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  1. Hello 😀 1- I recently thought of some improvement for the wars I was fighting, and I would notice that some things could change. when some faction wins a war on all players on the map also receive as stars. And many of them will just stand on the map without helping your alliance to receive the bonuses from the stars themselves without doing anything at all! It would be much better if the war stars were only received from the war received for the players inside the location, similarly to the bonuses we earn from halloween events etc. Only players who participate will receive the bonuses, so it would be fair. 2- Another thing that bothers me a lot are players who play in the 2 enemy alliances. In the faction in the faction in knowing where the many are fighting to attack or defend just that as arinar wars. So maybe during a war the player could only switch or join a character after a certain countdown would be better fine. Example: during a war the player can only enter a doll of the opposite faction every 15 seconds. It would be something similar with blocking chat when someone is typing a lot in a short period of time. However, this time it will be a block for players who switch characters to the other too often. This lock would only be good during wars in arinar!!! This helps a lot when planning a surprise attack without having an elf or a low level MC intruder reading all the plans in the chat. 3- As everyone knows, Warspear had many things forgotten and outdated. The NPCS that defend the cities are also very weak and outdated with the level of the game, if they have some improvements in this NPCS it would also be great! We have a lot of events that happen in the arinar map so I really like many that run the algorithms to make the whole game at the same level. Level 32 players invade cities effortlessly! If the NPCS guards stronger problems maybe it would solve any of these. I hope you all think about it 🙂 . I'm using the translator but I hope you understand me 😅
  2. Iae pessoal, pensei em uma ideia para os desenvolvedores e quero a ajuda de vocês para apoiar, é sobre o empate na guerra, que acontece normalmente quando a duas facções não conseguem capturar o território inimigo, a minha sugestão e um desempate, a vitória seria da facção que tivesse com a bandeira com mais Hp, nesse caso se os dois lados não capturar os territórios ou as duas facções capturar a mesma quantidade de territórios, a bandeira restante com mais Hp sairia vencedora. deixem sugestões para melhorar essa ideia nos comentários e compartilhe com mais pessoas .
  3. Hi warspearz I bring the last war that took place the day 08.04.2015. I let you the intro of the war. I hope u like it https://www.youtube.com/watch?v=YCPBK0BRy64 Search: Warspear Online Territory Wars
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