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Found 10 results

  1. Ideas to make Warlock survive longer (and therefore easier to level up): Increase Life Exhaust healing, but decrease Dark Seal effect to balance. Black Seal Rework: Reduces the enemy's healing effects and any damage done to the enemy with the Seal, heals Warlock according to the damage dealt (Example: a hit from Dark Sphere would heal more than a hit frol Pool of Darkness) to a maximum of (?). Increasing the skill level increases the healing reduction, the percentage of damage that is healed and the maxium possible h
  2. Pls, don't hate me, these aren't nerf suggestions, just some ideas. I did the same thing for Warlocks. Temporal Distortion: Increases damage. This would be the main AoE damage skill of the Mage. Instead of dealing damage in the Mage's destination, deals damage at the origin of the teleport, so the Mage can take distance of the enemy and attack from a safe range (actually, the Warlock needs something like this). 1 and 2/5: Base range 3 and 4/5: +1 meter 5/5: +2 meters Stone Shards: High Stun chance (almost 100% at 5/5) but highly
  3. If you have a suggestion of a skill rework (don't matter if you play with the class or not), say it here!
  4. In this topic, i don't give a suggestion. YOU give it.
  5. Hey there! So I've been playing Warden since the release and now I'm at lvl22, and I think it was enough to figure out what it needed as the two remaining expert skills from my own point of view, might as well brainstorm some ideas, maybe it'd help to inspire devs in a way or another to create the new skills (If not done yet). First I'm gonna start with giving a general opinion about the class and its possible roles and aspects in the game. First of all, Warden is tanky af. According to the green bar that appears at the beginning of the process of making a new character, it
  6. creo que sería una gran idea una update en la que los desarrolladores creasen un edificio donde todos los jugadores pudiesen tener una casa o un almacén para guardar items. Estos hogares se alquilarían y de tal manera que si dejas de pagar perdieses tus items. Pienso que sería divertido
  7. i see you havent made more skills in a long time so why dont we forum members suggest some skills for classes to give them inspiration? ill start.... Rogue: Clone The rogue summons multiple identical clones of himself that walk right beside or in front of him. clones do nothing (except pretends to hit in combat). each clown disappears when hit or takes a certain amount of damage. Barbarian: Revolve the barbarian swings around at a rapid speed for a few seconds. anyone near the barb gets continous damage. the barb's resistance towards attacks is also increased. Necro: Resurrect
  8. So. I have seen epic ideas under this thread, many of them should be built in Warspear Online. However, I also see comments claiming that this would never happen. Our ideas will never be built in the game we love. What if a representative among you, dear developers, would visit Suggestions thread sometimes and comment on ideas like "Good idea" or "I see opportunity in this idea". To give us hope that we can help developing your game. Of course, things wouldn't stop here. For example every two updates you should contain something taken from the awesome ideas made here, beleive, it would attrac
  9. Hello There! I have been playing with Warspear Online for quite a while now, and I love it. I have some suggestions, though, which could make this epic game more epic! Let's get started! --Number 1: A brand new PVP system without annoying gankers-- Yes, there were some topics about a new PVP system, my idea is a little bit different. There would be an interact option to call out a player for a PVP fight. Of course, it would be possible to call players from both allience or enemy faction. If the opposed player accepts the request, the two players would be put in a separate arena-li
  10. Hello i have a really serious issue that needs to be Addressed Elfs Dont have this Problem so if some elf Comments something negative its not there Place and they should just leave this topic At once. Anyone on Mountain Clans knows that theres a problem with The xbow skin drops and weap drops as well as bow. I want to know what your planning to do about these drops and weapons and think we should hear why you havent fixed it or what your thinking of and if your not planning on doing something maybe everyone could help suggest something to fix it. For Example Some suggestions that
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