be a bit offset Why should you use this build? Because, the priest has many offense skills, and why not use them?