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  1. Silence of the Grave When an enemy is within the area of the “Totem of Weakness” skill effect for 7 sec., the negative effect "Mute" is additionally applied to him, until he leaves the area of the skill effect. Time has passed since new update so many unlocked all the juicy talents of every class and ... anyone want to talk about this ? I don't know but to me this skill seems pretty unfair as it affects ALL enemies in a big range. We all know that massive "guild vs guild" ( even on 1v1 ) fights lasts a lot , especially with the "globe vs globe" at the start of it , it is really easy to get these 7 seconds passed and permanent mute everyone, as it is NOT easy to leave the area against : Chieftains area cc, Warlocks area cc, Shaman area cc, bleeding-tick dmgs that slow u down, ecc... I would suggest to make it at least " player-numbered" where it affects only an amount of players and this way having just 1/2 shamans can't solo-help the massive fights
  2. Minha sugestão é, sempre que a classe que convoca pets, ou coloca objetos no campo de batalha (totens, armadilhas), morra, esses pets e objetos sumam. Isso ajudaria a criar um counter play contra algumas dessas classes, essa mudança poderia ser implementada em todo o jogo. Por exemplo em um gvg onde muitos players reclamam dos totens do xamã que não podem ser counterados, vc precisaria matar o xamã, então o totem desapareceria. Em uma arena crisol onde um charmer pode fazer spam de pets, quando vc matasse o charmer todos os pets desapareceriam. O mesmo segue para rangers e hunters com suas armadilhas. Paladino com estandarte. Templario com a estátua e o elemental de areia. Druida com o elemental de água. Necromante com o totem de ossos e os esqueletos.
  3. TheCabbage

    Items crash

    I bought a Harad's Banner, and when I tried to see item info, the game crashed. The game crashed also when trying to see the infos of Throwing Knife, Explosive Trap and Totem. Yes, you forgot to remove Master Mentor from Tlaskoe Library.
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