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Here is the problem about mobility! Now we have: The seeker who can walk faster The mage who can jump The paladin who can jump The blade dancer who can rush The rogue who can jump on target The barbarian who can jump on target Pay attention, we have 4 classes with mobility mechanics on the Sentinel side, and all those 4 do not require a target to gain Square meters of advantage when moving to an objective. On the Legion side we have 2 classes who do need to get a target to move forward. So during Guild vs Guild games if it's required to reach a point faster, even w
I understand that blocking at this stage serves to halt mobility skills. Therefore, it would be interesting for the minions to also suffer the effect of impeding the use of skills. It is unfair to add speed that a certain lackey makes available, and it's not like a lackey that could be bought at any time. Entendo que o bloqueio nesse estágio serve para travar as skills de mobilidade. Portanto seria interessante que os lacaios também sofressem o efeito de impedimento de uso de habilidades. Torna-se injusto a adição de velocidade que um determinado lacaio disponibiliza, e não é como